rec.autos.simulators

F1 2000 FSAA fixes - any news?

Jeff Murchison J

F1 2000 FSAA fixes - any news?

by Jeff Murchison J » Sat, 24 Jun 2000 04:00:00

It work just fine with a Voodoo 5500 in FSAA in both 2X and 4X. So I would
contact Nvidia as it might be a driver issue plus EA won't do anything
anyways you already own the product so they don't care about you.

--
Jeff Murchison JR
Screamers Racing League
www.speakeasy.org/~jmurch/

N..

F1 2000 FSAA fixes - any news?

by N.. » Sat, 24 Jun 2000 04:00:00

On Fri, 23 Jun 2000 15:03:40 +0100, Weaver

That problem is not specific to F1 2000 when using FSAA on a Geforce2.
SCGT shows the same problem. I played Unreal Tounament in FSAA
(unkowingly) last night and while in the GUI of the game I had severe
mouse lag (same problem in Flanker2). Quite a few games I have show
problems when using FSAA on the Geforce2 when it comes to rendering
anything in 2D. Hopefully Nvidia can fix these problems, but I don't
know if they can. Future games will probably have built in support for
FSAA and won't show these glitches. Don't contact EA about it, it is
Nvidias problem. On the box for my Anni2 it says FSAA in hardware. It
doesn't say *limited* FSAA.
--
Nos

Andrew Turne

F1 2000 FSAA fixes - any news?

by Andrew Turne » Sat, 24 Jun 2000 04:00:00

Hiya Jeff,

I think you might be confusing EA with Hasbro?

Andrew

Jeff Murchison JR wrote

Victor Cha

F1 2000 FSAA fixes - any news?

by Victor Cha » Sat, 24 Jun 2000 04:00:00

Is fine with V5. Yes, the ingame menu does not work well with Nvidia FSAA
feature.


Victor Cha

F1 2000 FSAA fixes - any news?

by Victor Cha » Sat, 24 Jun 2000 04:00:00

Full Screen Anti-Aliasing.  It smoothes out all the edges of the graphics.
This has several effects.  Objects would look very solid, like a model.  In
racing sims, this would create a better view with corners and
straight-aways.  However, FSAA does take a toll on framerate.  So, you have
to turn down the resolution and color depth to play at 4X FSAA.  Over-all, I
love it.  NFS:PU looks beautiful.



> forgive me for asking, wat's FSAA?/wl



> > The in-game running is good under FSAA, but the old 2D/3D screens
> > thing is annoying - black screen in the 2D pages.

> > This is on 1.04/1.06 and GTS under 5.22/5.30 drivers.

> > Who should I be contacting at EA Sports or Nvidia to talk about a
> > driver update, does anyone know? Or is it a problem already solved?

Jeff Murchison J

F1 2000 FSAA fixes - any news?

by Jeff Murchison J » Sat, 24 Jun 2000 04:00:00

LOL they could be twins ;-)

--
Jeff Murchison JR
Screamers Racing League
www.speakeasy.org/~jmurch/

Lee Wee Leon

F1 2000 FSAA fixes - any news?

by Lee Wee Leon » Sun, 25 Jun 2000 04:00:00

great, thx!


> Full Screen Anti-Aliasing.  It smoothes out all the edges of the graphics.
> This has several effects.  Objects would look very solid, like a model.
In
> racing sims, this would create a better view with corners and
> straight-aways.  However, FSAA does take a toll on framerate.  So, you
have
> to turn down the resolution and color depth to play at 4X FSAA.  Over-all,
I
> love it.  NFS:PU looks beautiful.



> > forgive me for asking, wat's FSAA?/wl



> > > The in-game running is good under FSAA, but the old 2D/3D screens
> > > thing is annoying - black screen in the 2D pages.

> > > This is on 1.04/1.06 and GTS under 5.22/5.30 drivers.

> > > Who should I be contacting at EA Sports or Nvidia to talk about a
> > > driver update, does anyone know? Or is it a problem already solved?


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.