rec.autos.simulators

Seat of your pants....

frederickso

Seat of your pants....

by frederickso » Sat, 05 Jul 2003 12:01:26

you need FF



"frederickson"

> >What wheel do you use eldred

> TSW2mod.

> Eldred
> --
> Help find missing child: Tatianna Ashley Chillcutt from Michigan(info on
my
> homepage)
> Homepage - http://www.racesimcentral.net/~epickett

> Remove SPAM-OFF to reply.

Joachim Trens

Seat of your pants....

by Joachim Trens » Sat, 05 Jul 2003 16:09:13

Hi Eldred,

it's not just the games. Maybe even a couple more than just GPL would work
under Wine.

But there's no sufficient support yet for FF wheels and joysticks,
soundcards, 3d graphics cards, and also the self-installation packages often
don't work for all the distros.

On my system, the situation currently is:

3D - no joy with the Radeon as I'm using a version of Xfree86 newer than
4.2.0.

Audio - my Audigy doesn't work with either the drivers supplied with my
distro, nor with those developed by the open source community. Creative
doesn't seem to write Linux drivers at all.

FF wheel - the Wingmanteam site has a page with Linux drivers - but without
FF. A private guy seems to be writing drivers supporting FF for some of the
Logitech devices, but I am not under the impression that it's fully working
yet.

Sensible installation - self-installing packages usually don't exist for all
distros, and if this happens, installing drivers becomes pretty complex,
it's nothing I'm willing to go through frequently.

IMHO, as great as Linux is if everything you need works and is
supported, Linux still has some distance to go before it will become as
suitable for everyday use as Windows is today.

Achim


...
...

Nick

Seat of your pants....

by Nick » Thu, 03 Jul 2003 04:02:32

Reply 1:

Name a racing or flight sim pre-Quake that allowed you to code in your own
modifications to the game source? I think you miss my argument that *from a
technical perspective* Quake was amazing. The game maybe wasn't so good, but
that's not what I'm talking about.

Reply 2:

Oh I see. You played it a few times? Wow. And yes, Air Quake *is* a flight
sim because it *simulates flight*. It doesn't matter how anal/arcade it is,
it's still a flight sim. NR2003 is a racing sim, but so is Daytona USA.
Obviously the former is a hell of a lot better than the latter, but they are
both still racing sims.

The point was that a corridor FPS shooter 3D engine was capable of doing
racing/flight sims as an example of just how good it was. And id made
probably *the* most important decision in PC *** history when they
allowed the fanbase to modify their code, making mods as diverse as the ones
above possible.

Nick

Seat of your pants....

by Nick » Thu, 03 Jul 2003 04:05:42


I think the rocket 'smoke' was actually a sprite, one of the 3 non-3D
elements in the entire Quake engine (another was the bubbles coming from
submerged players, but I can't remember the third). I'm pretty sure the
original Quake didn't have a particle engine, but they had to stop somewhere
<g>.

Nick

Seat of your pants....

by Nick » Thu, 03 Jul 2003 04:10:08


I didn't, you said that it's quality engineering, not technology which is
important, and I said that IMO they go hand in hand.

300km.

Sorry, that's what I meant, but I was tired and had a temporary units slip
<g>

Nick

Malc

Seat of your pants....

by Malc » Sun, 06 Jul 2003 02:47:07


You just lost your argument right there I reckon.

And you were doing so well... ;-)

Malc.

Haqsa

Seat of your pants....

by Haqsa » Sun, 06 Jul 2003 02:55:48

Have you looked at the source?  It's available from Id or many other sources
under GNU license.  If you are curious, check out the file r_part.c in the
qw client to see what I am talking about.  It's in there, honest.  ;o)


David Butter

Seat of your pants....

by David Butter » Sun, 06 Jul 2003 07:18:28


None of which are improvements. :-P

You can add Elite to that list of olde games as well - the original
BBC Micro version, I might add.

--
Above address *is* valid - but snip spamtrap to get me to *read*!

Support the world's oldest motorsport venue!
http://www.shelsley-walsh.co.uk/future.html

Goy Larse

Seat of your pants....

by Goy Larse » Mon, 07 Jul 2003 01:30:24



> > Civ II?!?  There are at LEAST 3 revisions since that...<g>

> None of which are improvements. :-P

> > 'Course, I've just recently gotten back into Starcraft, which is
> > an older game, but they never came out with a sequel... :-(

> > Eldred

> You can add Elite to that list of olde games as well - the original
> BBC Micro version, I might add.

"***r" from MS :-)

A touched up Elite with some basic story line in the background, was
good fun for a couple of evenings and have now been put on the shelf for
the time being, yet to try MP though

Beers and cheers
(uncle) Goy
"goyl at nettx dot no"

http://www.racesimcentral.net/

"A man is only as old as the woman he feels........"
--Groucho Marx--

Nick

Seat of your pants....

by Nick » Mon, 07 Jul 2003 03:36:07




> > It doesn't matter how anal/arcade it is,
> > it's still a flight sim.

> You just lost your argument right there I reckon.

> And you were doing so well... ;-)

> Malc.

