>Me, I'd rather see the work go into firstly a network update, secondly a
>Wireplay add-on, and thirdly an update to include the 1996 season and
>tracks. 3D card support comes in sixth for one point after a track
>editor (fourth place) and a paint program for the cars (fifth).
>I'd then be so utterly ecstatic I couldn't care about other updates :)
>!!!
I'd order those:
1) Network update
2) 1996 Season update
3) Wireplay
4) Track Editor
5) 3D Cards Support
6) Paint Kit
---
7) Pentium Pro CPU with the F1GP2-Pro release!!!
Something I REALLY liked about ICR2 was installing the F196 car set. I
know those cars/colours/drivers, whereas I know little about the real
Indycar drivers/cars. Having an up-to-date car set really adds a lot
to the game for me.
BT's Wireplay made it into 3rd after I realised that I'll have quite
enough to do mastering the default tracks before any home-brew tracks.
And some recent 2 player races has boosted my interest in such a
service.
I use my PC for other things besides games, so a fast Windows card is
more important than 3D for a few games. Although 3D support in
Papyrus' and Microprose's games would raise the importance of the
issue there!
And if accurate car sets are important, why is the paint kit last?
Because I'd never use it for one thing, especially once I had the
pukka 1996 season update. Not enough time for most things, let alone
designing car sets [My thanks to those producing the ICR2 sets BTW.
Michael Carver and Earl Ma step forward and take a bow].
Stuart
--
Stuart Booth
Somewhere in Godalming, England, UK