I have the same problem. The mouse won't go over to the side where the save
replay buttons are. I also have a 12meg VoodooII SLI setup,but only 64 meg
SDRAM .Let me konw if you figure this one out.
Doug.........Lifelong die hard Boston Bruins fan....Driving Sim racer....avid
Sam Adams drinker....3 Stooges fan....Proud American !!!!!!!!!!!!!!
Good ones, Paul.
The replay mouse-bounds problem is definitely a bug in Viper Racing. We
are putting together a patch to correct this and other issues, notably
mirror fov/size and modem play.
The small-replay-buffer problem was an oversight on our part as well.
The replay buffer consumes a fixed 2MB, regardless of the amount of memory
available. This is a sufficient replay buffer for hot-lapping, but with 8
cars it is definitely too short.
I'll gladly accept more suggestions for "must-have" patch features at
conservative. I can't make any guarantees.
Dave Broske
MGI
Thanks again,
Paul
> Good ones, Paul.
> The replay mouse-bounds problem is definitely a bug in Viper Racing. We
> are putting together a patch to correct this and other issues, notably
> mirror fov/size and modem play.
> The small-replay-buffer problem was an oversight on our part as well.
> The replay buffer consumes a fixed 2MB, regardless of the amount of memory
> available. This is a sufficient replay buffer for hot-lapping, but with 8
> cars it is definitely too short.
> I'll gladly accept more suggestions for "must-have" patch features at
> conservative. I can't make any guarantees.
> Dave Broske
> MGI
> Thanks again,
> Paul
> > > When I run Viper Racing (full version) in 1024x768, I can't get the
> > > mouse to move over to the right hand buttons in replays - it's limited
> > > to a square that's approximately 640x480 to the top left of the screen -
> > > it means I can't save races, hide the control panel etc. Also the replay
> > > doesn't seem to remember more than the last 3 or 4 laps of a race. I
> > > have dual 12Mb Voodoo2 in SLI and 128Mb RAM. Anyone any ideas of how to
> > > get round these problems?
> > > Thanks in advance,
> > > Paul
> > Good ones, Paul.
> > The replay mouse-bounds problem is definitely a bug in Viper Racing. We
> > are putting together a patch to correct this and other issues, notably
> > mirror fov/size and modem play.
> > The small-replay-buffer problem was an oversight on our part as well.
> > The replay buffer consumes a fixed 2MB, regardless of the amount of memory
> > available. This is a sufficient replay buffer for hot-lapping, but with 8
> > cars it is definitely too short.
> > I'll gladly accept more suggestions for "must-have" patch features at
> > conservative. I can't make any guarantees.
> > Dave Broske
> > MGI
-Larry