If you're just wanting to practice online, I'd suggest finding a empty
server and turn as many laps as you want. That way, you won't have to worry
about getting into someone else...or vice versa. When you feel comfortable
with your lap times, you could then move to a different server and try to
race. When I'm unfamiliar with the track, that's what I usually do after
testing offline.
-Will
David G Fisher
> The one difference that exists is that online, the weather is usually set
to
> 'realistic', which is likely to create weather conditions much different
> from the one's one usually sets offline.
> And under different weather conditions, the same setup indeed feels
> different. Just like in a real car.
> Achim
> > Biz...
> > Thanks for the info. I thought that's the way it worked as well. But
> > something's amiss with that idea if you can load the "fixed" setup for
> > "fast".....online...and it behaves dramatically different than the
"fast"
> > offline setup. I did this the other night...on my own server so I could
> > control the practice session.....set weather and so forth. The online
> > version of "fast" was nearly a second slower at Texas than the offline
> > version...which was not only faster but much more stable exiting the
> turns.
> > I could hold the car on the bottom easier.....exit with an earlier
> > throttle....you name it. I checked to make sure I had not missed
> something
> > stupid like two different track/weather settings....they were the same.
I
> > assumed that my "understanding" of how the fixed setups worked in online
> > N2K2 was incorrect. The behavior of the car was substantially different
> > between the two setups.
> > Tom
> > > From what I understand, the fixed setup is chosen as a setup during
the
> > host's configuration of the
> > > race. So it can be any setup the host chooses from his server setups.
> If
> > the host is not using the
> > > one of the default setups, you are at their mercy as this is the setup
> > that is downlaoded for that
> > > race to your machine.
> > > --
> > > Biz
> > > "Don't touch that please, your primitive intellect wouldn't understand
> > > alloys and compositions and,......things with molecular
> structures,....and
> > > the....." - Ash
> > > > Could somebody running in N2K2 leagues shed some light on these
setups
> > for
> > > > me(us)?
> > > > At first, I thought the selection of "Fast, Intermediate and Easy"
for
> > the
> > > > Fixed setups (Race Host selection screen) would choose setups the
same
> > as
> > > > those offered as the "default" offline setups of the same
> nomenclature.
> > I
> > > > don't think they are....since they don't seem to behave the
> > same...although
> > > > I have only "tested" a couple of these. Are they the same?
> > > > If not.....is there a place where the online "fixed" setups can be
> > > > downloaded so one can test with them...without having to race online
> or
> > find
> > > > races with fixed setups...and the right track (you want to test on)?
> Or
> > sit
> > > > online and copy each setup to a yellow-pad by hand! That can be
> > tedious.
> > > > Of the three choices....which seem to be the best for stability and
> > > > competitive speeds....for novice to intermediate sim drivers?
> > > > "Mucho gracias"....in advance....for the information.
> > > > Regards,
> > > > Tom
Bill / Amish on Team Brickyard
www.iracingfx.com
correlation/consistent
> I'd also be curious as to the *correct* explanation for why this happens?
> But....just curious.
> Tom
> > Biz...
> > Thanks for the info. I thought that's the way it worked as well. But
> > something's amiss with that idea if you can load the "fixed" setup for
> > "fast".....online...and it behaves dramatically different than the
"fast"
> > offline setup. I did this the other night...on my own server so I could
> > control the practice session.....set weather and so forth. The online
> > version of "fast" was nearly a second slower at Texas than the offline
> > version...which was not only faster but much more stable exiting the
> turns.
> > I could hold the car on the bottom easier.....exit with an earlier
> > throttle....you name it. I checked to make sure I had not missed
> something
> > stupid like two different track/weather settings....they were the same.
I
> > assumed that my "understanding" of how the fixed setups worked in online
> > N2K2 was incorrect. The behavior of the car was substantially different
> > between the two setups.
> > Tom
> > > From what I understand, the fixed setup is chosen as a setup during
the
> > host's configuration of the
> > > race. So it can be any setup the host chooses from his server setups.
