rec.autos.simulators

Dead Zone on Nascar Pro Digital!!!!!

John Harpe

Dead Zone on Nascar Pro Digital!!!!!

by John Harpe » Sat, 18 Dec 1999 04:00:00

Does anyone know how to fix it.
Bill Jone

Dead Zone on Nascar Pro Digital!!!!!

by Bill Jone » Sat, 18 Dec 1999 04:00:00


Sure don't - I didn't know these were on the market yet.  Where can you get
one?  Are there any reviews yet?

Other than the dead zone, how do you like the wheel?

<remove 7of9 for e-mail replies>

--
Bill Jones    e-mail addresses:


(860) 701-1201   WWW:   http://pages.cthome.net/billj

G_Cull

Dead Zone on Nascar Pro Digital!!!!!

by G_Cull » Sun, 19 Dec 1999 04:00:00

I just hooked up my wheel about 1 hour ago and am disappointed. Just
going down the backstretch at Talladega it wanders to the left, as if
the car were out of alignment. As you pull it back to the right, it
reaches a point where it will then jerk to the right.

As with previous NASCAR PRO wheels this sounds like it is out of
calibration. I have checked the calibration several times.

Win98/Celeron at 550/Abit BXR-2 motherboard.

Ordered it from Buy.com 2 or 3 weeks ago, received it today, was
released from backorder earlier in the week.

Gene



John Rybick

Dead Zone on Nascar Pro Digital!!!!!

by John Rybick » Sun, 19 Dec 1999 04:00:00

I too just got a Nascar Pro Digital and it also had a dead zone around the
center. After calibrating the wheel in Grand Prix Legends, it would be
centered at a raw value of 320 and I could turn the wheel 5 to 10 degrees
left or right before the value would jump from 320 to about 360 turning
right or 280 turning left. The calibration results under Nascar 1999 were
almost identical to those of GPL. The dead zone caused eratic steering
behavoir around the center in both games. Here are the things I tried to fix
the problem as well as the results:

1)     Action: I downloaded and installed the latest driver,
DTPRO-9X-303c.exe from the http://www.thrustmaster.com web site.
        Result: No improvement, still a dead zone.

2)     Action: Removed the base from the wheel and sprayed electrical
contact cleaner in the steering potentiometer.
        Result: Maybe a slight narrowing of the dead zone, but that could
have been my imagination as the calibration wierdness did not change
when viewed from games.

3)     Action: Went to SETTINGS->CONTROL PANEL->GAME CONTROLLER and removed
Thrustmaster ProDigitalUSB. I then selected the             ADD button and
chose Thrustmaster ProDigitalUSB.
        Result: The wheel worked great. No more dead zone and smooth
steering response around the center.

It's hard to say if just removing the controller and then adding it again
fixed the problem, or if it was a combination of things, or maybe I just got
lucky. In any case, it is working correctly now. I ordered the wheel about a
month ago from http://www.buy.com and just got it last Wednesday. This is
the first racing wheel I've owned, so I can't make any comparisons but the
pedal base is awfully light. I am going to have to find a way of anchoring
it since it keeps scooting out from under my feet. It looks like a review on
this wheel will be posted shortly on http://www.joy-stick.net.

Good Luck


Shum

Dead Zone on Nascar Pro Digital!!!!!

by Shum » Mon, 20 Dec 1999 04:00:00

Not a deadzone issue really. It's a "positioning resolution" issue. The
problem is on the Firware Positioning Algorithm used on the USB chip. From
what you have said..... looks like Guillemot/TM have not learned from the
mistake in their WingLeader USB Joystick, and decided to use a similar
algorithm in their new USB wheels. If this is true, you have a positioning
resolution of about 25 to translate 270 degrees of turn. In fact.... it will
be even lower if the wheel only has 180 degrees of turn (positioning
resolution of about 18.... which is concurrent with the positioning
resolution of the WingLeader joystick [19]).

Guillemot R/D seem to think that you guys wouldn't notice such a BRUTAL
positioning resolution, since after all..... we are all dummies who couldn't
possibly comprehend or notice..... right Guillemot?

Everything I have heard on this NG points to a BIG problem with Guillemot's
USB implementation as a whole.... and from speaking with them in the
past..... they are in it way over their heads in USB implementation. They
should stick to analog.....

Sorry Guillemot..... there is more to Wheels than putting a prancing horse
and a NASCAR insignia on the product to make it function properly. I would
avoid them like the plague.....

