Actually the FADE protection is in fact the first copy protection that
really seems to be effective - it can be cracked, eveything can be
cracked and it HAS been cracked, but it took quite a while before
someone managed that. And overruling the FADE system still requires
quite some hassle. Now the problems you had with the disc not being
recognized are stupid and annoying, but the FADE system was a very
clever protection.
I still have problems with N4 though, after I click the N4 icon
nothing happens, and it takes 30-60 seconds when N4 suddenly starts.
'Copy protections' are useless, allmost every game is being cracked
before it's even released in the stores. The only people having
problems with these copy protections are the buyers of the games.
If you want to protect your software / make life for the warez people
difficult, use some clever protections as the FADE system and not
these stupid, TOTALLY USELESS copy protections.
Derek Smart wrote on his Battlecruiser site that it was 'highly
unlikely' that the Battlecruiser 3000 protection would ever be
cracked. Right.. it was cracked before it was released.
A couple of years ago a game called Robocop (one of the first good 3d
action games) was released for the Amiga, with an 'unbeatable
protection system' the game was delivered with a dongle. The
protection system was much hyped by the publisher before the release
of the game as being 100% uncrackable'
But.. before the release of the game, cracked copies were send to a
couple of game mags to show how good the protection was.
Honest customers had to insert the dongle to play the game, ofcourse
with all sorts of hardware conflicts, while the warez people had nice
clean cracked copies that could be played without a dongle.
The best way to defeat your enemy is to know your enemy.. publishers
should look more into the warez world to see what's going on, what
would be effective and what would NOT be effective. FADE and online
key checks good, copy protections BAD. Releasing a patch? Make sure it
won't work with the warez copy. Yes, the patch will be cracked too,
but you can never avoid that, the best you can do is make life for the
warez people hard.
And release a representable demo of your game, so people don't have a
reason to try the warez version first.
Andre