> If
> > the host is not using the
> > > one of the default setups, you are at their mercy as this is the setup
> > that is downlaoded for that
> > > race to your machine.
> > > --
> > > Biz
> > > "Don't touch that please, your primitive intellect wouldn't understand
> > > alloys and compositions and,......things with molecular
> structures,....and
> > > the....." - Ash
> > > > Could somebody running in N2K2 leagues shed some light on these
setups
> > for
> > > > me(us)?
> > > > At first, I thought the selection of "Fast, Intermediate and Easy"
for
> > the
> > > > Fixed setups (Race Host selection screen) would choose setups the
same
> > as
> > > > those offered as the "default" offline setups of the same
> nomenclature.
> > I
> > > > don't think they are....since they don't seem to behave the
> > same...although
> > > > I have only "tested" a couple of these. Are they the same?
> > > > If not.....is there a place where the online "fixed" setups can be
> > > > downloaded so one can test with them...without having to race online
> or
> > find
> > > > races with fixed setups...and the right track (you want to test on)?
> Or
> > sit
> > > > online and copy each setup to a yellow-pad by hand! That can be
> > tedious.
> > > > Of the three choices....which seem to be the best for stability and
> > > > competitive speeds....for novice to intermediate sim drivers?
> > > > "Mucho gracias"....in advance....for the information.
> > > > Regards,
> > > > Tom
My online fix is to make setups online (for online racing)
Bill / Amish on Team Brickyard
www.iracingfx.com
correlation/consistent
> I'd also be curious as to the *correct* explanation for why this happens?
> But....just curious.
> Tom
> > Biz...
> > Thanks for the info. I thought that's the way it worked as well. But
> > something's amiss with that idea if you can load the "fixed" setup for
> > "fast".....online...and it behaves dramatically different than the
"fast"
> > offline setup. I did this the other night...on my own server so I could
> > control the practice session.....set weather and so forth. The online
> > version of "fast" was nearly a second slower at Texas than the offline
> > version...which was not only faster but much more stable exiting the
> turns.
> > I could hold the car on the bottom easier.....exit with an earlier
> > throttle....you name it. I checked to make sure I had not missed
> something
> > stupid like two different track/weather settings....they were the same.
I
> > assumed that my "understanding" of how the fixed setups worked in online
> > N2K2 was incorrect. The behavior of the car was substantially different
> > between the two setups.
> > Tom
> > > From what I understand, the fixed setup is chosen as a setup during
the
> > host's configuration of the
> > > race. So it can be any setup the host chooses from his server setups.
> If
> > the host is not using the
> > > one of the default setups, you are at their mercy as this is the setup
> > that is downlaoded for that
> > > race to your machine.
> > > --
> > > Biz
> > > "Don't touch that please, your primitive intellect wouldn't understand
> > > alloys and compositions and,......things with molecular
> structures,....and
> > > the....." - Ash
> > > > Could somebody running in N2K2 leagues shed some light on these
setups
> > for
> > > > me(us)?
> > > > At first, I thought the selection of "Fast, Intermediate and Easy"
for
> > the
> > > > Fixed setups (Race Host selection screen) would choose setups the
same
> > as
> > > > those offered as the "default" offline setups of the same
> nomenclature.
> > I
> > > > don't think they are....since they don't seem to behave the
> > same...although
> > > > I have only "tested" a couple of these. Are they the same?
> > > > If not.....is there a place where the online "fixed" setups can be
> > > > downloaded so one can test with them...without having to race online
> or
> > find
> > > > races with fixed setups...and the right track (you want to test on)?
> Or
> > sit
> > > > online and copy each setup to a yellow-pad by hand! That can be
> > tedious.
> > > > Of the three choices....which seem to be the best for stability and
> > > > competitive speeds....for novice to intermediate sim drivers?
> > > > "Mucho gracias"....in advance....for the information.