Cheers,

Shumi
http://www.rs2league.com


> I too just got a Nascar Pro Digital and it also had a dead zone around the
> center. After calibrating the wheel in Grand Prix Legends, it would be
> centered at a raw value of 320 and I could turn the wheel 5 to 10 degrees
> left or right before the value would jump from 320 to about 360 turning
> right or 280 turning left. The calibration results under Nascar 1999 were
> almost identical to those of GPL. The dead zone caused eratic steering
> behavoir around the center in both games. Here are the things I tried to
fix
> the problem as well as the results:

> 1)     Action: I downloaded and installed the latest driver,
> DTPRO-9X-303c.exe from the http://www.thrustmaster.com web site.
>         Result: No improvement, still a dead zone.

> 2)     Action: Removed the base from the wheel and sprayed electrical
> contact cleaner in the steering potentiometer.
>         Result: Maybe a slight narrowing of the dead zone, but that could
> have been my imagination as the calibration wierdness did not change
> when viewed from games.

> 3)     Action: Went to SETTINGS->CONTROL PANEL->GAME CONTROLLER and
removed
> Thrustmaster ProDigitalUSB. I then selected the             ADD button and
> chose Thrustmaster ProDigitalUSB.
>         Result: The wheel worked great. No more dead zone and smooth
> steering response around the center.

> It's hard to say if just removing the controller and then adding it again
> fixed the problem, or if it was a combination of things, or maybe I just
got
> lucky. In any case, it is working correctly now. I ordered the wheel about
a
> month ago from http://www.buy.com and just got it last Wednesday. This is
> the first racing wheel I've owned, so I can't make any comparisons but the
> pedal base is awfully light. I am going to have to find a way of anchoring
> it since it keeps scooting out from under my feet. It looks like a review
on
> this wheel will be posted shortly on http://www.joy-stick.net.

> Good Luck



> > Does anyone know how to fix it.

John Rybick

Dead Zone on Nascar Pro Digital!!!!!

by John Rybick » Mon, 20 Dec 1999 04:00:00

But the weird thing is that the dead zone is only around the center position
and the resolution seems fine out of the dead zone. The problem is the jump
in calibration value as you move out of the dead zone. One other observation
is that if you remove the wheel form the list of controllers, then add it
again, then calibrate by clicking on properties via SETTINGS->CONTROL
PANEL->GAME CONTROLLER, you will get a dead zone around the center position.
Clicking on properties brings up the Thrustmaster Nascar Pro Digital
software. However, if you re-add the controller but do not click on
properties and instead calibrate the wheel in the game, e.g. GPL or Nascar
1999, the dead zone disappears. That leads me to believe that this is a
software problem and not a firmware or hardware problem.

I am going to try to get some answers from Guillemott, but based on your
experience this may not be easy.


> Not a deadzone issue really. It's a "positioning resolution" issue. The
> problem is on the Firware Positioning Algorithm used on the USB chip. From
> what you have said..... looks like Guillemot/TM have not learned from the
> mistake in their WingLeader USB Joystick, and decided to use a similar
> algorithm in their new USB wheels. If this is true, you have a positioning
> resolution of about 25 to translate 270 degrees of turn. In fact.... it
will
> be even lower if the wheel only has 180 degrees of turn (positioning
> resolution of about 18.... which is concurrent with the positioning
> resolution of the WingLeader joystick [19]).

> Guillemot R/D seem to think that you guys wouldn't notice such a BRUTAL
> positioning resolution, since after all..... we are all dummies who
couldn't
> possibly comprehend or notice..... right Guillemot?

> Everything I have heard on this NG points to a BIG problem with
Guillemot's
> USB implementation as a whole.... and from speaking with them in the
> past..... they are in it way over their heads in USB implementation. They
> should stick to analog.....

> Sorry Guillemot..... there is more to Wheels than putting a prancing horse
> and a NASCAR insignia on the product to make it function properly. I would
> avoid them like the plague.....

> Cheers,

> Shumi
> http://www.rs2league.com



> > I too just got a Nascar Pro Digital and it also had a dead zone around
the
> > center. After calibrating the wheel in Grand Prix Legends, it would be
> > centered at a raw value of 320 and I could turn the wheel 5 to 10
degrees
> > left or right before the value would jump from 320 to about 360 turning
> > right or 280 turning left. The calibration results under Nascar 1999
were
> > almost identical to those of GPL. The dead zone caused eratic steering
> > behavoir around the center in both games. Here are the things I tried to
> fix
> > the problem as well as the results:

> > 1)     Action: I downloaded and installed the latest driver,
> > DTPRO-9X-303c.exe from the http://www.thrustmaster.com web site.
> >         Result: No improvement, still a dead zone.

