John, just going by my own experience, I think you are right about the
lurkers.
Been a "lurker" since late '97 (well, posted maybe 5-6 times since then),
but felt the need to post here 'cause I would rather the race would stay
PW'd (my brief foray on Sierra's servers since getting N2002 haven't been
too pleasant)
Was known on TEN as "RedFarmer", & was in a couple of leagues, CFRL & OSCAR.
Then TEN died, & I changed jobs & didn't have as much free time so kinda
drifted away from simracing, but still lurked around here at times. I
bought N3, but it (multiplayer without TEN & NROS) just wasn't fun anymore.
GPL & VROC was fun, but I didn't have the time for the steep learning curve
needed to master GPL. I tried the demo of N4 early on, & agreed with some
here that it was a bit too "skittish" for close online racing without that
dreaded "steep learning curve", & for the first time I did not buy a Papy
product. Read about the N2002 demo here, tried it, & was immediately
hooked... again.
Didn't mean to get so long winded, just wanted to let you all know that if
lurkers are welcome, I'll be there.
Brian
PS.... CART!!!!!!!!!!!
> How can one be sure that he wasn't from ras? Think it's safe to say,
the
> lurkers FAR outweigh the posters.
> -John
> ... :(
> > I don't know who he was. He wasn't from r.a.s. I'm sure.
> > > BTW, did you guys decide on the track(s) to run Sunday yet? I've only
> > turned
> > > laps at a couple - I'd hate to***up the racing for everyone else
> > because I
> > > couldn't keep the thing between the walls...
> > Daytona is one. We should figure out what the second one will be right
> away
> > so we know what to practice.
> > I was also wondering about the damage setting. Would moderate damage be
a
> > good idea? Since this is a sort of 'special' event, it would be a shame
if
> > some drivers were eliminated (especially early on) in a wreck through no
> > fault of their own. Also, if a number of cars get body damage, is the
> frame
> > rate slow down effect going to kick in and ruin the race? A moderate
> damage
> > setting might eliminate both problems but still force people to drive
> > realistically.
> > Do we even consider adding AI cars if the turn out isn't high enough?
Just
> a
> > thought.
> > David G Fisher
> > > Eldred
> > > --
> > > Dale Earnhardt, Sr. R.I.P. 1951-2001
> > > Homepage - http://www.racesimcentral.net/~epickett
> > > GPLRank - under construction...
> > > Never argue with an idiot. He brings you down to his level, then
beats
> > you
> > > with experience...
> > > Remove SPAM-OFF to reply.