rec.autos.simulators

F1RS w/o 3DFX

Prem

F1RS w/o 3DFX

by Prem » Mon, 01 Dec 1997 04:00:00

I've just bought F1RS and it don't work
I just can see the setup menu

F1RS probably don't work with a Diamond 3D2000 2M

But does it work with anything else than a 3DFX
'cause i would like to wait for mid 98 to buy a 3DFX card (Voodoo2)

Does any one had played F1RS smoothly with any of these following cards

    - Diamond Viper 330 (nVidia RIVA 128)
    - STD Velocity 128 (nVidia RIVA 128)

My PC : Cyrix P166+, 32M, DS3D200 2M

Thanks

Antti Markus Pete

F1RS w/o 3DFX

by Antti Markus Pete » Mon, 01 Dec 1997 04:00:00


> F1RS probably don't work with a Diamond 3D2000 2M

> But does it work with anything else than a 3DFX
> 'cause i would like to wait for mid 98 to buy a 3DFX card (Voodoo2)

> Does any one had played F1RS smoothly with any of these following cards

>     - Diamond Viper 330 (nVidia RIVA 128)
>     - STD Velocity 128 (nVidia RIVA 128)

> My PC : Cyrix P166+, 32M, DS3D200 2M

I'm using Viper V330 PCI on an Intel P166 Vanilla, and the graphics are
pretty smooth as far as I can tell. Even Monaco plays well - at least if
you're hotlapping. I'll have to admit there's a noticeable slowdown when
there are lots of cars on the track bunched together (-> at the start of
a race) but this is nothing we haven't heard of before and one should
consider setting the car detail to low to speed things up. Also, the
current Direct3D version has a certain unfinished feeling to it, most
visibly there are no graphics in the mirrors. I guess Ubi's already
promised a D3D patch to fix a few annoyances.

What do you guys think of the graphics overall? I immediately turned off
the candy-colored sky because it was just too horrible to watch even if
it was nicely animated. Nearly all the graphics have a certain cartoonish
look into them. Trees and backdrops, for example, have thick black
outlines. I know they are there for a reason, but does the outlining have
to so crude & obvious. Especially backdrops are plain awful - anyone with
a basic knowledge of aesthetics would never launch that kinda ***
commercially. OTOH, smoke, dust, and rain effects (definitely including
the fog lights) are very good.

What I would like to know is whether the textures are as dark in the 3DFX
version. I've got my monitor's brightness to max and sometimes the
contrast between track and all the other graphics on the screen is so
high that the track looks annoyingly dark. Also, the tunnel in Monaco is
dark like an unlit coalmine. I know it tries to simulate the effect of
a sudden change in lighting you get by rushing into a tunnel from a
straight sunlight with an F1 car. But does it have to be _so_ dark that
drivin' thru the freakin' tunnel is 80% guesswork the remaining 20% being
based on sparse visual cues. This is the reason why I keep racing Monaco
only in rain when the tunnel has mostly grayish tones to it with the
walls nicely visible. It's a bit of a paradox; the tunnel's visible only
when the overall visibility is greatly reduced.

---
Antti Markus Peteri

      "He was a bold man that first ate an oyster."

                               Jonathan Swift (1667-1745)
                               Polite Conversation, Dialogue I

Peter Gag

F1RS w/o 3DFX

by Peter Gag » Mon, 01 Dec 1997 04:00:00



> I've just bought F1RS and it don't work
> I just can see the setup menu

> F1RS probably don't work with a Diamond 3D2000 2M

> But does it work with anything else than a 3DFX
> 'cause i would like to wait for mid 98 to buy a 3DFX card (Voodoo2)

> Does any one had played F1RS smoothly with any of these following ca
> rds

>     - Diamond Viper 330 (nVidia RIVA 128)
>     - STD Velocity 128 (nVidia RIVA 128)

> My PC : Cyrix P166+, 32M, DS3D200 2M

AFAIK, you need a *minimum* of 4MB ram on your graphics card, and
ideally a 3Dfx board? (Although it will run on a normal graphics card.
albeit slower?)

d:?)

* Peter *  8-)   Please remove asterix from address to email.

mike turne

F1RS w/o 3DFX

by mike turne » Mon, 01 Dec 1997 04:00:00



> AFAIK, you need a *minimum* of 4MB ram on your graphics card, and
> ideally a 3Dfx board? (Although it will run on a normal graphics card.

  >
albeit slower?)

I just tried it on a pc with a diamond 3d card with only 2meg and it
gives " out of memory" error at programme load time.

My 3dfx pc works great though, so one out of two will have to do for
now, no serial link up for me yet :-(

Mike.

--

   17:29  on  11/30/97
   From sunny Herne Bay, Kent.UK.
   mailable also at

   remove NO-SPAM to mail me.

ymenar

F1RS w/o 3DFX

by ymenar » Mon, 01 Dec 1997 04:00:00


>Does any one had played F1RS smoothly with any of these following cards

>    - Diamond Viper 330 (nVidia RIVA 128)
>    - STD Velocity 128 (nVidia RIVA 128)

I heard from different source that the STB Velocity 128 was the best card
non-3dfx for F1RS, and they were easily able to play with Full field, full
graphics at more than 20fps they said.

I would also say that the STB Velocity was rated the Best video card by PC
magazine, and that the ATI Xpert and the Diamond are very close to the STB
performance (honorable mention to those 2 cards).

With great respect,
May the downforce be with you,
Good race at the Brickyard,  (-o-)

Fran?ois Mnard, "ymenard" on NROS
Team member, Zombie Entreprise
Sponsored by AWPSS, http://www.awpss.com/

SimRacing director,  AWPSS
Official PR,         AWPSS
Director,            The SimRacing Hall-of-Fame
Co-director,         Light-Speed

- *Excuse me for my poor English(I'm French speaking) * -


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