OK, so I'm a generation behind on both of my video cards, but I'm
still satisfied with the performance of both.
I did a few framerate tests, and after seeing the V3 Glide comments, I
was a little surprised at the V2 Glide results.
Thought this might help some of the guys with older cards.
These tests were rather impromptu, since there isn't any sort of
"timedemo", but I made them as consistent as possible.
My system specs:
P2/400, 128meg RAM, STB Velocity 4400 (TNT), Black Magic (12meg V2).
Both cards are using the latest reference drivers, no overclocking.
For each test, I ran 6 laps at Martinsville, 43 cars, in traffic, all
details maxxed (trying to get a "worst case" scenario).
V2 Glide (aa indicates Anti Aliasing on)
640x480aa 30-31fps (never dropped)
640x480 30fps (never dropped)
800x600aa 20fps (observed low 16fps)
800x600 25fps (observed low 20fps)
1024x768 N/A
TNT D3D
640x480 30-31 fps (never dropped)
800x600 30-31 fps (observed low 27fps)
1024x768 27-30 fps (observed low 22 fps)
Some quick conclusions:
I was REALLY surprised with the TNT D3D results at high res, which
were better than the Glide results at 800x600.
The observed low at high res on the TNT was pretty far below the
average, and occurred as I was exiting the pit lane with lots of
traffic coming around. It generally stayed around 27.
Based on the V3 Glide comments I'd read, I still expected the Glide
version to outperform the D3D.
Anti Aliasing on the V2 ends up costing about 5fps. I'd leave it off,
personally. The difference isn't all that great.
I didn't try a D3D test on the V2 card. I use the TNT for all of my
D3D stuff and leave the V2 set for Glide only.
If anyone wants V2 D3D results, I can check them.
I ended up settling on running in D3D at 800x600, all details on.
The framerate seldom waivers below 30, and I don't notice the big
difference in image quality between Glide and D3D with the V2 that the
V3 guys are reporting.
Tim