> > http://www.youtube.com/watch?v=Wm2awEjLtLw
> > to me it looks decent looking, (physics seem nice) but otherwise not
> > mindblowing as it should be for a $500/$600 next-gen console with CELL
> > "supercomputer" CPU,
> > Reality Synthesizer ~ RSX "the most powerful GPU ever built" and the
> > fastest consumer memory there is; Rambus XDR.
> Add some motion blur and a few more particles and i'd say its pretty darn
> close to being what the pre-rendered E3 05. However, keep in mind that you
> arent seeing much of the detail due to the quality of the video. It
> definitely looks better than this past E3's video demo. I'm sure that even
> you can admit that.
I can admit that its looking like a decent game but not in any way on
par with what was shown at E3 2005. also, ive read through these
threads
http://www.neogaf.com/forum/showthread.php?t=111167
http://forum.teamxbox.com/showthread.php?t=458436
there is doubt that even this new trailer is legit -- that there is
more post-processing of image quality going on that what would be
feasible on PS3. like 16x anti-aliasing, and a framrate that never
dips. it could be in-game assests sped up to a higher framerate, with
lots of image-enhancements to make it look great, combined with mostly
close-up replay angles. putting the game in the best possible light.
Lets see what the final game looks like when someone is playing it.
it's been said that MotorStorm runs at 30fps. the new video did not
state that, and maybe it did not run at 30fps but sped up to 60fps. all
i can tell you is that evern since E3 2006, MotorStorm is said to be
30fps and you can believe that if they're using 4x anti-aliasing.
If there's a MotorStorm 2 on PS3 it'll look very good, but not like
certain parts (the most complex ones with all the particles) of the E3
2005 visuals since those are beyond the max capability of PS3. it's
just that simple.