rec.autos.simulators

GPL - New Car Art = Can't Load Tracks?

G. Patric

GPL - New Car Art = Can't Load Tracks?

by G. Patric » Fri, 05 Feb 1999 04:00:00

I would like to change the art on some of the cars for authenticity,
i.e. Murasama-to-Honda, Coventry-to-Cooper, and any other of the
excellent cars that have been redone. I have run "teamfix", which
reset the names in player info but when I replace the cars .dat file
with the new one (and I notice the new art is almost 1/2 the size in
KB) I go to race and get the error "can't load track" (or similar). I
must be doing something wrong, but what? I am replacing, for example,
murasama.dat with a new murasama.dat.

Any help?

G. Patricks

Ian Wrigh

GPL - New Car Art = Can't Load Tracks?

by Ian Wrigh » Sat, 06 Feb 1999 04:00:00

I think there's info about this problem here...
http://start.at/KOTR

Ian


> I would like to change the art on some of the cars for authenticity,
> i.e. Murasama-to-Honda, Coventry-to-Cooper, and any other of the
> excellent cars that have been redone. I have run "teamfix", which
> reset the names in player info but when I replace the cars .dat file
> with the new one (and I notice the new art is almost 1/2 the size in
> KB) I go to race and get the error "can't load track" (or similar). I
> must be doing something wrong, but what? I am replacing, for example,
> murasama.dat with a new murasama.dat.

> Any help?

> G. Patricks


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