> > > > Regards,
> > > > Tom
> Thanks for the info. I thought that's the way it worked as well. But
> something's amiss with that idea if you can load the "fixed" setup for
> "fast".....online...and it behaves dramatically different than the
"fast"
> offline setup. I did this the other night...on my own server so I
could
> control the practice session.....set weather and so forth. The online
> version of "fast" was nearly a second slower at Texas than the offline
> version...which was not only faster but much more stable exiting the
turns.
> I could hold the car on the bottom easier.....exit with an earlier
> throttle....you name it. I checked to make sure I had not missed
something
> stupid like two different track/weather settings....they were the
same. I
> assumed that my "understanding" of how the fixed setups worked in
online
> N2K2 was incorrect. The behavior of the car was substantially
different
> between the two setups.
> Tom
> > From what I understand, the fixed setup is chosen as a setup during
the
> host's configuration of the
> > race. So it can be any setup the host chooses from his server
setups. If
> the host is not using the
> > one of the default setups, you are at their mercy as this is the
setup
> that is downlaoded for that
> > race to your machine.
> > --
> > Biz
> > "Don't touch that please, your primitive intellect wouldn't
understand
> > alloys and compositions and,......things with molecular
structures,....and
> > the....." - Ash
> > > Could somebody running in N2K2 leagues shed some light on these
setups
> for
> > > me(us)?
> > > At first, I thought the selection of "Fast, Intermediate and Easy"
for
> the
> > > Fixed setups (Race Host selection screen) would choose setups the
same
> as
> > > those offered as the "default" offline setups of the same
nomenclature.
> I
> > > don't think they are....since they don't seem to behave the
> same...although
> > > I have only "tested" a couple of these. Are they the same?
> > > If not.....is there a place where the online "fixed" setups can be
> > > downloaded so one can test with them...without having to race
online or
> find
> > > races with fixed setups...and the right track (you want to test
on)? Or
> sit
> > > online and copy each setup to a yellow-pad by hand! That can be
> tedious.
> > > Of the three choices....which seem to be the best for stability
and
> > > competitive speeds....for novice to intermediate sim drivers?
> > > "Mucho gracias"....in advance....for the information.
> > > Regards,
> > > Tom
Feel free to connect to my server(epickett). Password is "ras(without the
quotes). You'll be racing against guys in this newsgroup. Current track
rotation is Atlanta/Michigan/Darlington/Pocono/Talladega/Martinsville/Texas
Question for the group. All those races except for Atlanta are pasworded. Do
you think any of those tracks can stand to be 'open' races to get more racer
in?
Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Do you start with your offline and adjust.....or do you start with the same
base setup online......that you started with (base setup) offline? I guess
there would be a difference at what you would arrive at...given variable
choices to fix the same handling anomaly....huh?
By the way, a couple questions were asked about weather settings.....they
were both "fixed" at 70 degrees.
And....a little more detail about the difference might be helpful:
**Offline: The setup was very neutral and hooked up coming off
T-2......quick and neutral at all other roll-throughs. When running
extended laps.....the setup would start to get "free" off T-2 (about 6 laps
or so), then "loose".....then "wham...wall time" off T-2....after about
20-25 laps of it first starting to "free" off the turn.
**Online: The setup (same one) pushed off T-2 (after tires came to
temps)....unless extreme care was given to the throttle-on point in the
apex. It was bad enough that had I the capability to adjust it....I would
have (it was a "fixed setup race"). After about 10 to 12 laps....it went
"neutral" off T-2...then followed the same character curve as the offline
version...pretty much. We ran three separate races (same length).....so in
Race #2 and #3, I adjusted my line for the first 10-12 laps (took T-1 and
T-2 up a lane)...and this helped a lot. I was able to bring it down on the
yellow for the middle run.....and was faster than all but one driver (who I
suspect followed my "driving style adjustment"). In Race #3 most of the
other guys figured it out....we were all pretty equal for the whole run.
We took care to make sure all possible variables were accounted for (same
weather, no mistakes on the setup selection by the host....etc.).
This "evidence".....as circumstantial as it is.....seems to counter some
others who indicate the online setup "twin" is loose...compared to the
offline version. But, maybe it doesn't....?