> > 2)     Action: Removed the base from the wheel and sprayed electrical
> > contact cleaner in the steering potentiometer.
> >         Result: Maybe a slight narrowing of the dead zone, but that
could
> > have been my imagination as the calibration wierdness did not change
> > when viewed from games.

> > 3)     Action: Went to SETTINGS->CONTROL PANEL->GAME CONTROLLER and
> removed
> > Thrustmaster ProDigitalUSB. I then selected the             ADD button
and
> > chose Thrustmaster ProDigitalUSB.
> >         Result: The wheel worked great. No more dead zone and smooth
> > steering response around the center.

> > It's hard to say if just removing the controller and then adding it
again
> > fixed the problem, or if it was a combination of things, or maybe I just
> got
> > lucky. In any case, it is working correctly now. I ordered the wheel
about
> a
> > month ago from http://www.buy.com and just got it last Wednesday. This
is
> > the first racing wheel I've owned, so I can't make any comparisons but
the
> > pedal base is awfully light. I am going to have to find a way of
anchoring
> > it since it keeps scooting out from under my feet. It looks like a
review
> on
> > this wheel will be posted shortly on http://www.joy-stick.net.

> > Good Luck



> > > Does anyone know how to fix it.

Shum

Dead Zone on Nascar Pro Digital!!!!!

by Shum » Mon, 20 Dec 1999 04:00:00

GPL has it's own calibration routine that attempts to solve this through
software. It's a bit complicated to explain how it works, but they attempt
to "water-down" the massive jumps, and place a buffer in between to nullify
the "hopping" effect. We have to thank Papy for understanding that we DO
notice these things contrary to what Guillemot thinks.

The fact that you have no "noticeable" problems with the wheel when you
calibrate it in GPL as opposed to the Windows calibration only confirms my
fears..... they [Guillemot/TM] have completely hacked into the positioning
resolution to counteract the mechanical jitter, and GPL is doing it's best
to counteract the effect.

GPL itself is establishing the deadzone, and any subtle deflection of the
wheel from center will cause a jump to 10 degrees of turn (approximately).
People are noticing it in the Guillemot Ferrari Wheel, TM Force GT (which is
basically a Guillemot in sheep's clothing), and in Guillemot USB joysticks
(they are BRUTAL for this).

Wish I had better news..... but the more you explain.... the more my fears
are confirmed ;(

Cheers,

Shumi


> But the weird thing is that the dead zone is only around the center
position
> and the resolution seems fine out of the dead zone. The problem is the
jump
> in calibration value as you move out of the dead zone. One other
observation
> is that if you remove the wheel form the list of controllers, then add it
> again, then calibrate by clicking on properties via SETTINGS->CONTROL
> PANEL->GAME CONTROLLER, you will get a dead zone around the center
position.
> Clicking on properties brings up the Thrustmaster Nascar Pro Digital
> software. However, if you re-add the controller but do not click on
> properties and instead calibrate the wheel in the game, e.g. GPL or Nascar
> 1999, the dead zone disappears. That leads me to believe that this is a
> software problem and not a firmware or hardware problem.

> I am going to try to get some answers from Guillemott, but based on your
> experience this may not be easy.



> > Not a deadzone issue really. It's a "positioning resolution" issue. The
> > problem is on the Firware Positioning Algorithm used on the USB chip.
From
> > what you have said..... looks like Guillemot/TM have not learned from
the
> > mistake in their WingLeader USB Joystick, and decided to use a similar
> > algorithm in their new USB wheels. If this is true, you have a
positioning
> > resolution of about 25 to translate 270 degrees of turn. In fact.... it
> will
> > be even lower if the wheel only has 180 degrees of turn (positioning
> > resolution of about 18.... which is concurrent with the positioning
> > resolution of the WingLeader joystick [19]).

> > Guillemot R/D seem to think that you guys wouldn't notice such a BRUTAL
> > positioning resolution, since after all..... we are all dummies who
> couldn't
> > possibly comprehend or notice..... right Guillemot?

> > Everything I have heard on this NG points to a BIG problem with
> Guillemot's
> > USB implementation as a whole.... and from speaking with them in the
> > past..... they are in it way over their heads in USB implementation.
They
> > should stick to analog.....

> > Sorry Guillemot..... there is more to Wheels than putting a prancing
horse
> > and a NASCAR insignia on the product to make it function properly. I
would
> > avoid them like the plague.....

