rec.autos.simulators

gtr2002 replays

staf

gtr2002 replays

by staf » Fri, 06 Dec 2002 21:27:32

Do the cars look weird in everbodys replays ?
the way they float around the track moving abnormally?
or is some little hiccup with my replays.
other than that its exellent fun to drive.
Staf
Sebastien Tixie

gtr2002 replays

by Sebastien Tixie » Fri, 06 Dec 2002 22:21:09


>Do the cars look weird in everbodys replays ?
>the way they float around the track moving abnormally?
>or is some little hiccup with my replays.
>other than that its exellent fun to drive.
>Staf

i saw a replay accuracy options somewhere in the gtr 2002 options ,
maybe it's set to low by default i think.

BTW the key 'R' for instant replay don't works on my system :( any
idea ?

Sebastien TIXIER - Game Developer
Dynamics and Car Physics
http://www.eden-studios.fr
GPLRank Normal:-44.24   Monster:-124.44
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Todd Walke

gtr2002 replays

by Todd Walke » Sat, 07 Dec 2002 00:57:49


[NO_SPAM].fr says...

You have to enable the recording of replays in the options.

--
__________________________
Todd Walker
http://twalker.d2g.com
__________________________

Dave Henri

gtr2002 replays

by Dave Henri » Fri, 06 Dec 2002 23:16:54


   The isi replay is not a recording of your lap but rather a display of the
data gathered while driving.   So your car will closely mimic you lap but
not recreate it perfectly.  This also gives that 'floating' or 'skating'
look to the replays.  Another weakness in the core that is transferred to
the mod.
dave henrie

Damien Smit

gtr2002 replays

by Damien Smit » Sat, 07 Dec 2002 07:37:31

You can change the replay resolution to full, but even then the cars are
still a little bit floaty.

There's basically two major flaws with the F12002 engine-

1. 'Floaty' replays
2. Inefficient network code.


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