>Especially if old familiar bugs are discovered you can assume that what
>causes these bugs has not been changed. A good example is the teleport bug
>which is in ICR1.x, NCR1.21, and finally in ICR2. If that bug is to be
>found in NCR2 too, you can bet your mother's pacemaker that the actual
>game engine still has some pretty old and corrupt code in it.
not trivial to locate, because it occurs at a frequency of perhaps once in
5000 laps and only on a few specific tracks, and there are several areas in
the code which might harbor the bug.
If anyone has a replay with the "teleport" bug, I'd appreciate your sending
a 20 second snippet including about 10 seconds prior to the teleport to me;
this might assist in identifying where in the code we should be looking for
the problem. My apologies in advance that, if we should be so lucky as to
locate this one, there won't be a patch available to ICR1.x or NCR 1.x with
the fix... however, you can rest assured that it will migrate into any
future releases.
Charlie Heath
Papyrus Design Group