rec.autos.simulators

NR2002 Patch: Back to my old N4 OpenGL Framerates now...

Marc Collin

NR2002 Patch: Back to my old N4 OpenGL Framerates now...

by Marc Collin » Mon, 29 Apr 2002 10:45:31

...with full visual quality with everything maxed out.  Thanks for doing the
compression for OpenGL, Papy.  On my GeForce system there is no comparison:
OpenGL is vastly faster than D3D.

Marc

--
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Marc Collins

Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
****************************************************************************

Don Burnett

NR2002 Patch: Back to my old N4 OpenGL Framerates now...

by Don Burnett » Mon, 29 Apr 2002 12:10:15

I'll have to give OpenGL a shot, cause the patch sure crippled my d3d
framerate wise - and no, it did not re-enable vsynch. I don't understand
what they might have done to cause this , at least from the readme.
Lost about 10-15 fps after the patch, shame as I really liked the quality in
d3d..

Don Burnette


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> Marc Collins

> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?

****************************************************************************
David G Fishe

NR2002 Patch: Back to my old N4 OpenGL Framerates now...

by David G Fishe » Mon, 29 Apr 2002 12:24:05


That's because they did something to mess up the D3D.

David G Fisher

Schoone

NR2002 Patch: Back to my old N4 OpenGL Framerates now...

by Schoone » Mon, 29 Apr 2002 20:50:16

I seen no difference in the OpenGL since the patch, if anything it may have
dropped a bit actually.


****************************************************************************

> Marc Collins

> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?

****************************************************************************
MadDAW

NR2002 Patch: Back to my old N4 OpenGL Framerates now...

by MadDAW » Mon, 29 Apr 2002 22:16:47

Well I had to do the uninstall-fresh install-patch thing, but after that it
does run great and look a lot better.

MadDAWG

Schoone

NR2002 Patch: Back to my old N4 OpenGL Framerates now...

by Schoone » Mon, 29 Apr 2002 22:28:19

Maybe that's what I need to do as well is a fresh install.  Did you see a
big difference in FPS with the patch running under OpenGL?


MadDAW

NR2002 Patch: Back to my old N4 OpenGL Framerates now...

by MadDAW » Mon, 29 Apr 2002 23:01:58

Yes I did. I did a pre/post patch test and sitting at the back of the pack
at Tally I gained about 8-10fps. The looks of the game are much improved. I
thought I was runnig a low enough screen res to keep it from mipping down
but I must have been wrong.

MadDAWG

Wayne Hutchiso

NR2002 Patch: Back to my old N4 OpenGL Framerates now...

by Wayne Hutchiso » Tue, 30 Apr 2002 02:49:21

I find that my frame rates in D3D are the same as before, as long as I
completely turn off Anisotropic filtering. With that turned on at anything
above level 1, the frame rate drops too much for my liking.

Wayne Hutchison


> I'll have to give OpenGL a shot, cause the patch sure crippled my d3d
> framerate wise - and no, it did not re-enable vsynch. I don't understand
> what they might have done to cause this , at least from the readme.
> Lost about 10-15 fps after the patch, shame as I really liked the quality
in
> d3d..

> Don Burnette



> > ...with full visual quality with everything maxed out.  Thanks for doing
> the
> > compression for OpenGL, Papy.  On my GeForce system there is no
> comparison:
> > OpenGL is vastly faster than D3D.

> > Marc

> > --

****************************************************************************
> > Marc Collins

> > Your mouse has moved. Windows must be restarted for the change
> > to take effect. Reboot now?

****************************************************************************

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