> I'll let you know what I am planning on doing...
> Planning on doing a timeline/history on GOOD simulations/games, the ones
> people remember for certain reasons, i'm planning on doing a page for each,
> giving details about how groundbreaking it was, what was 'run of the mill'
> and other such stuff, for indy 500 for example, it had wireframe graphics
> which are still amasingly used today in papyrus simulations (the wireframe
> surfaces are texturised now though), this is why i need good quotes from you
> guys too, the e-mails i've recieved have been great, one of them is
> basically going to get quoted in whole ;o))
the despicably awful. Would make a great read (speaking as someone who
has only experienced f1gp2 & gpl... ;-) even if it'll take several
months to compile!
Phil