rec.autos.simulators

Linksys router config and F1 relay?

Dave Henri

Linksys router config and F1 relay?

by Dave Henri » Mon, 24 Jun 2002 11:27:14

  Has anyone configured a linksys router to work properly with F1 relay.  I
found the needed ports to open from the Relay site, but when I acess the
Linksys config manager, it just confuses the heck outta me....
  If I want to open the following ports...where/how do I accomplish this?

   1000 - 6162 (range)
    6163   (singl port)
    6164 - 8000  (range)

   There are several areas in the linksys config manager that pertain to
forwarding ports, or triggering ports.   Just not sure what goes where.
dave henrie

Schum

Linksys router config and F1 relay?

by Schum » Thu, 27 Jun 2002 02:22:32

Hi Dave,

I'm going to take a blind stab at this, since I religiously avoid home-level
routers for this very reason and cannot guarantee 100% knowledge of the
latest entry-level router's capabilities..

Forget all about "trigger ports" and focus exclusively on "forwarding
ports". In all honesty... the *best* way to get F12001/Mods to work on Relay
through a router is to simply make your gamebox the DMZ (DeMilitarized
Zone). This is because F12001 did a complete butcher job on the ports
department making it 100% harder on router users than it needed to be. What
this does is looks at all INCOMING packets... checks the routing table (port
forwarding table), and if the destination is not present in the Routing
Table... it automatically forwards it to your gamebox. This effectively
accomplishes a "global range" which will allow you to play online without
problems, and allows the handful of other ports that you may have routed to
other computers remain untouched and properly routed.

The single biggest problem with today's home-level routers is the inherit
lack of onboard memory. Meaning... you have a *very* limited number of
inputs you can put in your routing table (which ironically is what a router
is supposed to do properly to begin with.....). The result is the inability
to route *selectively* in very much detail. Instead... it is best to
selectively route *special* ports that are required to the other boxes, and
make the *main gamebox/workstation* the DMZ thus avoiding the forwarding
slots limitation.

However... you could be worse off and use the ICS (Internet Connection
Sharing) built into Microshaft OSes and have to map each port in the range
singularly .. LOL.

So... to answer your question definitively (yeah I know I ramble on loosely
relevant tangents sometimes):

Forward the port ranges listed to your gamebox, as listed. port range = ALL
ports in-between. If you find that you do not have enough spots to specify
this requirement... use the DMZ system.

Just so you know as well... these ports are required for F12001.... not
Relay Client.

All of the above is why we highly suggest *saving* money by simply buying
another NIC... placing it in a relatively unused box, and running *GOOD* ICS
software (like Kerio Winroute for Win32/64 flavors) and run 1 box as the
router. This opens up a world of possibilities, and removes all of the
inherit problems associated with entry-level routers. You get all of the
same advantages (and more)... with none of the limitations/drawbacks.
Entry-Level Routers are good for simple internet browser connection
sharing... but not highly recommended for ***. Indeed... Relay even has a
special tool called "Relay Bridge" that is the *only* way you can get your
IP detected behind a double-proxy configuration in any game network :)

Cheers,
Schumi



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