It does put it into 2 speaker mode, but is that not better than having it
breaking up?
The replay problem is common, and will not be fixed until a later patch.
iain
>Thanks , but that puts it back to two speaker mode and I think the four
>speaker mode was working before the patch. So now I need a patch to fix the
>patch! Also still no sound in replay mode. Anyone know how to fix (another
>patch?).
>Lutrell :-\
>>Lutrell,
>>to solve the 'breaking up ' problem on the SBLive, put the following into
>>your snd_cpa.ini file:
>>[DLL_Test]
>>File0=WAVX2
>>[DLL_Sxd]
>>Unconditionnal=None
>>File0=WAVX2
>>Default=WAVX2
>>OK?
>>Iain
>>>I have no sound in replay mode. Downloaded the MGPRS2 patch and then the
>>>sound of the engine starts braking up unless I select "Headphone" in the
>>>sound menu. It also seems more quiet and I tried more volume in the
editor
>>>but it still seems quiet. I guess I can just turn my speakers way up when
>>>the game starts, but how do I get sound in the repays?
>>>P2 350,W98 with Direct X 6
>>>SBLive
>>>Lutrell:-\