What is clear to me is that if you are going to practice and prepare for
online race events....you'd better do so - online!
It was great to hear from you again, Bill. Thanks for posting.
Regards,
Tom
> My online fix is to make setups online (for online racing)
> Bill / Amish on Team Brickyard
> www.iracingfx.com
> > Wow......now that you guys are saying this....I remember this being an
> > "issue" way back in the TEN days. I had forgotten that. I also guess I
> > thought that we had moved passed that era. Guess not.
> > Next question then....has anyone figured out the correlation between the
> > "variance" of the online and offline setup. In other words, is it
> > consistent: Will a neutral exit setup then push....or be
> > tight....consistently to the same degree. Is there a
> correlation/consistent
> > variance? Has anyone done a study? If there is, then it negates the
> > problem......simply requiring one to have an online/offline setup
> adjustment
> > (or create two sets of the same setup).
> > I'd also be curious as to the *correct* explanation for why this
happens?
> > But....just curious.
> > Tom
> > > Biz...
> > > Thanks for the info. I thought that's the way it worked as well. But
> > > something's amiss with that idea if you can load the "fixed" setup for
> > > "fast".....online...and it behaves dramatically different than the
> "fast"
> > > offline setup. I did this the other night...on my own server so I
could
> > > control the practice session.....set weather and so forth. The online
> > > version of "fast" was nearly a second slower at Texas than the offline
> > > version...which was not only faster but much more stable exiting the
> > turns.
> > > I could hold the car on the bottom easier.....exit with an earlier
> > > throttle....you name it. I checked to make sure I had not missed
> > something
> > > stupid like two different track/weather settings....they were the
same.
> I
> > > assumed that my "understanding" of how the fixed setups worked in
online
> > > N2K2 was incorrect. The behavior of the car was substantially
different
> > > between the two setups.
> > > Tom
> > > > From what I understand, the fixed setup is chosen as a setup during
> the
> > > host's configuration of the
> > > > race. So it can be any setup the host chooses from his server
setups.
> > If
> > > the host is not using the
> > > > one of the default setups, you are at their mercy as this is the
setup
> > > that is downlaoded for that
> > > > race to your machine.
> > > > --
> > > > Biz
> > > > "Don't touch that please, your primitive intellect wouldn't
understand
> > > > alloys and compositions and,......things with molecular
> > structures,....and
> > > > the....." - Ash
> > > > > Could somebody running in N2K2 leagues shed some light on these
> setups
> > > for
> > > > > me(us)?
> > > > > At first, I thought the selection of "Fast, Intermediate and Easy"
> for
> > > the
> > > > > Fixed setups (Race Host selection screen) would choose setups the
> same
> > > as
> > > > > those offered as the "default" offline setups of the same
> > nomenclature.
> > > I
> > > > > don't think they are....since they don't seem to behave the
> > > same...although
> > > > > I have only "tested" a couple of these. Are they the same?
> > > > > If not.....is there a place where the online "fixed" setups can be
> > > > > downloaded so one can test with them...without having to race
online
> > or
> > > find
> > > > > races with fixed setups...and the right track (you want to test
on)?
> > Or
> > > sit
> > > > > online and copy each setup to a yellow-pad by hand! That can be
> > > tedious.
> > > > > Of the three choices....which seem to be the best for stability
and
> > > > > competitive speeds....for novice to intermediate sim drivers?
> > > > > "Mucho gracias"....in advance....for the information.
> > > > > Regards,
> > > > > Tom
Don Burnette
> David G Fisher
> > I don't think any setups behaves differently online from offline, unless
> > online your machine is slower because of the additional data
transmission
> > work and thus changes the behaviour of the car through delayed reactions
> and
> > physics calculations. Pretty much what Maddawg explains a few messages
> > further up. It's not the setup or game, it's that your system is too
slow
> to
> > keep up with the online data transmissions tasks without getting a
little
> > sluggish in the physics calculation side.
