I made the mistake recently of thinking the***pit DIDN'T move after
watching some replays. Oddly, when you drive the***pit moves around while
the front wheels and scenery remain stable in the up-down axis. But hit F2
and watch from the***pit view and the tub becomes locked while the wheels
and scenery move up and down instead. There's no head panning either way,
thank goodness. For flight simmers, it's as if your view is "padlocked" to
the horizon while driving and to the tub when in replay mode. The
relationship between the***pit, wheels and scenery is basically the same
either way, so you still get the same feedback on car position. I wonder
why it differs in replay; either way there are still no***pit 3D lighting
effects.
As for F10 being an advantage, it just gives a better forward view,
putting less importance on memorizing the tracks. I usually go as quick or
quicker in-car with enough practice, and it's much more enjoyable for me
that way anyway. I really don't care what view people use, but it seems
Papy could have allowed for a "forced view" .ini line option with online
races, ala GP500. They already force some client settings, so it seems like
an easy add-on, and it would let people who do care host or join races with
in-car view only. That would end the argument.
Cheers,
Steve B.
> I think its easier to drive with F10 view cause, you dont have head
panning
> (not sure
> if that is the right word ...)
> i think with that 3D moving***pit, actually you loose a bit of 'feeling'