rec.autos.simulators

GPL, Rendition Refresh Rate Problems

Eric T. Busc

GPL, Rendition Refresh Rate Problems

by Eric T. Busc » Sun, 11 Oct 1998 04:00:00

On Rendition cards, the GPL UI will use the refresh rate the your
640x480x16-bit desktop uses.

- Eric


Mark Hanno

GPL, Rendition Refresh Rate Problems

by Mark Hanno » Mon, 12 Oct 1998 04:00:00

Hi,

I have a Creative 3D Blaster (Rendition V1000) board and am
trying to use GPL with it.

If I use the default Win98 drivers then GPL doesn't start
(protection error in GDI32) and if I install the latest
Creative drivers with Redline support etc. then the game
starts but the monitor does not synch and all I get is a big
mess of mixed up colours (I have an old monitor as well).

I have mucked around with the latest reference drivers,
new monitor inf files to set the maximum refresh rates,
the patched redline.dll files with fixed 60Hz refresh but
all to no avail.

Does anybody have any ideas?  Can I force GPL to use a certain
refresh rate?

Regards/Mark


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