This one could be listed under the "seen this before but I am ***ed
if I can find it again" department....
SVGA, all details but sky, everything non-textured in mirrors = 25.6fps.
occupancy about 70-80%. I decided it was time to load up my saved
championship and do some practising with other cars in the track, ready
for some qualifying. Went to Friday Practice, drove out of the pits
and....what's this.....occupancy still 70-80% but now the graphics
'look' choppy, the silky-smoothness has gone. Left championship mode,
went to single race and practice to see if was just the other cars being
simulated and loo and behold - silky smooth graphics are back.
What gives ? Why does my saved game 'look' choppy but running the race
outside of the saved game the graphics are smooth again ?
Now, not last week I read a post or something on a website (can't
remember which) that mentioned about GP2 doing funny things like this -
the actual frame rate displayed is sometimes not the one you have
selected - but I can't find it again. Am I imagining that I saw this ?
It is difficult to describe the difference in frame rate, the occupancy
stays about the same (so the game time it is not slowed down) but it
looks like it's chucking out less frames than it was before. Is there
something in the saved gamestate that could be affecting the frame rate
? Is this the much rumoured (from MPS anyway) "using illegal game
modifiers can affect the performance of the simulator" problem ? ;-)
Please help me out of my insanity !
Thanks for any help/advice.
John