rec.autos.simulators

Track files in Papyrus games

Fredrik Meye

Track files in Papyrus games

by Fredrik Meye » Fri, 16 Jan 1998 04:00:00

If someone has some info on how the <trackname>.trk
and <trackname>.3do files, embedded in
the <trackname>.dat files are built up, ie what
byte does what, I would be thankful if you could
send that info to the e-mail address below.

Any other info on editing tracks for ICR2, N1 and N2
would also be greatly appreciated.

/ Fredrik Meyer


Fredrik Meye

Track files in Papyrus games

by Fredrik Meye » Fri, 16 Jan 1998 04:00:00

If someone has some info on how the <trackname>.trk
and <trackname>.3do files, embedded in
the <trackname>.dat files are built up, ie what
byte does what, I would be thankful if you could
send that info to the e-mail address below.

Any other info on editing tracks for ICR2, N1 and N2
would also be greatly appreciated.

/ Fredrik Meyer


Tom Hanse

Track files in Papyrus games

by Tom Hanse » Fri, 16 Jan 1998 04:00:00

 What are you trying to do ?   This is not so simple and I doubt any
non-Papy employees (aka. those without non-disclosure to intelectual
property of Papyrus) have all the information.   I know quite a bit of it -
but there are numbers in the TRK file I have yet to unscramble - since
changing them does not seem to have consistent results.
/TomH


>If someone has some info on how the <trackname>.trk
>and <trackname>.3do files, embedded in
>the <trackname>.dat files are built up, ie what
>byte does what, I would be thankful if you could
>send that info to the e-mail address below.

>Any other info on editing tracks for ICR2, N1 and N2
>would also be greatly appreciated.

>/ Fredrik Meyer



Douglas J. Bro

Track files in Papyrus games

by Douglas J. Bro » Sun, 18 Jan 1998 04:00:00

On 15 Jan 1998 19:49:17 GMT, "Fredrik Meyer"


>If someone has some info on how the <trackname>.trk
>and <trackname>.3do files, embedded in
>the <trackname>.dat files are built up, ie what
>byte does what, I would be thankful if you could
>send that info to the e-mail address below.

>Any other info on editing tracks for ICR2, N1 and N2
>would also be greatly appreciated.

While  it's far from  complete, there's substantial info at
http://sim***world.simplenet.com/bbb --- look abouut 3/4 of the way
down the page for the links.

rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.