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Hardware / Other hardware

Logitech DxTweak

discussed in 26 posts, 1999-2003 · overall tone positive

Posts per month

3 posts7 posts0 posts0 posts0 posts0 posts0 posts0 posts2000: 0 posts20004 posts1 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts1 posts0 posts2001: 0 posts20010 posts2 posts0 posts0 posts0 posts1 posts0 posts0 posts0 posts0 posts0 posts2002: 0 posts20020 posts0 posts2 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts2003: 0 posts20033 posts0 posts2 posts

Key threads

  • CTFJ utility to rescale Logitech brake pedal in GPL 1999-06-05 · 59 posts
    Brad DuTemple praised Bob Church's CTFJ 3.10 utility for rescaling the Logitech Formula Force's over-sensitive brake pedal in GPL. Church helped several users whose wheels stopped working, and Andre Warringa found the fix of resetting defaults with DXTweak. Papyrus's Randy Cassidy explained that limiting brake range only works on flat tracks because lockup depends on load, prompting a debate over whether such rescaling is an unrealistic aid; most said it merely corrected short pedal travel.
  • EA's F1 Career Challenge announced 2003-02-19 · 41 posts
    Jason Moyer asked whether EA's new F1 sim using its 1999 to 2002 licences was a new ISI product. It turned out to be F1 Career Challenge, planned for consoles and PC in April 2003, with ISI handling the PC version. Douglas Ellison mocked ISI's engine, leading to an insult exchange with Joe Saxon and others, including a side argument over the Racing Legends project.
  • Is the Logitech Momo wheel worth buying untested? 2002-04-12 · 25 posts
    Mark Davison asked whether to replace his worn Thrustmaster wheel with a Logitech Momo. Most owners recommended it strongly, though many disliked the Momo pedals and some advised buying locally in case of a return. He bought one, kept his old pedals, and others discussed the merits of the earlier Logitech force-feedback wheel and its ball-bearing conversion.
  • Controller deadzones ruining racing game demos 2000-02-02 · 21 posts
    Mark Jeangerard complained that default steering deadzones made otherwise promising demos such as Swedish Touring Car Championship undrivable. Vehicle dynamics author Doug Milliken commented that poor controls are common even in real cars. Users recommended DXTweak and CTFJ to reduce DirectX deadzones, and ACT Labs' Zenon Holtz pointed to CTFJ.

Sentiment by year

Each post that discussed it was rated from −2 (very negative) to +2 (very positive).

YearPostsPositiveNegativeTone
19991070very positive (+0.90)
2000610mixed (+0.17)
2001320very positive (+0.67)
2002220very positive (+1.00)
2003521positive (+0.20)

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