rec.autos.simulators

MOMO Force - Is This Normal?

bertr

MOMO Force - Is This Normal?

by bertr » Tue, 11 Mar 2003 04:20:38

I got my MOMO Force Wheel about a month or so ago, and haven't been able
to put too many hours on it yet.  The default wheel position of 10-15
degrees to the left is a well-known quirk of this wheel, which I've
addressed thru the use of MOMOTweak.exe.  However, I find that on
particularly curvy tracks, such as the Nurburgring in GPL (where the
wheel gets a good workout) the wheel deflects to either it's original
position of  10-15 degrees to the left, or sometimes even goes to a few
degrees to the right, depending upon the predominate general direction
of the curves in the section just raced through.  For example, if I just
went through an extended section of the track which called for mostly
sharp turns to the right, on the following straight, the wheel is tilted
a bit to the right.  It's as if a steering cable is slipping under heavy
load, then eventually slips the other way under an opposite load.

Is this something that's normal with this wheel?  Is it something that
needs to "work itself out" after the wheel is broken in a bit more?  I'm
not real handy, so I wouldn't look forward to opening up the wheel to
adjust something....

Any help/thoughts would be appreciated.

Bert

Gerry Aitke

MOMO Force - Is This Normal?

by Gerry Aitke » Tue, 11 Mar 2003 05:05:18

Hi Bert

No this isn't normal. It could be that the pot is rotating a little with
wheel movement. I'd take the cover of and check, and if this is the
case, you can hot glue the little chap into position.

Good luck

Gerry


> I got my MOMO Force Wheel about a month or so ago, and haven't been able
> to put too many hours on it yet.  The default wheel position of 10-15
> degrees to the left is a well-known quirk of this wheel, which I've
> addressed thru the use of MOMOTweak.exe.  However, I find that on
> particularly curvy tracks, such as the Nurburgring in GPL (where the
> wheel gets a good workout) the wheel deflects to either it's original
> position of  10-15 degrees to the left, or sometimes even goes to a few
> degrees to the right, depending upon the predominate general direction
> of the curves in the section just raced through.  For example, if I just
> went through an extended section of the track which called for mostly
> sharp turns to the right, on the following straight, the wheel is tilted
> a bit to the right.  It's as if a steering cable is slipping under heavy
> load, then eventually slips the other way under an opposite load.

> Is this something that's normal with this wheel?  Is it something that
> needs to "work itself out" after the wheel is broken in a bit more?  I'm
> not real handy, so I wouldn't look forward to opening up the wheel to
> adjust something....

> Any help/thoughts would be appreciated.

> Bert

Mark Daviso

MOMO Force - Is This Normal?

by Mark Daviso » Tue, 11 Mar 2003 07:17:02


Every time you reboot you should move the wheel through it's entire range of
motion for calibration purposes (you don't need to be in the *** devices
control panel - just do it anywhere) or you will get exactly the symptoms
you've described.  If this isn't your problem, sounds like the wheel is
kernackered.

Regards,

Mark Davison
http://www.racesimcentral.net/
"No more rhymes, now.  I mean it!"
"Anybody wanna peanut?"

Schoone

MOMO Force - Is This Normal?

by Schoone » Tue, 11 Mar 2003 07:25:00

My Momo never goes through the full range of motion on boot.  Not like the
old LWFF.
Works fine.




> > Is this something that's normal with this wheel?  Is it something that
> > needs to "work itself out" after the wheel is broken in a bit more?  I'm
> > not real handy, so I wouldn't look forward to opening up the wheel to
> > adjust something....

> Every time you reboot you should move the wheel through it's entire range
of
> motion for calibration purposes (you don't need to be in the ***
devices
> control panel - just do it anywhere) or you will get exactly the symptoms
> you've described.  If this isn't your problem, sounds like the wheel is
> kernackered.

> Regards,

> Mark Davison
> http://www.racesimcentral.net/
> "No more rhymes, now.  I mean it!"
> "Anybody wanna peanut?"

Mark Daviso

MOMO Force - Is This Normal?

by Mark Daviso » Tue, 11 Mar 2003 08:28:38


It doesn't - I don't know why Logitech changed that.  I assure you, though,
that you should do this manually.

Regards,

Mark Davison
http://www.markdavison.clara.net/OVAL/
"No more rhymes, now.  I mean it!"
"Anybody wanna peanut?"

Schoone

MOMO Force - Is This Normal?

by Schoone » Tue, 11 Mar 2003 08:35:10

Never had any problems not doing it to date, over a year of use.




> > My Momo never goes through the full range of motion on boot.  Not like
the
> > old LWFF.
> > Works fine.

> It doesn't - I don't know why Logitech changed that.  I assure you,
though,
> that you should do this manually.

> Regards,

> Mark Davison
> http://www.markdavison.clara.net/OVAL/
> "No more rhymes, now.  I mean it!"
> "Anybody wanna peanut?"

Gerry Aitke

MOMO Force - Is This Normal?

by Gerry Aitke » Tue, 11 Mar 2003 08:56:58




>>My Momo never goes through the full range of motion on boot.  Not like the
>>old LWFF.
>>Works fine.

> It doesn't - I don't know why Logitech changed that.  I assure you, though,
> that you should do this manually.

Agreed, Mark. If I don't do it the calibration drifts out while driving.

Gerry

bertr

MOMO Force - Is This Normal?

by bertr » Tue, 11 Mar 2003 09:54:25

Thanks guys.  I'll try to remember to do that.

Would simply running MOMOTweak every time I boot-up (ie - Put it in my Start-up
directory) do the trick?  Or do I need to manually turn the wheel from
end-to-end?





