rec.autos.simulators

GP2: Graphics don't Maketh the game...

Wall

GP2: Graphics don't Maketh the game...

by Wall » Fri, 17 May 1996 04:00:00

Everyone keeps worrying about if their machine will run Svga with
full texturing etc. I really couldn't care less, so long as vga runs
better than a slide projector on automatic, the AI is good, and most
importantly the sound is excellent, Gp2 will do me just fine.
  I still prefer F1GP over indycar racing, simply because it's more
fun to play, even though it doesn't look as good.
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Clifford Smi

GP2: Graphics don't Maketh the game...

by Clifford Smi » Fri, 17 May 1996 04:00:00



Graphics ARE important. The sound in conjunction with detailed,
realisitic graphics increase your immersion in the experience. When I
bought "The Need for Speed", all I had to run it on was a 486DX2-80.
So I ran it in VGA, and enjoyed myself. I then bought a P5-120, and
could run it in SVGA. My enjoyment of the game went up, and my
lap/segment times came down.

Cliff

--------------------------------------------------
Clifford Smith, Johannesburg South Africa


WWW  : http://www.global.co.za/~csmith/default.htm
--------------------------------------------------

Fraser Mun

GP2: Graphics don't Maketh the game...

by Fraser Mun » Tue, 21 May 1996 04:00:00

I agree 100%. I used to love playing on the original Indy500 game, and
although the graphics were quite basic, the game introduced an irresistale
level of gameplay and strategy. For me, the frame rate is the most
important aspect and I doubt I'd consider even running the SVGA mode
for GP2 on my P-133. To be perfectly honest, I didn't particularly
like the SVGA graphics of NASCAR Racing and IndyCar Racing 2 - they
looked too clinical, and didn't include all of the nice touches that
will hopefully make GP2 a great game (sun glinting off the car's
bodywork etc..).

Fraser

Eldred Picke

GP2: Graphics don't Maketh the game...

by Eldred Picke » Wed, 22 May 1996 04:00:00



>Subject: Re: GP2: Graphics don't Maketh the game...
>Date: Mon, 20 May 1996 14:11:03 GMT
>>Everyone keeps worrying about if their machine will run Svga with
>>full texturing etc. I really couldn't care less, so long as vga runs
>>better than a slide projector on automatic, the AI is good, and most
>>importantly the sound is excellent, Gp2 will do me just fine.
>>  I still prefer F1GP over indycar racing, simply because it's more
>>fun to play, even though it doesn't look as good.
>I agree 100%. I used to love playing on the original Indy500 game, and
>although the graphics were quite basic, the game introduced an irresistale
>level of gameplay and strategy. For me, the frame rate is the most
>important aspect and I doubt I'd consider even running the SVGA mode
>for GP2 on my P-133. To be perfectly honest, I didn't particularly
>like the SVGA graphics of NASCAR Racing and IndyCar Racing 2 - they
>looked too clinical, and didn't include all of the nice touches that
>will hopefully make GP2 a great game (sun glinting off the car's
>bodywork etc..).
>Fraser

For me, the SVGA in ICR2 and NCR look like tunnel vision...
...in other words, I don't like it.

________

Eldred Pickett

I am NOT paranoid.  And why are you always watching me?!?

Julien Van de Stee

GP2: Graphics don't Maketh the game...

by Julien Van de Stee » Wed, 22 May 1996 04:00:00

You seem to forget something : low res is not a big problem without
textures, but become important with this textures (it's harder to
understand what each pixel colour represent)
In F1GP2, the SVGA is by far better than VGA, even for the game play :
we can see better what append in the horizon and in the mirrors (wich
can be graphically set independently of the main view).

Sun glinting effect isn't really noticeable when you view the race
from the***pit.

John Wallac

GP2: Graphics don't Maketh the game...

by John Wallac » Thu, 23 May 1996 04:00:00



Yes it is....

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John Wallac

GP2: Graphics don't Maketh the game...

by John Wallac » Fri, 24 May 1996 04:00:00



No it isn't!

(Sorry, couldn't resist) :)

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Paolo Zanett

GP2: Graphics don't Maketh the game...

by Paolo Zanett » Fri, 24 May 1996 04:00:00


> Everyone keeps worrying about if their machine will run Svga with
> full texturing etc. I really couldn't care less, so long as vga runs
> better than a slide projector on automatic, the AI is good, and most
> importantly the sound is excellent, Gp2 will do me just fine.
>   I still prefer F1GP over indycar racing, simply because it's more
> fun to play, even though it doesn't look as good.

I like graphics, I don't hate them... do you?

--

Paolo Zanetto

Eldred Picke

GP2: Graphics don't Maketh the game...

by Eldred Picke » Sat, 25 May 1996 04:00:00



>Subject: Re: GP2: Graphics don't Maketh the game...
>Date: 23 May 1996 15:13:38 GMT



>> >Sun glinting effect isn't really noticeable when you view the race
>> >from the***pit.

>> Yes it is....

>This isn't an argument - it's just contradiction !

No it ISN'T!

________

Eldred Pickett

I am NOT paranoid.  And why are you always watching me?!?

Dan Hauge

GP2: Graphics don't Maketh the game...

by Dan Hauge » Sat, 25 May 1996 04:00:00



> >>Everyone keeps worrying about if their machine will run Svga with
> >>full texturing etc. I really couldn't care less, so long as vga runs
> >>better than a slide projector on automatic, the AI is good, and most
> >>importantly the sound is excellent, Gp2 will do me just fine.
> >>  I still prefer F1GP over indycar racing, simply because it's more
> >>fun to play, even though it doesn't look as good.

