rec.autos.simulators

Ed Martin - Nascar2 suggestions

Michael Gilber

Ed Martin - Nascar2 suggestions

by Michael Gilber » Tue, 02 Jul 1996 04:00:00

     I have a few suggestions for Nascar Racing 2

     1.   Have an optional speedomemter if there will not be one on the dash.
          For us drivers who rely on knowing what speed we are going, it would
          be a great help.   You could add it to the option menu - speedo on or
          off.   I know that speedos aren't allowed on the real cars, but with
          the real cars, the drivers can FEEL what speed the car is going.  
          It would be extremely difficult to only rely on the tire sounds in
          the game.

     2.   Work on the AI to allow the computer drivers to go two wide into and
          out of the corners.   As it is now, the car on the inside line usually
          slams on the brakes instead of both cars maintaining their lines at
          speed.   The same thing occurs when going into a corner.

     3.   Less sensitive pit crews.   Right now, they ignore you unless you are
          in the absolute perfect position.   It should be a little less exact.

David Marti

Ed Martin - Nascar2 suggestions

by David Marti » Wed, 03 Jul 1996 04:00:00


>      3.   Less sensitive pit crews.   Right now, they ignore you unless you are
>           in the absolute perfect position.   It should be a little less exact.

I've never encountered sensitive pit crews.  I can pit in dozens of
positions.  The difference being the speed of the pitstop.  There is a
specific place where your pitstop is fast and one where it's slow.

David Martin

Gregory Fu

Ed Martin - Nascar2 suggestions

by Gregory Fu » Thu, 04 Jul 1996 04:00:00


>     3.   Less sensitive pit crews.   Right now, they ignore you unless you are
>          in the absolute perfect position.   It should be a little less exact.

Contrary to many people, I've yet to miss my pit crew.  I just put the
sign above my windshield header, and it works every time.  They do have a
decent tolerance for error too.  Any more margine would not be realistic,
since you only expect half a car lenght in real life.  Look are how far
you can be off in the replays; it does give you that much.

Gregory Fung

Vancouver, B.C., Canada


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