rec.autos.simulators

Yawn - Update at West-racing

Trick Dac

Yawn - Update at West-racing

by Trick Dac » Fri, 12 Sep 2003 19:26:24

www.west-racing.com

New renders etc...

I don't think we will see anything actually 'move' until end 2005, I fear...

Andrew MacPhers

Yawn - Update at West-racing

by Andrew MacPhers » Fri, 12 Sep 2003 21:56:00



> New renders etc...

I must admit while I remain enthusiastic (in a "it'll give me something to
look forward to when I'm retired" kind of way) about RL, I find their
update puzzling. Is anyone really interested in an interactive garage and
the process of getting the car to the track at this stage? Just gimme a
car on a track guys! It's not as if we'll have a garage of cars to choose
from for at least a decade at this rate.

Still, the pix are very pretty and you've got to admire the
vision and potential even if the reality's several nibbles short of a full
byte of code so far.

Andrew McP

Cliff Roma

Yawn - Update at West-racing

by Cliff Roma » Fri, 12 Sep 2003 22:17:55

Personally.. I think they are using this whole thing as a way to "show their
stuff" hoping that someone will come to them for other opportunities.
There really can not be too much hope left that it will actually ever amount
to a real game


frederickso

Yawn - Update at West-racing

by frederickso » Fri, 12 Sep 2003 22:26:15




> > New renders etc...

If all those engine parts are actually gonna be functional then i think its
worth the wait :)
Andrew MacPhers

Yawn - Update at West-racing

by Andrew MacPhers » Fri, 12 Sep 2003 22:51:00



> hoping that someone will come to them for other opportunities

That's a good point. Their website is a good advert for their design
skills if nothing else.

Andrew McP

Trick Dac

Yawn - Update at West-racing

by Trick Dac » Fri, 12 Sep 2003 23:37:28

I agree fully, Andrew...
But the most important word you've used is 'IF'... ;-)






> > > New renders etc...

> If all those engine parts are actually gonna be functional then i think
its
> worth the wait :)

Kasper Kowalsk

Yawn - Update at West-racing

by Kasper Kowalsk » Fri, 12 Sep 2003 23:40:08






> > > New renders etc...

> If all those engine parts are actually gonna be functional then i think
its
> worth the wait :)

That's why it's taking so long... they're waiting for the hardware to catch
up to their minimum requirements... P4 4Ghz with 1Gb Radeon11500  :\

KK

Larry Lindstro

Yawn - Update at West-racing

by Larry Lindstro » Sat, 13 Sep 2003 01:34:17




> > New renders etc...

> I must admit while I remain enthusiastic (in a "it'll give me something to
> look forward to when I'm retired" kind of way) about RL, I find their
> update puzzling. Is anyone really interested in an interactive garage and
> the process of getting the car to the track at this stage? Just gimme a
> car on a track guys! It's not as if we'll have a garage of cars to choose
> from for at least a decade at this rate.

> Still, the pix are very pretty and you've got to admire the
> vision and potential even if the reality's several nibbles short of a full
> byte of code so far.

> Andrew McP

From the website:

      I think it also interesting for people to be able
      to learn how these cars were put together and how
      they worked. I also believe that it adds to the
      realism of the sim knowing that you driving more
      than just a 3 dimensional shape with pretty
      textures and might prompt drivers to take more
      care of the machines.

   Can we vote on that?  

   I'm with you Andrew.  I really admire the vision and
dedication these folks have.  Isn't it time for a beta?  
We'd pay for it, and they wouldn't need to sell their
house.  

   I'm going to be disappointed if the distributor
doesn't have the correct dwell, or if the gap in the
spark plugs isn't correct.  

   I'm starting to wonder if my 600 MHz P3, with Voodoo
5500, is going to be able to get 30 FPS at 1600x1200x32
with all the graphics options maxed.

   I'd like to know the frame rates on today's top of the
line systems, like a 4 processor 2.8GHz Xeon unit.  

   West brothers and associates, don't let us get you
down.  We're just having a little fun.  You are already
a legend at SCI.  Good luck.  

                                                  Larry

Mike Beaucham

Yawn - Update at West-racing

by Mike Beaucham » Sat, 13 Sep 2003 02:51:31

I give them credit.. but I do wish they'd talk about the actual GAME more
often. Mostly they talk about flashy stuff, like the whole garage diorama
thing. THe last update did have a mention of calculating chasis flex, which
blew my mind.. I'd love to see all that implemented.

Mike
http://mikebeauchamp.com


Tim

Yawn - Update at West-racing

by Tim » Sat, 13 Sep 2003 05:55:37

LOL

--
Tim White


Tony Rickar

Yawn - Update at West-racing

by Tony Rickar » Sat, 13 Sep 2003 06:07:51


> I must admit while I remain enthusiastic (in a "it'll give me something
to
> look forward to when I'm retired" kind of way) about RL, I find their
> update puzzling. Is anyone really interested in an interactive garage and
> the process of getting the car to the track at this stage? Just gimme a
> car on a track guys! It's not as if we'll have a garage of cars to choose
> from for at least a decade at this rate.

I am puzzled too! Some interesting ideas to incorporate in further releases
once we are hooked on the physics etc. but the time taken to create a fully
working visual engine seems an unusual priority. I thought shift-r was
enough of a chore after wrecking an engine! If I have to spend nights
mending the darn thing my family are going to despair...

---
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Goy Larse

Yawn - Update at West-racing

by Goy Larse » Sat, 13 Sep 2003 06:18:47


> I am puzzled too! Some interesting ideas to incorporate in further releases
> once we are hooked on the physics etc. but the time taken to create a fully
> working visual engine seems an unusual priority. I thought shift-r was
> enough of a chore after wrecking an engine! If I have to spend nights
> mending the darn thing my family are going to despair...

I hear adjusting the valves clearances and getting the cam timings set
correctly on a 48 valve, 4 cam, V12 can be quite entertaining....

Beers and cheers
(uncle) Goy
"goyl at nettx dot no"

http://www.theuspits.com

"A man is only as old as the woman he feels........"
--Groucho Marx--

Steve Simpso

Yawn - Update at West-racing

by Steve Simpso » Sat, 13 Sep 2003 06:46:49

fear...

That's if there's even anything capable of moving it at that time.  I
imagine we'll be using 4.5 - 5 GHz PCs at that time.  I don't think a
machine of that speed could even fully do F1C justice.

Jan Verschuere

Yawn - Update at West-racing

by Jan Verschuere » Sat, 13 Sep 2003 07:05:24

Trust me, a friend of mine's older brother deals in 2nd hand luxury cars. He
had a Lambo Countach on the lot at one stage and I can tell from experience
having helped it's an f'ing pain in the behind. If he drove it over a bad
road, that would mess it up and it would start chunking. Then if he happened
to stall it, it wouldn't start again. Oh the fun times he had with that car.
The early Countachs are definately for parade purposes only. Unless you got
nothing better to do than take half the engine apart each time you drive it.

Jan.
=---

RodP

Yawn - Update at West-racing

by RodP » Sat, 13 Sep 2003 08:02:46



By far the best car parked in a garage simulator I have ever seen!

Cheers,
Rod.


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