Just after my last post about getting a Voodoo3 2000 PCI and having
trouble with it (turns out Voodoo3 cards will not work if a system
previously has had only a Voodoo1 card; they want a clean system or
one that had Voodoo2 previously), I got the opportunity to purchase
a Pentium III 450MHz chip and Intel BX-2 motherboard. The person
who had it (a co-worker who won it at the Intel Pentium III training)
wanted $500. I offered $400. He offered $450. I offered cash.
He offered $430. It's mine!
So on Saturday, after getting a new case, a 64MB PC100 DIMM, and
exchanging the Voodoo3 2000 PCI for a Voodoo3 3000 AGP, I built
my new computer. Once it was stable, the first thing I tried was,
of course, Grand Prix Legends.
Alas, one still has to limit texture memory to 2MB to get it to
look properly, but wow. Driving a car I'm entirely unaccustomed
to -- the Eagle -- I set my best-ever time at Zandvoort on my
third lap.
I don't think it's just the jump from 20 fps to 36 fps. I think
it also has to do with how much more frequently the game port is
polled. I unchecked the "poll with interrupts enabled" box, so
the port is being polled at ridiculous speeds, and it makes the
calibration arrows remarkably smooth, even on my overused, four-
year-old T2 wheel. The result of perhaps both this and the better
frame rate is that I can throw the car around a lot more, and keep
control where previously I was doomed to spin out. I never expected
that an upgrade of this nature would do so much for my ability to
control the car. I always figured 20 fps (or higher at times) was
plenty, and never considered the game port polling frequency as
having any impact.
My previous system was an AMD K6 300MHz chip on a 75MHz bus, with
Diamond Stealth II S220 (4MB Rendition V2100) video card (and,
briefly, the Voodoo3 2000 PCI (16MB 3Fdx)) and 40MB of fastpage
RAM. Still pretty speedy, but the difference between that and
the new setup was well worth the approximately $600.
Now I wonder what kind of difference getting a wheel unit with
dual-axis pedals would make. Being able to brake while still
rolling out of the throttle must make for much less drastic
weight distribution, thus making the car more stable entering
turns. I'd have to train myself to trail brake like that,
though, after having learned to drive on the T2. (In Real
Life, I have never driven a four-wheeled vehicle larger than
a go-kart.)
As for the Voodoo3, there still is the driver bug whereby the
gamma correction slider for Glide only makes the 3Dfx splash
screen darker or brighter, leaving the games unaffected. So,
for now, I only can race on a few tracks in GPL if I don't mind
not being able to see the flaggers or any cars in the distance.
The rest of the tracks might as well be at night. My monitor
just doesn't have the kind of brightness output the video card
expects by default.
I'm also still unable to get Viper Racing to recognize the
Voodoo3 as a 3Dfx card. It runs only in Direct3D mode. But
with the benchmark now at 48 fps, and with Direct3D gamma
correction sliders operational, I'm not complaining, though it
does concern me, and I wonder if other games I couldn't get
to work in Glide mode with the 2000 might still not work
in Glide with this new card.
The BX-2 motherboard has an onboard sound chip. I don't like it
because its wavetable is horrible compared to my Montego sound card.
However I worry that if I disable the onboard audio, it might
disable the onboard game port as well, and the Montego port might
not be as accurate as the onboard one. Does anyone have familiarity
with this kind of situation?
Now I just wanna go out there and buy racing games! Been looking
at Powerslide. Heard that people liked the demo, and saw in a review
that it has a regular ol' dirt oval in it. How's it handle?
But, 3Dfx, PLEASE fix the drivers! I want to be able to SEE when
running Glide applications!!
Oh yeah, I haven't tried OpenGL with the new setup, but on the old
setup with the Voodoo3 2000 PCI, GPL ran at about one frame every
four seconds. It looked beautiful though! I guess the beta OpenGL
drivers for GPL don't agree with the Voodoo3, or maybe it's just
the old PCI bus card or something... Guess I should try it on the
new setup and see what happens.
But anyway, the point to writing this was just to let people who've
been pondering an upgrade in order to improve their experiences with
sim racing know: Faster computer, faster car. It's that simple.
--
http://www.racesimcentral.net/~keeper/toons.html - Animaniacs, P&TB, F!, etc. files
http://www.racesimcentral.net/~keeper/midi.html - My own MIDI files - Updated 5 Dec.