rec.autos.simulators

Ed Martin a few suggestions for NCR2

Susanne Damero

Ed Martin a few suggestions for NCR2

by Susanne Damero » Tue, 16 Jul 1996 04:00:00

1. In NCR2 could you have cars abel to catch on fire or at least the
tires.
2. Easier export and import of the cars we make.
3. The pit crew comes out from behind the wall and work on the car we you
come in for a pit
4. Better damages

Jeff Dameron

geoWor

Ed Martin a few suggestions for NCR2

by geoWor » Wed, 24 Jul 1996 04:00:00

How bout the pit crew makes a mistake, jumps over wall too soon, leaves off
a lug nut... and NASCAR holds you for a penalty or black flags you for a
stop and go.

This not only in your sim at home but in the sim on Hawaii & NRL...

Maybe not on Hawaii.... Nobody races long enough for a pit stop... :(

Payton Snider


> >1. In NCR2 could you have cars abel to catch on fire or at least the
> >tires.
> >2. Easier export and import of the cars we make.
> >3. The pit crew comes out from behind the wall and work on the car we
you
> >come in for a pit
> >4. Better damages

> >Jeff Dameron

John Mela

Ed Martin a few suggestions for NCR2

by John Mela » Wed, 24 Jul 1996 04:00:00


>1. In NCR2 could you have cars abel to catch on fire or at least the
>tires.
>2. Easier export and import of the cars we make.
>3. The pit crew comes out from behind the wall and work on the car we you
>come in for a pit
>4. Better damages
>Jeff Dameron

while we're at it, how about when the engine blows, if you're looking
carefully enough, you might even see a piston shooting thru your
hood?!

They're not bugs!  They're random features!


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