> > Cheers,

> > Shumi
> > http://www.rs2league.com



> > > I too just got a Nascar Pro Digital and it also had a dead zone around
> the
> > > center. After calibrating the wheel in Grand Prix Legends, it would be
> > > centered at a raw value of 320 and I could turn the wheel 5 to 10
> degrees
> > > left or right before the value would jump from 320 to about 360
turning
> > > right or 280 turning left. The calibration results under Nascar 1999
> were
> > > almost identical to those of GPL. The dead zone caused eratic steering
> > > behavoir around the center in both games. Here are the things I tried
to
> > fix
> > > the problem as well as the results:

> > > 1)     Action: I downloaded and installed the latest driver,
> > > DTPRO-9X-303c.exe from the http://www.thrustmaster.com web site.
> > >         Result: No improvement, still a dead zone.

> > > 2)     Action: Removed the base from the wheel and sprayed electrical
> > > contact cleaner in the steering potentiometer.
> > >         Result: Maybe a slight narrowing of the dead zone, but that
> could
> > > have been my imagination as the calibration wierdness did not change
> > > when viewed from games.

> > > 3)     Action: Went to SETTINGS->CONTROL PANEL->GAME CONTROLLER and
> > removed
> > > Thrustmaster ProDigitalUSB. I then selected the             ADD button
> and
> > > chose Thrustmaster ProDigitalUSB.
> > >         Result: The wheel worked great. No more dead zone and smooth
> > > steering response around the center.

> > > It's hard to say if just removing the controller and then adding it
> again
> > > fixed the problem, or if it was a combination of things, or maybe I
just

> > got
> > > lucky. In any case, it is working correctly now. I ordered the wheel
> about
> > a
> > > month ago from http://www.buy.com and just got it last Wednesday. This
> is
> > > the first racing wheel I've owned, so I can't make any comparisons but
> the
> > > pedal base is awfully light. I am going to have to find a way of
> anchoring
> > > it since it keeps scooting out from under my feet. It looks like a
> review
> > on
> > > this wheel will be posted shortly on http://www.joy-stick.net.

> > > Good Luck



> > > > Does anyone know how to fix it.

G_Cull

Dead Zone on Nascar Pro Digital!!!!!

by G_Cull » Mon, 20 Dec 1999 04:00:00

Deleting the wheel and adding it again without windows calibration
works great! Guess we'll have to wait for some kind of patch to fix
this.

Gene

Shum

Dead Zone on Nascar Pro Digital!!!!!

by Shum » Mon, 20 Dec 1999 04:00:00

But according to Guillemot..... this isn't a problem, and the "majority" of
users will not notice it.

But..... who knows..... if enough people complain to Guillemot about it....
perhaps they might FINALLY listen to and fix, what I told them would happen
in the first place. But..... you may end up with jitters in the end if you
have your wish..... those guys have no idea what they are doing over there
to be honest, and cutting into the positioning resolution is all they could
come up with. Plus they seem VERY adverse to spending more money when they
feel the majority of people will be happy with the product as is.... But ya
never know..... start flooding their forum for the controllers and they may
HAVE TO fix it to avoid the increase in egg on their face.

Cheers,

Shumi


Robert Jorda

Dead Zone on Nascar Pro Digital!!!!!

by Robert Jorda » Mon, 20 Dec 1999 04:00:00

You might try to delete your calibration files in your N3 directory and
recalibrate and try using the direct X drivers for it... just a
suggestion. Let us know how it goes, since im considering adding this
wheel to my collection. For 58.00 you cant go wrong if it works good

> I just hooked up my wheel about 1 hour ago and am disappointed. Just
> going down the backstretch at Talladega it wanders to the left, as if
> the car were out of alignment. As you pull it back to the right, it
> reaches a point where it will then jerk to the right.

> As with previous NASCAR PRO wheels this sounds like it is out of
> calibration. I have checked the calibration several times.

> Win98/Celeron at 550/Abit BXR-2 motherboard.

> Ordered it from Buy.com 2 or 3 weeks ago, received it today, was
> released from backorder earlier in the week.

> Gene



> >Does anyone know how to fix it.

Larr

Dead Zone on Nascar Pro Digital!!!!!

by Larr » Mon, 20 Dec 1999 04:00:00

I experienced sometning similar on a brand new Nascar Pro, and it was the
collor that attaches the wheel to the pot in the steering assy.  It was not
crimped tightly around the shaft of the pot, and the shaft 'wondered' inside
of the coller.

The biggest problem I had is that it would drift up in to wall coming out of
the turns in Dega...

Once I took some Vice Grips and clamped the color around the pot (not too
tight, it has to have some 'slide' action so you don't eat the pot up moving
the wheel back and forth) it was fine.

