Simon, here's a copy to what I sent to 3DFX message board :
3DFX please take a look at this :)
I didn't bought a V5 5500 to play any games without FSAA, I prefer 4X as long as
the resolution is high enough but...
Since I saw so many post from people reporting "fastest performance" VS "single
chip" and people reporting single chip as the fastest of both, I decided to give
few test in 2 titles : Sierra/Papyrus GPL and Hasbro GP3, here's my "benchmark"
:
In GPL with Glide rasterizer at 1024 x 768 :
(same setting conducted in all test:
15 AI, full graphics in front and in mirrors and at the back of the grid at
start of a race at Monaco)
FASTEST PERFORMANCE mode:
I have 23 FPS until we got to the first corner then it settles at 32-33 FPS
SINGLE CHIP mode :
I have 25 FPS until we got to the first corner then it settles at 35-36 FPS
In GPL at 1024 x 768 with D3D rasterizer:
FASTEST PERFORMANCE mode:
I have 22 FPS until we got to the first corner then it settles at 30-31 FPS
SINGLE CHIP mode :
I have 24 FPS until we got to the first corner then it settles at 34-35 FPS
-------------------------------------------
In GPL with Glide rasterizer at 1600 x 1200 :
FASTEST PERFORMANCE mode:
I have 22 FPS until we got to the first corner then it settles at 33-34 FPS
SINGLE CHIP mode :
I have 20 FPS until we got to the first corner then it settles at 31-32 FPS
In GPL at 1600 x 1200 with D3D rasterizer:
FASTEST PERFORMANCE mode:
I have 19 FPS until we got to the first corner then it settles at 29-30 FPS
SINGLE CHIP mode :
I have 17 FPS until we got to the first corner then it settles at 28-29 FPS
--------------------------------------------
Now with GP3, the effect is definatly more "evident"
The test in GP3 is the same pattern, full AI (22), back of the grid in a
quickrace config at 1280 x 1024. The way to measure the frame rate is not the
same as it uses a feature called PO (Processor Occupency), I also conducted the
test when it was raining (full
graphics running)
with SINGLE CHIP mode
PO at 90-100%, then at first corner goes up to 120-130%, then setlles back to
90-100% for the remainer of the first lap.
with FASTEST PERFORMANCE mode :
PO at 700%, unbelievable !! That is virtually unplayable as everything runs in
slow motion (that's GP3 way to deal when the CPU can't cope with what the
graphics try to
draw.)
I actually tought something was wrong.. reboot the PC, and try again.. same
thing : 700% PO. Then went in 2X FSAA, and it's back to the normal value of
90-100% PO then climbs
briefly to 120-130% then settles to intial value.
GP3 runs with D3D, there's no Glide raterizer for it.
------------------------------------------
My PC config goes as follow :
P3 800 Mhz, 256 MB of PC100 and ras to cas and cas delay set at 2/2/2 in the
bios. I have no IRQ sharing between the Graphics cards and anythgh else, nor for
the sound card. There's only one IRQ sharing it's the 2nd NIC card (LAN) and USB
port. The LAN was
temporary turned off by logging off the 2nd PC
If I can be of other assistance, i'll be glad
to help
Eric
http://www.simracingmag.com