> > The one difference that exists is that online, the weather is usually
set
> to
> > 'realistic', which is likely to create weather conditions much different
> > from the one's one usually sets offline.
> > And under different weather conditions, the same setup indeed feels
> > different. Just like in a real car.
> > Achim
> > > Biz...
> > > Thanks for the info. I thought that's the way it worked as well. But
> > > something's amiss with that idea if you can load the "fixed" setup for
> > > "fast".....online...and it behaves dramatically different than the
> "fast"
> > > offline setup. I did this the other night...on my own server so I
could
> > > control the practice session.....set weather and so forth. The online
> > > version of "fast" was nearly a second slower at Texas than the offline
> > > version...which was not only faster but much more stable exiting the
> > turns.
> > > I could hold the car on the bottom easier.....exit with an earlier
> > > throttle....you name it. I checked to make sure I had not missed
> > something
> > > stupid like two different track/weather settings....they were the
same.
> I
> > > assumed that my "understanding" of how the fixed setups worked in
online
> > > N2K2 was incorrect. The behavior of the car was substantially
different
> > > between the two setups.
> > > Tom
> > > > From what I understand, the fixed setup is chosen as a setup during
> the
> > > host's configuration of the
> > > > race. So it can be any setup the host chooses from his server
setups.
> > If
> > > the host is not using the
> > > > one of the default setups, you are at their mercy as this is the
setup
> > > that is downlaoded for that
> > > > race to your machine.
> > > > --
> > > > Biz
> > > > "Don't touch that please, your primitive intellect wouldn't
understand
> > > > alloys and compositions and,......things with molecular
> > structures,....and
> > > > the....." - Ash
> > > > > Could somebody running in N2K2 leagues shed some light on these
> setups
> > > for
> > > > > me(us)?
> > > > > At first, I thought the selection of "Fast, Intermediate and Easy"
> for
> > > the
> > > > > Fixed setups (Race Host selection screen) would choose setups the
> same
> > > as
> > > > > those offered as the "default" offline setups of the same
> > nomenclature.
> > > I
> > > > > don't think they are....since they don't seem to behave the
> > > same...although
> > > > > I have only "tested" a couple of these. Are they the same?
> > > > > If not.....is there a place where the online "fixed" setups can be
> > > > > downloaded so one can test with them...without having to race
online
> > or
> > > find
> > > > > races with fixed setups...and the right track (you want to test
on)?
> > Or
> > > sit
> > > > > online and copy each setup to a yellow-pad by hand! That can be
> > > tedious.
> > > > > Of the three choices....which seem to be the best for stability
and
> > > > > competitive speeds....for novice to intermediate sim drivers?
> > > > > "Mucho gracias"....in advance....for the information.
> > > > > Regards,
> > > > > Tom
David G Fisher
> Don Burnette
> > I agree with you. I think the car feels the same on or offline with the
> > setups. My times are always the same.
> > David G Fisher
> > > I don't think any setups behaves differently online from offline,
unless
> > > online your machine is slower because of the additional data
> transmission
> > > work and thus changes the behaviour of the car through delayed
reactions
> > and
> > > physics calculations. Pretty much what Maddawg explains a few messages
> > > further up. It's not the setup or game, it's that your system is too
> slow
> > to
> > > keep up with the online data transmissions tasks without getting a
> little
> > > sluggish in the physics calculation side.
> > > The one difference that exists is that online, the weather is usually
> set
> > to
> > > 'realistic', which is likely to create weather conditions much
different
> > > from the one's one usually sets offline.
> > > And under different weather conditions, the same setup indeed feels
> > > different. Just like in a real car.
> > > Achim
> > > > Biz...
> > > > Thanks for the info. I thought that's the way it worked as well.
But
> > > > something's amiss with that idea if you can load the "fixed" setup
for
> > > > "fast".....online...and it behaves dramatically different than the
> > "fast"
> > > > offline setup. I did this the other night...on my own server so I
> could
> > > > control the practice session.....set weather and so forth. The
online
> > > > version of "fast" was nearly a second slower at Texas than the
offline
> > > > version...which was not only faster but much more stable exiting the
> > > turns.
