rec.autos.simulators

GPL D3d settings

cgenn2

GPL D3d settings

by cgenn2 » Sun, 03 Jun 2001 00:59:42

Just got a GF2 GTS card. What should be the setting for GPL using D3d to get
the best frame rate? Or should I be using open GL and what are those
settings. Also what drivers should I be using for the video card?

system:
PIII600
256 ram
windows 98se

Thanks,

Chris G.

Simon Brow

GPL D3d settings

by Simon Brow » Sun, 03 Jun 2001 01:20:44

Definitely use D3D and not OpenGL for GPL.  You'll need the D3D patch from
papy, and these are the settings I use in my core.ini-

[ Int Profile Values ]
value3 = Direct3D7:D3DDevice:0
value4 = Direct3D7:TossHighestMip:0
value5 = Direct3D7:TrilinearFiltering:0
value6 = Direct3D7:DoubleMirrorResWidth:0
value7 = Direct3D7:DoubleMirrorResHeight:0
value8 = Direct3D7:DirectMirrorRendering:0
value9 = Direct3D7:DisableZBuffer:0

[ Direct3D7 ]
D3DDevice = 0
TossHighestMip = 0
TrilinearFiltering = 1
DoubleMirrorResWidth = 1
DoubleMirrorResHeight = 1
DirectMirrorRendering = 1
DisableZBuffer = 0

I run 1280*1024 with the detail slider bar on half.  The reason I turn the
detail bar down is that I like to run full grid AI races, and still get
close to 36 fps (I have p3-650).  Also I use the 6.50 D3 drivers from
www.nvidia.com .  I use these because they're the latest official drivers,
and I don't like using beta drivers, but I have heard that some of the other
drivers may be faster.  I don't use FSAA.

Hope that helps :)


MadDAW

GPL D3d settings

by MadDAW » Sun, 03 Jun 2001 02:54:37

If you decide to try the beta drivers give the 12.40 a shot. not quite as
fast as the 12.20 but much better looking.

MadDAWG

Tom Pabs

GPL D3d settings

by Tom Pabs » Sun, 03 Jun 2001 04:22:54

I agree with MadDawg on that observation.  The difference is remarkable and
very noticeable on a GF-3 card!  And the FPS "hit"...is minimal really.

Tom

Simon Brow

GPL D3d settings

by Simon Brow » Sun, 03 Jun 2001 06:12:55

Ok, i'll give em a go :)


Simon Brow

GPL D3d settings

by Simon Brow » Sun, 03 Jun 2001 08:16:48

Hmm... can't really tell any difference.  The 12.40s don't seem to know what
refresh rate my monitor is supposed to be in, and they have maybe slightly
better colour contrast, but apart from that no difference with 6.50.  Also
the 12.40s seems to have an anisotropic filtering bug which wasn't there in
6.50, so I think i'll stick with 6.50 on my GF2 gts.


> Ok, i'll give em a go :)



> > I agree with MadDawg on that observation.  The difference is remarkable
> and
> > very noticeable on a GF-3 card!  And the FPS "hit"...is minimal really.

> > Tom

Simon Brow

GPL D3d settings

by Simon Brow » Sun, 03 Jun 2001 09:28:58

Hehe, actually 6.50 are definitely faster for me with GPL.


Andre Warrin

GPL D3d settings

by Andre Warrin » Wed, 06 Jun 2001 17:12:14



I read the 12.40 drivers have astropic filtering or something like
that. Anybody experimented with this in GPL? What does it do exactly
and does it hit the fps like FSAA does?

Andre

Simon Brow

GPL D3d settings

by Simon Brow » Thu, 07 Jun 2001 08:16:20

The frame rate hit I saw was about 0.5 fps, and it looks like this -
http://www.sbdev.pwp.blueyonder.co.uk/anis.jpg

If you can't see the difference, look at the texture on the nose of the car.




> >If you decide to try the beta drivers give the 12.40 a shot. not quite as
> >fast as the 12.20 but much better looking.

> I read the 12.40 drivers have astropic filtering or something like
> that. Anybody experimented with this in GPL? What does it do exactly
> and does it hit the fps like FSAA does?

> Andre


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