rec.autos.simulators

GPL: The only sim we ever need...PII 300-V2

Thomas Heinema

GPL: The only sim we ever need...PII 300-V2

by Thomas Heinema » Wed, 08 Apr 1998 04:00:00

How can i ever go back playing F1RS, Gp2 , N2 ..
Now that Ive tasted the "feeling" of real driving.

I have never EVER experienced this kind of thrill
in a diving sim !!!

The way the car respnds to my T2 is just exacly
the way i expect it to do. :)

The framerates on my PII300 Voodoo2 64meg ram machine,
just flies in 800x600...(exept in the last right turn)

(BTW. can anyone help me out?...im driving in "16:9"
format on screen)

This is THE racing sim.
Regards
Thomas

Mike Davi

GPL: The only sim we ever need...PII 300-V2

by Mike Davi » Wed, 08 Apr 1998 04:00:00


> How can i ever go back playing F1RS, Gp2 , N2 ..
> Now that Ive tasted the "feeling" of real driving.

> I have never EVER experienced this kind of thrill
> in a diving sim !!!

> The way the car respnds to my T2 is just exacly
> the way i expect it to do. :)

> The framerates on my PII300 Voodoo2 64meg ram machine,
> just flies in 800x600...(exept in the last right turn)

> (BTW. can anyone help me out?...im driving in "16:9"
> format on screen)

> This is THE racing sim.
> Regards
> Thomas

Thomas,    the sim also flies on a P2/300 V1, I too can vouch for that.
As for the widescreen view, that's the way it's supposed to be. If you
go into the options.ini you will see it is set to fill the whole screen,
it just uses black bars at the top and bottom. Exactly like widescreen
movies on a 4:3 TV set. I like the effect alot, I feel it allows you to
see more of the sides of the track than if Papy had tried to use the
normal full screen viewing angle. Less of a tunnel vision effect. In
fact I kinda hope it catches on and they use it for N3.
    All the best, Mike

--
Michael S. Davis
Creative Media-Works
Computer/Audio/Video Convergence
"from Creative minds spring Creative solutions."
http://www.creativemedia-works.com


mack

GPL: The only sim we ever need...PII 300-V2

by mack » Thu, 09 Apr 1998 04:00:00

I think the letter box sux .. That letter box better come know where near
nascar3 !!!!!!




> > How can i ever go back playing F1RS, Gp2 , N2 ..
> > Now that Ive tasted the "feeling" of real driving.

> > I have never EVER experienced this kind of thrill
> > in a diving sim !!!

> > The way the car respnds to my T2 is just exacly
> > the way i expect it to do. :)

> > The framerates on my PII300 Voodoo2 64meg ram machine,
> > just flies in 800x600...(exept in the last right turn)

> > (BTW. can anyone help me out?...im driving in "16:9"
> > format on screen)

> > This is THE racing sim.
> > Regards
> > Thomas

> Thomas,    the sim also flies on a P2/300 V1, I too can vouch for that.
> As for the widescreen view, that's the way it's supposed to be. If you
> go into the options.ini you will see it is set to fill the whole screen,
> it just uses black bars at the top and bottom. Exactly like widescreen
> movies on a 4:3 TV set. I like the effect alot, I feel it allows you to
> see more of the sides of the track than if Papy had tried to use the
> normal full screen viewing angle. Less of a tunnel vision effect. In
> fact I kinda hope it catches on and they use it for N3.
>     All the best, Mike

> --
> Michael S. Davis
> Creative Media-Works
> Computer/Audio/Video Convergence
> "from Creative minds spring Creative solutions."
> http://www.creativemedia-works.com



DM

GPL: The only sim we ever need...PII 300-V2

by DM » Fri, 10 Apr 1998 04:00:00

Brilliant demo! (Hard to believe they class it 'pre-alpha' considering some
of the 'full' demos that are released). However, I'd have to say that on a
PII 266 (64 Mb RAM + R3D) the game flies in 640 x 480 (esp. in the GP car
but seems somewhat pedestrian in the 800 x 600 mode) - IMHO

Regards

DM

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Mike Davis wrote...


>> The framerates on my PII300 Voodoo2 64meg ram machine,
>> just flies in 800x600...(exept in the last right turn)

Byron Forbe

GPL: The only sim we ever need...PII 300-V2

by Byron Forbe » Fri, 10 Apr 1998 04:00:00


> Brilliant demo! (Hard to believe they class it 'pre-alpha' considering some
> of the 'full' demos that are released).

   Even considering some of the full "games" that have been released
recently :)

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