> > > > I could hold the car on the bottom easier.....exit with an earlier
> > > > throttle....you name it. I checked to make sure I had not missed
> > > something
> > > > stupid like two different track/weather settings....they were the
> same.
> > I
> > > > assumed that my "understanding" of how the fixed setups worked in
> online
> > > > N2K2 was incorrect. The behavior of the car was substantially
> different
> > > > between the two setups.
> > > > Tom
> > > > > From what I understand, the fixed setup is chosen as a setup
during
> > the
> > > > host's configuration of the
> > > > > race. So it can be any setup the host chooses from his server
> setups.
> > > If
> > > > the host is not using the
> > > > > one of the default setups, you are at their mercy as this is the
> setup
> > > > that is downlaoded for that
> > > > > race to your machine.
> > > > > --
> > > > > Biz
> > > > > "Don't touch that please, your primitive intellect wouldn't
> understand
> > > > > alloys and compositions and,......things with molecular
> > > structures,....and
> > > > > the....." - Ash
> > > > > > Could somebody running in N2K2 leagues shed some light on these
> > setups
> > > > for
> > > > > > me(us)?
> > > > > > At first, I thought the selection of "Fast, Intermediate and
Easy"
> > for
> > > > the
> > > > > > Fixed setups (Race Host selection screen) would choose setups
the
> > same
> > > > as
> > > > > > those offered as the "default" offline setups of the same
> > > nomenclature.
> > > > I
> > > > > > don't think they are....since they don't seem to behave the
> > > > same...although
> > > > > > I have only "tested" a couple of these. Are they the same?
> > > > > > If not.....is there a place where the online "fixed" setups can
be
> > > > > > downloaded so one can test with them...without having to race
> online
> > > or
> > > > find
> > > > > > races with fixed setups...and the right track (you want to test
> on)?
> > > Or
> > > > sit
> > > > > > online and copy each setup to a yellow-pad by hand! That can be
> > > > tedious.
> > > > > > Of the three choices....which seem to be the best for stability
> and
> > > > > > competitive speeds....for novice to intermediate sim drivers?
> > > > > > "Mucho gracias"....in advance....for the information.
> > > > > > Regards,
> > > > > > Tom
TP
> David G Fisher
> > Ditto here, I see no real difference..
> > Don Burnette
> > > I agree with you. I think the car feels the same on or offline with
the
> > > setups. My times are always the same.
> > > David G Fisher
> > > > I don't think any setups behaves differently online from offline,
> unless
> > > > online your machine is slower because of the additional data
> > transmission
> > > > work and thus changes the behaviour of the car through delayed
> reactions
> > > and
> > > > physics calculations. Pretty much what Maddawg explains a few
messages
> > > > further up. It's not the setup or game, it's that your system is too
> > slow
> > > to
> > > > keep up with the online data transmissions tasks without getting a
> > little
> > > > sluggish in the physics calculation side.
> > > > The one difference that exists is that online, the weather is
usually
> > set
> > > to
> > > > 'realistic', which is likely to create weather conditions much
> different
> > > > from the one's one usually sets offline.
> > > > And under different weather conditions, the same setup indeed feels
> > > > different. Just like in a real car.
> > > > Achim
> > > > > Biz...
> > > > > Thanks for the info. I thought that's the way it worked as well.
> But
> > > > > something's amiss with that idea if you can load the "fixed" setup
> for
> > > > > "fast".....online...and it behaves dramatically different than the
> > > "fast"
> > > > > offline setup. I did this the other night...on my own server so I
> > could
> > > > > control the practice session.....set weather and so forth. The
> online
> > > > > version of "fast" was nearly a second slower at Texas than the
> offline
> > > > > version...which was not only faster but much more stable exiting
the
> > > > turns.
> > > > > I could hold the car on the bottom easier.....exit with an earlier
> > > > > throttle....you name it. I checked to make sure I had not missed
> > > > something
> > > > > stupid like two different track/weather settings....they were the
> > same.
