rec.autos.simulators

Psygnosis F1 Hahaha.

Greg Cisk

Psygnosis F1 Hahaha.

by Greg Cisk » Sat, 04 Oct 1997 04:00:00

Yep like everyone said, this game kind of sucks. What gets me
about the game is that your settings are not saved. So each time
you run the game you must re-specify your joystick, sound setting
and graphics. What is that all about? Also, the engine sound of
the players car *COMPLETELY* sucks. Big time. I'm fairly certain
this turkey is going back. You can really tell it is a ported Sega
game. Phew!!

1) The so called realistic engine sounds are certainly not on the
    players car. It sounds more like pole position or something.
    The other cars kind of sound cool though.
2) No mirrors. Whos idea was that?
3) Even in the most realistic setting you brake to a complete stop
    in about 1.5 feet at any speed.
4) Non existent damage model. Even when it is turned on :-)
5) You must re-select your prefs each time you run the program.  

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Greg Cisk

Psygnosis F1 Hahaha.

by Greg Cisk » Fri, 10 Oct 1997 04:00:00


> On Mon, 06 Oct 1997 22:17:00 -0700, "Mike \"LongHorn\" Davis"

> >> 1) The so called realistic engine sounds are certainly not on the
> >>     players car. It sounds more like pole position or something.
> >>     The other cars kind of sound cool though.
> >> 2) No mirrors. Whos idea was that?
> >> 3) Even in the most realistic setting you brake to a complete stop
> >>     in about 1.5 feet at any speed.
> >> 4) Non existent damage model. Even when it is turned on :-)
> >> 5) You must re-select your prefs each time you run the program.

> There's a patch out that upgrades the .exe so that it saves your game
> settings, and allows you to configure your joystick setttings too.

> But... you don't get the intro animation anymore. :(

Great! I'm glad I returned it. It sucked...

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