|| This is the only game that has the potential to put Geoff Crammond's
|| ***ing eyes down his pants
| Insightful, but don't forget about Starting Grid! Psygnosis F1 game
| will be a arcade style game, whereas Starting grid will be a
| simulator.
I have to disagree- I think Psygnosis' F1 (for Playstation only at
present) is *not* an arcade game, and it is easily one of the best
sims on the market today. It is a different sort of sim, with
different criteria, from GP2. The focus in it is track exactness, car
physics model, and achieving a view identical to what you as audience
see from an onboard camera, down to the Tag Heur splits. GP2's focus
in on user configurability, AI, and driving model. They are apples and
oranges, but both still sims. If you are used to one, the other seems
weird at first
GP2 is not perfect- the "canned spins" and the fact that all car makes
drive the same (unlike P's F1), and more. Psygnosis' F1, OTOH, has
no crashes and, goddam it, there are no mirrors. I think it comes
down to resource managment- you can't do everything, and each
programming team kept in focus what each thought was critical to their
sim. For example, a "crash" in an F1 car is the end- no need to do a
dashing portrayal of it. If Psygnosis wanted to do a crash, *they
certainly know how to do it.* Ever seen their arcade games,
Destruction Derby One or Two!?
I just wish their were mirrors. I use the reverse view all the time,
but it isn;'t the same. It is the critical piece left out of the
program. Especially with the AI being *so* absolutely agressive.
They'll force you off the track, and you don't always know they are
there. I get a competitive sense in P's F1 that I never experienced in
GP2- I just wish I could see the bastards coming!
The game was created with an F1 team (I forgot which one) as
consultants- the team *must* have pointed out the difficulties of
driving without mirrors. All I can figure is that from Psygnosis' sim
point of view, creating the nearly perfect illusion of what we see on
Television when we watch a race was more important, and you don't have
mirrors in that view.
But for track exactness, *nobody* can touch Psygnosis' F1 presently,
it is orders of magnitude more detailed than anything on any home
platform. I figure F1 teams will use it to refresh their knowledge of
the season's tracks for the coming year.
| Check out the starting grid sim at:
| http://www.racesimcentral.net/~salmon/index.htm
| YOU WILL BE IMPRESSED WITH THE SIM
Thanks for the tip, I will check it out. Wait a minute- I downloaded
some F1 sim 2 weeks ago without a name already- I think maybe this was
it. Yes, it looked pretty good, if that was it. Looked like GP2, but
GP2 still seemed better to me, but I'll give it more of a chance when
they finish it. It certainly ahd a loing way to go in the demo. My car
wouldn't move,a dn ti took 1/2 hour to set up their directories
correctly!
| Chris