-Larry


> I just hooked up my wheel about 1 hour ago and am disappointed. Just
> going down the backstretch at Talladega it wanders to the left, as if
> the car were out of alignment. As you pull it back to the right, it
> reaches a point where it will then jerk to the right.

> As with previous NASCAR PRO wheels this sounds like it is out of
> calibration. I have checked the calibration several times.

> Win98/Celeron at 550/Abit BXR-2 motherboard.

> Ordered it from Buy.com 2 or 3 weeks ago, received it today, was
> released from backorder earlier in the week.

> Gene



> >Does anyone know how to fix it.

dr_epheme..

Dead Zone on Nascar Pro Digital!!!!!

by dr_epheme.. » Mon, 03 Jan 2000 04:00:00



Well shit, I just got one and it does the same thing. Funny though,
that in the pro digital calibration routine, the picture of the wheel
turns very fast off of center, but it takes a bit for the white ball to
move.

I just emailed thrustmaster tech support and we will see. If I get the
run around and no real solution, I am taking it back.

Has anyone notice that you have to use the pro digitals delete button
when you delete a button assignment? If you right click on the field
and select "select all" and then right click on the field again and
select "delete" that the values seem to disappear, but if you do
anything, they pop right back in. Now why didn't they just disable this
little dialog if it doesn't work? That is very very poor programming
practice.

DR Ephemeron

Sent via Deja.com http://www.deja.com/
Before you buy.

dr_epheme..

Dead Zone on Nascar Pro Digital!!!!!

by dr_epheme.. » Mon, 03 Jan 2000 04:00:00





> > Does anyone know how to fix it.

> Well shit, I just got one and it does the same thing. Funny though,
> that in the pro digital calibration routine, the picture of the wheel
> turns very fast off of center, but it takes a bit for the white ball
to
> move.

> I just emailed thrustmaster tech support and we will see. If I get the
> run around and no real solution, I am taking it back.

> Has anyone notice that you have to use the pro digitals delete button
> when you delete a button assignment? If you right click on the field
> and select "select all" and then right click on the field again and
> select "delete" that the values seem to disappear, but if you do
> anything, they pop right back in. Now why didn't they just disable
this
> little dialog if it doesn't work? That is very very poor programming
> practice.

> DR Ephemeron

> Sent via Deja.com http://www.deja.com/
> Before you buy.

OK, well I tried the business where I would remove it from the game
controllers dialog in the control panel. I then added it back in and
immediatly went into nascar 3 and calibrated there and the dead spot
was gone. The numbers would immediatley change with a light tocuh.

I still want this software problem fixed immediatley. I don't just
accept hack tricks to make things right. :)

DR Ephemeron

Sent via Deja.com http://www.deja.com/
Before you buy.

dr_epheme..

Dead Zone on Nascar Pro Digital!!!!!

by dr_epheme.. » Mon, 03 Jan 2000 04:00:00







> > > Does anyone know how to fix it.

> > Well shit, I just got one and it does the same thing. Funny though,
> > that in the pro digital calibration routine, the picture of the
wheel
> > turns very fast off of center, but it takes a bit for the white ball
> to
> > move.

> > I just emailed thrustmaster tech support and we will see. If I get
the
> > run around and no real solution, I am taking it back.

> > Has anyone notice that you have to use the pro digitals delete
button
> > when you delete a button assignment? If you right click on the field
> > and select "select all" and then right click on the field again and
> > select "delete" that the values seem to disappear, but if you do
> > anything, they pop right back in. Now why didn't they just disable
> this
> > little dialog if it doesn't work? That is very very poor programming
> > practice.

> > DR Ephemeron

> > Sent via Deja.com http://www.deja.com/
> > Before you buy.

> OK, well I tried the business where I would remove it from the game
> controllers dialog in the control panel. I then added it back in and
> immediatly went into nascar 3 and calibrated there and the dead spot
> was gone. The numbers would immediatley change with a light tocuh.

> I still want this software problem fixed immediatley. I don't just
> accept hack tricks to make things right. :)

> DR Ephemeron

> Sent via Deja.com http://www.deja.com/
> Before you buy.

Well it turns out that you don't really have to remove the NPD and then
add it again in game controllers. Once you calibrate it in game
controllers, all ya have to do is power down the system and bring it
back up and the dead spot is gone. It is still a bug though!

DR Ephemeron

Sent via Deja.com http://www.deja.com/
Before you buy.

Christian Girou

Dead Zone on Nascar Pro Digital!!!!!

by Christian Girou » Mon, 03 Jan 2000 04:00:00

My Teammate resolved that problem by d-loading Guillemot's generic drivers
btw....

Hope that help you.

Christian.


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