: If I am not mistaken, all the oversteer and understeer is supposed to be like
: that. It is weird playing ICR where the car can easily be controlled and then
: playing ICR 2 where the cars slides all over the place. Thats what the real
: IndyCar drivers have to put up with. It doesn't seem like, but thats because
: they are pros. The '93 IndyCars are differen't from the '95 IndyCars, and the
: '95 IndyCars have a lot less downforce (thats why you slide around so much).
: I don't like it either, but according to Papyrus and a IndyCar driver, it is
: SUPPOSED to be like that.
Tim, you are right. I don't think alot of people appreciate the
delicate nature of a Indycar or F1 car. The great ones make it look so
easy. Willy T. Ribbs said anybody could drive an Indycar 200+ mph. "In
a straight line, just hold the wheel straight and push on the gas." The
hard part is turning it! If one pays close attention to the in-car
camera shots, you will see were the drivers are constantly making minor
adjustments with the steering wheel. If you listen real carefully, one
can hear them "playing the throttle" in the turns. Too bad we can't see
the telemetry of the throttle/brakes/steering, then the non-believers
could change their tune. This realism in ICR2 is one of the reasons I
enjoy this sim so much. The problem with F1GP was that you either had
the car on a rail or you had no control what so ever. So those who
drove ICR1 and F1GP just can't believe driving a race car should be so
hard. If it was easy we would all be race car drivers.
With that said, I do have one minor complaint about the "loose" cars in
ICR2. When I'm going 25mph during a parade lap (or trying to work side
by side on the first turn after the green), my car shouldn't fly clear
across the track if I get brushed by another car doing 25mhp. I don't
think Papyrus changed the model when the speeds are greatly reduced.
But, then I could be wrong. The closest I've ever been to an Indycar
was to see one on display in the parking lot of G.I. Joes in Portland
when the CART boys came to town. But, it wasn't moving very fast and I
kicked it hard -- and it didn't fly across the parking lot ;-)
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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