> > > I
> > > > > assumed that my "understanding" of how the fixed setups worked in
> > online
> > > > > N2K2 was incorrect. The behavior of the car was substantially
> > different
> > > > > between the two setups.
> > > > > Tom
> > > > > > From what I understand, the fixed setup is chosen as a setup
> during
> > > the
> > > > > host's configuration of the
> > > > > > race. So it can be any setup the host chooses from his server
> > setups.
> > > > If
> > > > > the host is not using the
> > > > > > one of the default setups, you are at their mercy as this is the
> > setup
> > > > > that is downlaoded for that
> > > > > > race to your machine.
> > > > > > --
> > > > > > Biz
> > > > > > "Don't touch that please, your primitive intellect wouldn't
> > understand
> > > > > > alloys and compositions and,......things with molecular
> > > > structures,....and
> > > > > > the....." - Ash
> > > > > > > Could somebody running in N2K2 leagues shed some light on
these
> > > setups
> > > > > for
> > > > > > > me(us)?
> > > > > > > At first, I thought the selection of "Fast, Intermediate and
> Easy"
> > > for
> > > > > the
> > > > > > > Fixed setups (Race Host selection screen) would choose setups
> the
> > > same
> > > > > as
> > > > > > > those offered as the "default" offline setups of the same
> > > > nomenclature.
> > > > > I
> > > > > > > don't think they are....since they don't seem to behave the
> > > > > same...although
> > > > > > > I have only "tested" a couple of these. Are they the same?
> > > > > > > If not.....is there a place where the online "fixed" setups
can
> be
> > > > > > > downloaded so one can test with them...without having to race
> > online
> > > > or
> > > > > find
> > > > > > > races with fixed setups...and the right track (you want to
test
> > on)?
> > > > Or
> > > > > sit
> > > > > > > online and copy each setup to a yellow-pad by hand! That can
be
> > > > > tedious.
> > > > > > > Of the three choices....which seem to be the best for
stability
> > and
> > > > > > > competitive speeds....for novice to intermediate sim drivers?
> > > > > > > "Mucho gracias"....in advance....for the information.
> > > > > > > Regards,
> > > > > > > Tom
"Tom Pabst" <
I think you are using the wrong sim to dig into this. The Papyrus sims
have the least amount of setup change between online/offline.(at least from
what I have noticed) Try something like Nascar Heat, there the differences
are very noticeable.
Other's have mentioned the Ratbag sims also exhibit this behavior. I
think all but the most knowledgeable of Nascar simmers won't notice the
difference. But if you start asking the setup guru's, they probably will
tell you that even the Papyrus products change online.
dave henrie
I hear you......but there are many more Papy NASCAR onliners than
Heat....with a lot more "history" and knowledge of this issue, apparently
going back to "day one" in online racing. My guess is that this is a
well-known issue (among the MP-code guru's), and the "difference" is
predictable and consistent.
I don't really agree with you that the Papyrus sim "difference" is too
subtle. Its obvious to me and I think others as well. At least, its not so
subtle as to prevent discovery of ways to adapt in some predictable manner.
Not everyone has a second computer they can setup as a "server"...then pick
and choose which tracks they need to practice on. It would be good for the
community if there could be some correlation made, so one could at least do
the initial setup work offline.....maybe just getting your car in the
window.....then fine tune when you had a chance to do it...online.
Anyway, that's my intention for asking questions about this.
Tom
Pentium 466
56K connection
Feel the most pain. I also noticed that everyone told me to get away from my
cheap steering wheel and go to a newer wheel. I did that and it was just as bad
if not worse and I think it was because I had a digital wheel that my computer
could not keep up with. I am also like someone else in this post. I have had
every Papy game from N - N4 except N50 (which I felt was a cheap stunt to make
money) and of all the version N4 is the hardest to manage.
