What setting should you use on a GeForce2 mx 32 meg card. ie Antialiasing.z
buffer etc?
also I saw web sight that said open gl looked better than d3d. had screen
shots. Anyone now how you run opengl on d3d.
What setting should you use on a GeForce2 mx 32 meg card. ie Antialiasing.z
buffer etc?
also I saw web sight that said open gl looked better than d3d. had screen
shots. Anyone now how you run opengl on d3d.
[ Int Profile Values ]
value3 = Direct3D7:D3DDevice:0
value4 = Direct3D7:TossHighestMip:0
value5 = Direct3D7:TrilinearFiltering:0
value6 = Direct3D7:DoubleMirrorResWidth:0
value7 = Direct3D7:DoubleMirrorResHeight:0
value8 = Direct3D7:DirectMirrorRendering:0
value9 = Direct3D7:DisableZBuffer:0
[ Direct3D7 ]
D3DDevice = 0
TossHighestMip = 0
TrilinearFiltering = 1
DoubleMirrorResWidth = 1
DoubleMirrorResHeight = 1
DirectMirrorRendering = 1
DisableZBuffer = 0
This should get you the best performance. The ZBuffer and
DirectMirrorRendering should be on (as it is above) on a GF2. As for FSAA,
I personally don't use it.