I know you didn't write this Julien but I had to comment on it. I missed
the original post.

The key words here are "fun to play". If you don't want to "play" but want
to "drive", you go to something other than F1GP. I have the game and it
pales to the now outdated ICR1.

I don't care what anyone says. Physics and AI are the MOST important
factors in a racing sim. Pretty graphics are nice but if Physics and AI
suffer as a result, the sim will not last long among true racing
enthusiasts. Sound is the least important of all. Anyone who prefers
quality sound to realistic drivability has no idea what racing is about.

Perhaps MP should come out with 2 versions. One that drives like garbage,
requires steering help, and has 1fps video but looks perfect and another
that perfectly models a race car's handling but lacks visually.
This way those who know nothing about racing can play their pretty looking
game and the enthusiasts can have their realistic driving experience.

 Dan

John Wallac

GP2: Graphics don't Maketh the game...

by John Wallac » Sun, 26 May 1996 04:00:00


writes

Without wishing to start the tired old debate, Fraser didn't mention
anything about the driving model, he was talking about the graphics.

I am a huge fan of auto-sim racing, and frankly I tried and tried to get
into Indycar Racing but found it a wholly unsatisfactory experience. The
physics model was okay, no better or worse than F1GP in NSA mode, but
how you can say the AI is advanced from F1GP is beyond me, the AI in
ICR1 was atrocious.

The point with F1GP was that you had the choice. Even ICR2 has been
criticised for being "too technical", and only for the real tech-heads.
Now you may prefer absolute realism, but software companies are in this
to make money, and if they can add more options which draw in more sales
then that is good. It means more money for them, more investment for us,
and more and better sims in future.

I have friends who want to race, but unlike me they don't want to spend
the first few hours sliding around on the grass. Give them F1GP with all
help on and they're instantly in a race and they WANT to get better,
They then practice and can turn off the aids - another fan.

Cheers!
John

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Dan Hauge

GP2: Graphics don't Maketh the game...

by Dan Hauge » Tue, 28 May 1996 04:00:00



> writes

> >The key words here are "fun to play". If you don't want to "play" but want
> >to "drive", you go to something other than F1GP. I have the game and it
> >pales to the now outdated ICR1.

> Without wishing to start the tired old debate, Fraser didn't mention
> anything about the driving model, he was talking about the graphics.

> I am a huge fan of auto-sim racing, and frankly I tried and tried to get
> into Indycar Racing but found it a wholly unsatisfactory experience. The
> physics model was okay, no better or worse than F1GP in NSA mode, but
> how you can say the AI is advanced from F1GP is beyond me, the AI in
> ICR1 was atrocious.

The problem I had with F1GP was it was totally undrivable with steering help
off. I adjusted and tweaked everything from the joystick to the program
settings and nothing worked. After using ICR for a year I reinstalled F1GP
and tried it to see how it compared and it was still undrivable with help
off.

You do have a point on the AI. Now that I think about it a little more they
are similar. The biggest problem with ICR1 was the AI cars overagressive
driving against the user.

I loved F1GP when I bought it and turned steering help on. It did for me
exactly what you mentioned. It is a great entry level sim. I just wish the
joystick routine was better suited to my equipment. I might still have the
program on my HD if that were case.

I hope F1GP2 is a great sim. From what I hear it will be.

 Dan

Michael E. Carv

GP2: Graphics don't Maketh the game...

by Michael E. Carv » Wed, 29 May 1996 04:00:00




: >
: > >This isn't an argument - it's just contradiction !
: >
: > No it isn't!
: >
: > (Sorry, couldn't resist) :)
: >
: Yes, it is. An argument is a series of propostions to support or disprove a case. You're just contradicting everything I say!

Wait a minute..... is this alt.monty.python?  

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Eldred Picke

GP2: Graphics don't Maketh the game...

by Eldred Picke » Wed, 29 May 1996 04:00:00



>Subject: Re: GP2: Graphics don't Maketh the game...
>Date: 28 May 1996 09:41:51 GMT



>> >This isn't an argument - it's just contradiction !

>> No it isn't!

>> (Sorry, couldn't resist) :)

>Yes, it is. An argument is a series of propostions to support or disprove a case. You're just contradicting everything I say!

But he COULD be arguing in his spare time...

________

Eldred Pickett

I am NOT paranoid.  And why are you always watching me?!?

John Wallac

GP2: Graphics don't Maketh the game...

by John Wallac » Wed, 29 May 1996 04:00:00







>> >This isn't an argument - it's just contradiction !

>> No it isn't!

>> (Sorry, couldn't resist) :)

>Yes, it is. An argument is a series of propostions to support or disprove a
>case. You're just contradicting everything I say!

........................................no it isn't!

                      _________________________________
          __    _____|                                 |_____    __
_________|  |__|    :|          John Wallace           |     |__|  |_________

  \     :|  |::|    :|       Team WW Racing TSW        |     |::|  |      /
    >   :|  |::|    :|_________________________________|     |::|  |    <
  /     :|__|::|____:/         Sim Racing News         \.____|::|__|      \
/_______:/  \::/   http://www.dcn.ed.ac.uk/pulse/index.htm    \::/  \._______\


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