I've upset him after I wrote the ICR2 demo editor! ;-)
I'm really just after your views.
A lot of people have been comenting on missing tracks, wanting to use
the ICR2 tracks on NASCAR, track editors, etc.
Why don't Papyrus use one common track data format and use a separate
file for lines, braking points, etc?
Using this they could easily ship a track for both NASCAR and ICR2
using XYZ.DAT as the track and scenery data, ICR2XYZ.DAT for ICR
AI data, NASXYZ.DAT for Nascar AI data and a PALLETES.DAT for colour
information.
If they do this, us Europeans who prefer road racing, will have more
than two tracks to race on in Nascar! ;-)
With regards to problems with licensing etc, why no use other tracks
around the world? You've got a world wide market and I'm sure people
in Australia would love to race around Bathurst and I'd love to do
Donnington and Silverstone.
And if you still have problems, ask a few Nascar and Indycar drivers
to design their own tracks!
As long as their interesting and a challenge who cares if the tracks
are real? I don't!
You've already proved that the sims are realistic and at present they
only represent two series.
I bought the games 'cause I like racing. I don't care what track it
is. I just want to race.
Jed
The Pits
www.ukps.com/thepits