Oh, no***pit view... ouch! That's a deal-breaker for me. Judging
from the way you phrased it that's a touchy subject around hear? I
can't really race games without***pit view. Feels to arcade-ish to
me...
While looking at the videos of GT3, I was trying to figure out just
exactly what made it seem so much more realistic. What I finally
noticed (which I think is accurate, but the quality of the video was
so-so and I might be wrong) was that there was more background objects
- lots of posts, lights, guardrails, a basically quite a subtle but
very rich set of actual 3d objects. Could it be that this is what I'm
noticing, as compared to basically flat surfaces with storefronts
painted on them, and the occasional mailbox or fire hydrant, that you
see in other games?
And while I have the attention of the experts here... :) Another
question I've wondered is, well in designing 3d games I know there are
a handful of widely used 3d core rendering engines in addition to
proprietary ones, and some "standard" world and object modelling
tools. Could, would or should it ever be the case that
tracks/scenery/etc are designed in some kind of standard way, such
that they could eventually be shared across games? I mean I know this
isn't the case now, but is there some technical reason it's not done?
Or do companies view this as too valuable and wish to keep it all
proprietary? If the latter, then why should it not at least be
possible to load, say, and NFS track on any other NFS game? It's all
just data - it should be sharable across completely different 3d
engines as long as they understand the same object model, true? Or
not? Are there even any modern racing sims that you design your own
tracks?
Thanks...
> I played Gothic Racing for about 1/2 an hour (about the total time I
> actually owned the XBox before taking it back).
> It was fun, but I would really need to see a (here's that word again)
>***pit view before being interested.
> GT3 would definetely be interesting, but I doubt we ever see that. GT3 is
> to PS2 as Mario is to Nintendo :)
> -Larry
> > Hi,
> > I've been looking at videos people have made of GT3 and Gotham Racing.
> > All I can say is WOW. I've been a racing sim enthusiast for quite a
> > while (not *** or anything), but my only platform is the PC.
> > Anyone know of any games that are this nice looking on the PC? MCO
> > and NFS:PU are gonna look like cartoons to me after seeing these
> > videos. So, what exactly is the best PC racing game, at least for
> > visuals?
> > Thanks...