like to add my 2 cents worth on what I'd like to see in one. I have
stock car racing experience and have a feel of what it is like in the
real thing.
1. Radio communication with Crew Chief/Spotters:
o "David, you need to pit and get that fender off of your tire"
o Lap times from crew
o "You are 2.56 seconds ahead of the 3 car"
o "You have a multi car crash in turn 4; stay low in 3 & 4"
o "It'll be 2 tires and gas"
o "Watch the pit road speed"
Spotters play an important role in racing, so I think it should carry over
to the simulation.
2. The racing groove should be shown as a dark (groove) area on the track.
3. If you get out of the groove or off the track, the "marbles" get picked
up by your tires and pelt your inner fenders. This can be noisy.
4. Cars in front of you sling up debris onto your windshield.
5. Cars in front of you lose fluids and hampers vision. Water dries and clears
but oil has to be washed off in pit stops.
6. Cars can be heard when they are being passed or are passing you.
7. As mentioned in #1, pit road speed should be enforced.
8. Need the ability to set the skill level of each non-computer player in
multi-player mode. If a friend comes over to race, he doesn't want to run
pro and I don't want to run beginner.
9. There should be pentalties for rough driving.
10. Should be able to run illegal parts with the chance of getting caught.
Some parts are more obvious than others. It's part of the fun to see what
you can slip by.
o Clutch/Fly wheel
o Carb
o Rear end
o Brakes
o Intake
o Heads
o Motor
o Etc.
11. As most have been saying, need better artifical intelligence than sims
before.
12. Long short track races should be *** the brakes.
13. When a car blows an engine, not only does he put oil on the track,
but he smokes up the track where there is no visability where he blew.
14. When cars spin out, that also causes a lot of smoke. When your car blows
or spins out, it fills your***pit with smoke.
15. How about an option where you can choose to be the team owner/driver
and handle the off track business also. This could get deep.
16. Don't forget the trophy girls in victory lane.
Feel free to add your suggestions and maybe the programming gods
will hear us and make the best racing sim possible.
--
David Atchison
Customer Engineer
Vehicle Design System
Intergraph Corporation