Just my 2 pennys,
Bif1988
> TP
Achim
> TP
> > Earlier tonight I did some online practicing for Saturday's race at
Pocono
> > on Eldred's server with Greg and Estop. My fastest online time was a
55.7
> > (no draft help). Just a little while ago I did a 55.65 offline. Car felt
> the
> > same in both sessions using the Papy <fast> setup.
> > David G Fisher
> > > Ditto here, I see no real difference..
> > > Don Burnette
> > > > I agree with you. I think the car feels the same on or offline with
> the
> > > > setups. My times are always the same.
> > > > David G Fisher
> > > > > I don't think any setups behaves differently online from offline,
> > unless
> > > > > online your machine is slower because of the additional data
> > > transmission
> > > > > work and thus changes the behaviour of the car through delayed
> > reactions
> > > > and
> > > > > physics calculations. Pretty much what Maddawg explains a few
> messages
> > > > > further up. It's not the setup or game, it's that your system is
too
> > > slow
> > > > to
> > > > > keep up with the online data transmissions tasks without getting a
> > > little
> > > > > sluggish in the physics calculation side.
> > > > > The one difference that exists is that online, the weather is
> usually
> > > set
> > > > to
> > > > > 'realistic', which is likely to create weather conditions much
> > different
> > > > > from the one's one usually sets offline.
> > > > > And under different weather conditions, the same setup indeed
feels
> > > > > different. Just like in a real car.
> > > > > Achim
> > > > > > Biz...
> > > > > > Thanks for the info. I thought that's the way it worked as
well.
> > But
> > > > > > something's amiss with that idea if you can load the "fixed"
setup
> > for
> > > > > > "fast".....online...and it behaves dramatically different than
the
> > > > "fast"
> > > > > > offline setup. I did this the other night...on my own server so
I
> > > could
> > > > > > control the practice session.....set weather and so forth. The
> > online
> > > > > > version of "fast" was nearly a second slower at Texas than the
> > offline
> > > > > > version...which was not only faster but much more stable exiting
> the
> > > > > turns.
> > > > > > I could hold the car on the bottom easier.....exit with an
earlier
> > > > > > throttle....you name it. I checked to make sure I had not
missed
> > > > > something
> > > > > > stupid like two different track/weather settings....they were
the
> > > same.
> > > > I
> > > > > > assumed that my "understanding" of how the fixed setups worked
in
> > > online
> > > > > > N2K2 was incorrect. The behavior of the car was substantially
> > > different
> > > > > > between the two setups.
> > > > > > Tom
> > > > > > > "Don't touch that please, your primitive intellect wouldn't
> > > understand
> > > > > > > alloys and compositions and,......things with molecular
> > > > > structures,....and
> > > > > > > the....." - Ash
> > > > > > > > Could somebody running in N2K2 leagues shed some light on
> these
> > > > setups
> > > > > > for
> > > > > > > > me(us)?
> > > > > > > > At first, I thought the selection of "Fast, Intermediate and
> > Easy"
> > > > for
> > > > > > the
> > > > > > > > Fixed setups (Race Host selection screen) would choose
setups
> > the
> > > > same
> > > > > > as
> > > > > > > > those offered as the "default" offline setups of the same
> > > > > nomenclature.
> > > > > > I
> > > > > > > > don't think they are....since they don't seem to behave the
> > > > > > same...although
> > > > > > > > I have only "tested" a couple of these. Are they the same?
> > > > > > > > If not.....is there a place where the online "fixed" setups
> can
> > be
> > > > > > > > downloaded so one can test with them...without having to
race
> > > online
> > > > > or
> > > > > > find
> > > > > > > > races with fixed setups...and the right track (you want to
> test
> > > on)?
> > > > > Or
> > > > > > sit
> > > > > > > > online and copy each setup to a yellow-pad by hand! That
can
> be
> > > > > > tedious.
> > > > > > > > Of the three choices....which seem to be the best for
> stability
> > > and
> > > > > > > > competitive speeds....for novice to intermediate sim
drivers?
> > > > > > > > "Mucho gracias"....in advance....for the information.
> > > > > > > > Regards,
> > > > > > > > Tom