It just depends on respective viewpoints. Some people think 'simulation'
means 'as real as possible', and 'arcade' is everything else. Others believe
that everything is a simulation, just that some are better simulators than
others. I subscribe to the second viewpoint, because it's too hard to draw
the line of where 'arcade' ends and 'simulation' begins.

I prefer to think that NR2003, GTR2002, GPL and Sega Rally, Daytona USA are
all racing simulators (of varying quality of simulation), whereas Doom 3 and
Age of Empires are not racing simulators. If you stuck somebody down in
front of any car-based game on any platform, they would still recognise that
it was about driving, rather than flying or controlling a giant robot, so
whatever game it is can be classed as a racing simulation, regardless of
quality IMO.

Nick

Seat of your pants....

by Nick » Mon, 07 Jul 2003 03:41:31


Of course. I have done some small scale 3D editing, like stencil shadows,
per-pixel collision detection, and (following on from that) dynamic damage
meshes for players/monsters etc.

 > If you are curious, check out the file r_part.c

I stand corrected. The *** effects, slipgates and rocket *trails* are all
particle effects. I haven't played Quake in a little while! The rocket
*explosion* is a sprite though <g>

Wow, chalk another one up to the good guys at id for that one fantastic
technological breakthrough game!

Cheers,

Nick

Malc

Seat of your pants....

by Malc » Tue, 08 Jul 2003 01:50:58






> > > It doesn't matter how anal/arcade it is,
> > > it's still a flight sim.

> > You just lost your argument right there I reckon.

> It just depends on respective viewpoints. Some people think 'simulation'
> means 'as real as possible', and 'arcade' is everything else. Others
believe
> that everything is a simulation, just that some are better simulators than
> others. I subscribe to the second viewpoint, because it's too hard to draw
> the line of where 'arcade' ends and 'simulation' begins.

> I prefer to think that NR2003, GTR2002, GPL and Sega Rally, Daytona USA
are
> all racing simulators (of varying quality of simulation), whereas Doom 3
and
> Age of Empires are not racing simulators. If you stuck somebody down in
> front of any car-based game on any platform, they would still recognise
that
> it was about driving, rather than flying or controlling a giant robot, so
> whatever game it is can be classed as a racing simulation, regardless of
> quality IMO.

Essentially every game is a simulation of reality in some way. Chess is a
simulation of pre-20th Century war tactics, but with very specific,
unrealistic and rigid rules applied, for example in the way that the pieces
can move. In this respect Chess does not attempt to simulate what would
really happen, it is a game.

In much the same way, your character in a game like Quake or Doom will
happily continue to run around like nothing happened even if they receive
several direct hits, until the health bar reaches zero. This is not a
simulation of reality either, it is a game, with it's own specific rules.

Some games, or arcade games as you describe them, are very good in their own
right, but the reason why they are good has nothing to do with how well they
simulate reality. They are good because they are FUN ;-)

Something which attempts to simulate reality is also judged by the community
on how much fun it is, but in the main, it is judged by how accurately it
simulates whatever it is trying to simulate. There is a grey area between
the definitions for sim and game, but it's not as big an overlap as you
suggest.

So some games/sims are more fun than others, and some sims are more accurate
than others. 'fun' is very much a matter of opinion, but whether something
is a sim or not isn't.

For example, NR2003 is a better sim than gpl, and Motorhead, as good as it
may be, is not a sim. These are quantifiable facts, and difficult to argue
with. However, imo gpl is more fun, because I prefer Grand Prix cars to
NASCAR cars. This is very much a personal opinion, and one that can be
debated endlessly ;-)

The 'simness' of something is not a matter of debate (grey area excepted),
it's just a matter of knowing what the word 'sim' means in this newsgroup
;-)

Malc.

Haqsa

Seat of your pants....

by Haqsa » Tue, 08 Jul 2003 07:02:21

Agreed!


Eldre

Seat of your pants....

by Eldre » Tue, 08 Jul 2003 21:58:32




>>Some people only stay with Windows because their favorite games don't run
>under
>>Linux.  Or, they have one Windows system with only the one or two games that
>>they like.  Everything else, they do in Linux.  Remove that limitation, and
>>many more people might make the switch...

>>Eldred

>I have a mobile rack so do have Linux installed to a HD, but rarely
>use it because the hardware support is lacking and requires too much
>of my time to get it all up and running. Right now I have Mandrake 9.0
>and it doesn't support my printer, Audigy2 soundcard, or TV card.
>Unless, I want to spend about a week learning how to recompile the
>kernel and build driver support in for that hardware. NFW, I've got
>better things to do wity my time. I like Linux but there is no way it
>is ready for primetime, no matter what the fanboys may tell you. Only
>reasons to use Linux are if you want to set up a server and don't want
>to pay Billy-boy to do it. Oh, and are really poor and can't afford
>Photoshop.

Actually, I'd like to learn Linux because there are a lot of jobs that require
said knowledge...<g>
How much *is* Photoshop, anyway?

Eldred
--
Help find missing child: Tatianna Ashley Chillcutt from Michigan(info on my
homepage)
Homepage - http://www.umich.edu/~epickett

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frederickso

Seat of your pants....

by frederickso » Wed, 09 Jul 2003 00:17:51

Too much.


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