as Papyrus is a "registered 3D Blaster developer", (well so says the
announcment from microsoft/creative)
If you could please tell us which 3d cards are Papyrus doing
development for the win95 / dos versions on ?
are you using the low-level hardware bashing API called Direct3D.
or the higher level 3D/DDI / Direct Draw API
And which 3d card is likey to run Nascar / indycar the best ?
<<<
For IndyCar Racing II for Windows 95 we are supporting DirectDraw. While
Microsoft likes to talk about it, Direct3D has not been released to
developers yet, and the last I heard it wasn't going to be released to
developers until January.
I can't really comment on which cards will run IndyCar Racing II the best.
I'm stuck doing development on a Diamond Viper :-( for which I can't even
get a decent Windows 95 driver. Others on the team use S3-based cards, and
the first card supported by DirectDraw was the ATI Mach 64 PCI-bus card.
As for which cards we are doing specific 3D development for, I can't
comment on that.
Rick Genter
Technical Lead, IndyCar Racing II/NASCAR Racing for Macintosh/Windows
Papyrus Design Group, Inc.