which I would have liked to see, after playing GP3 and F1-2001 back to back.
1. Open wheelers are dangrous partly because they are open-wheelers. Ask
Patrese. Ask Christian Fitipaldi. Ask Burti etc. I liked the idea of
getting *really* nervous whenever racing in close quarters in GP3.
Sometimes wheel-to-wheel contact meant a little hop and a spin, and other
times it was up, up and away into the wild blue yonder. In F1-2001 it's
just bump, bump, bump. Borrring.
2. Hey, where did the wreck go? Nothing like barrelling towards a pile-up
at the end of a fast straight, getting all sweaty as you plan your way
through the mesh, and then watch the cars magically disappear. Hopefully
ISI will delay the removal of the cars a little, and if we're really lucky,
they'll have them pushed aside, or be lifted by cranes, rather than just
disappear. Maybe they just knew that the AI would have a difficult time
avoiding the pile-up, so they clear it as fast as possible. Too bad.
Otherwise, I'm enjoying it a lot, and GP3-2000 is gone from my HD, despite
it's good points. Mostly it's because it just refuses to run well on XP
with my GeForce, despite 1GHz of processor pushing it. F1-2001 on the other
hand flies.
Stephen