> >>My Momo never goes through the full range of motion on boot.  Not like the
> >>old LWFF.
> >>Works fine.

> > It doesn't - I don't know why Logitech changed that.  I assure you, though,
> > that you should do this manually.

> Agreed, Mark. If I don't do it the calibration drifts out while driving.

> Gerry

athomeuse

MOMO Force - Is This Normal?

by athomeuse » Tue, 11 Mar 2003 12:15:55

I had read a review at
http://www.8ballshardware.com/articles/logitechmomo/page1.cfm  today and the
reviewer seemed to have the same problem after a few laps in the gtr2002
mod, seems like a bug in the software since the wingman team gave him some
beta utility to straighten it out.

Art


Mar

MOMO Force - Is This Normal?

by Mar » Tue, 11 Mar 2003 19:54:37


> Thanks guys.  I'll try to remember to do that.

> Would simply running MOMOTweak every time I boot-up (ie - Put it in my Start-up
> directory) do the trick?  Or do I need to manually turn the wheel from
> end-to-end?

Don't think running MOMOTweak would do anything.  It just sets values
so that your wheel will end up centred.  A manual crank once from
side-to-side will do the trick.  I *still* end up forgetting from time
to time, though.  Most frustrating.

Regards,

Mark

Chri

MOMO Force - Is This Normal?

by Chri » Fri, 21 Mar 2003 06:01:13

Let me give some explanations here about (auto-)calibration,
MomoTweak.exe, and off center problem in a game.

(Auto-)calibration:

On PC there is no such thing as auto-calibration for Logitech wheels
(unlike Playstation2). This means you should not have to turn your
wheel all the way to the left and all the way to the right every time
you plug it in.

Instead you have to do wheel calibration one time through the control
panel for each USB port that you plug the wheel in. Once the
calibration has been done the values are saved in the registry for
each USB port and then re-used each time you plug in the same wheel in
the same USB port.

MomoTweak.exe

This little program is intended to be run one time for each USB port
where your wheel gets plugged in, after you calibrated your wheel
through the control panel. The new centering values will also be saved
in the registry and be re-used every time when the same wheel gets
plugged into the same USB port. So there is no need to run MomoTweak
every time you reboot.

Off center problem in a game

This problem can appear for more than one reason. In case of the MOMO
Force wheel there is a known centering problem which can be fixed on
PC's by running MomoTweak.exe
(http://www.wingmanteam.com/files/patches/momo_tweak/MOMOTweak.exe).

If after calibrating your wheel it centers straight under windows when
plugging it in, then it means the wheel is fine.

If the wheel doesn't center in a game, then it means it is not
supposed to be centered because the game decided so.

Some games like GPL do not have any centering concept at all. Instead
they reproduce (more or less acurately) the behavior of a real
steering wheel by tying the wheel's force to the game's physics
engine. If for example the road you are on is slightly banked than
even when driving straight the wheel will slightly push to one side.

If you think that the wheel's calibration goes crazy while playing the
game, then exit the game and check if the calibration is still
correct. If it is not, there may be a bug on the wheel side. If it is,
then maybe that's just what the game intended to do, or maybe there is
a bug on the game side.

Remember that during gameplay the game has full control on what the
wheel does. The way to check if your wheel works correctly is to test
it through the control panel and no game is running.

Hope this clears things up a bit :)


> I had read a review at
> http://www.8ballshardware.com/articles/logitechmomo/page1.cfm  today and the
> reviewer seemed to have the same problem after a few laps in the gtr2002
> mod, seems like a bug in the software since the wingman team gave him some
> beta utility to straighten it out.

> Art



> > I got my MOMO Force Wheel about a month or so ago, and haven't been able
> > to put too many hours on it yet.  The default wheel position of 10-15
> > degrees to the left is a well-known quirk of this wheel, which I've
> > addressed thru the use of MOMOTweak.exe.  However, I find that on
> > particularly curvy tracks, such as the Nurburgring in GPL (where the
> > wheel gets a good workout) the wheel deflects to either it's original
> > position of  10-15 degrees to the left, or sometimes even goes to a few
> > degrees to the right, depending upon the predominate general direction
> > of the curves in the section just raced through.  For example, if I just
> > went through an extended section of the track which called for mostly
> > sharp turns to the right, on the following straight, the wheel is tilted
> > a bit to the right.  It's as if a steering cable is slipping under heavy
> > load, then eventually slips the other way under an opposite load.

> > Is this something that's normal with this wheel?  Is it something that
> > needs to "work itself out" after the wheel is broken in a bit more?  I'm
> > not real handy, so I wouldn't look forward to opening up the wheel to
> > adjust something....

> > Any help/thoughts would be appreciated.

> > Bert

Mar

MOMO Force - Is This Normal?

by Mar » Fri, 21 Mar 2003 19:29:59


> (Auto-)calibration:
> On PC there is no such thing as auto-calibration for Logitech wheels
> (unlike Playstation2). This means you should not have to turn your
> wheel all the way to the left and all the way to the right every time
> you plug it in.

Regardless of what you *should* and *should not* have to do, you
*actually do* have to turn the wheel through it's full extent every
time you reboot.  There is no "auto-calibration" as such as you have
to manually crank the wheel.  I understand that earlier LWFF wheel
used to give themselves a full range sweep on PC boot up - hence an
auto-calibrate.

Maybe so, but in practise that doesn't work for me, and I am *sure*
I've read in MOMO Force documentation somewhere that you should indeed
do a full range sweep every time the PC boots up.  Same is recommended
for Act-Labs performance pedals - it's recommended that you fully
depress each pedal before driving.

Regards,

Mark


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