hi all
I have to say that sarcasm aside, there are so many times when you go to an
arcade and see all these drivers playing daytona and scud race and looking
smuck while getting really good lap times (I tell you that if these arcade
simulators had windows then I'd say that their arms would be*** out of
it ;-P). Then you see them all using the overhead view. It's so much
easier to place your car on the circuit and slide the car with the computer
showing the yaw angle of the car to help you from preventing to going into
oversteer and spinning. I have played a lot of ICR2 and GP2 and admit to
not yet experiencing GPL - at least not until my AMD K6 200 gets an update
along with a 3d card ;-) but I have never tried to learn a track on any
racing games using aerial view (which is not available on those games (only
during replays) but is available in the arcade simulators - which Scud race
to me is the best). This gives me much more enjoyment and makes driving
realism more pure. And I am in no way a fast driver at the moment.
To me any driving using an aerial view is a bit like playing DOOM and the
like with full map - it's just too easy and there is no challenge with the
learning curve. I believe that for learning the track, the best way is to
follow a computer car for a few laps. That way you will know the best line
and if you start from the back of the field, can slowly increase your speed
as you get the hang of the track and handling of your car. Missing out on
this learning part to me is missing out a lot on playing the game. Anyway
there are usually some assistance built in games for track learning with
skid marks, flag markers and in the case of GP2 even outlining of the best
line!
I guess those who refuse to use the f10 view can suggest that they race only
with those not using f10.
My two bits worth. And sincere apologies if this is repetitive as I missed
out on a lot of this thread.
Cheers.
>You know, I'm going to have to agree here. I met up with Wolfgang at
>Zandvoort. The way he pulled away, I knew he had some sort of edge.
>Afterwards I learned he uses F10. That pretty much explains the 7 seconds.
I
>feel much better now...
>:-) (it;s a joke Pickard.) :-)
>--
>Mark Jeangerard
>www.soundchaserweb.com
>New Mexico USA
>> I race GPL.. It is the absolute best SIMULATION ever made.....
>> So why the F10 view.. sure.. it can be good when you are learning
tracks
>> or what ever.. but we don't really need it..
>> I think we need to get rid of it for the next patch (when ever it's
>release
>> date is)...
>> Why?? Because if you want to go fast.. you need to use it..
If
>> you want realism.. you won't go fast....
>> This sucks.. if we take it out.. then EVERYONE is definately on a
level
>> ground..
>> I would like to think I can compete against everyone with the most
>realistic
>> simulation available using realistic settings.. If I wanted to go fast..
>I
>> would use F10.. but it just feels wrong.. so consequently I can't....
:-(
>> I'm not saying it is cheating.. but I think most ppl would say we don't
>> really need it.. and without it.. we would be better off ...
>> James Pickard,
>> Melbourne,
>> AUSTRALIA
>> Grand Prix Legends Australian Champion Season 1
>> (jsut so you know where I"m coming from... :-)