> > I happened to see it in my local Walden Software... looked damn good
> > too. Detail looked amazing, compared to GP2 in VGA. I don't have a
> > playstation, but at $200, it is between 10 and 20 times cheaper than
> > getting a new computer to play GP2 in SVGA! Is it out yet, or coming
> > out, for PC?
> > More questions:
> > Anybody know if there are known hardware hacks to get a t2 wheel to
> > operate on a playstation? Racing won't be any fun on a playstation
> > without a wheel. Also, how (or does) one save setups/races/etc. on a
> > playstation? Are there a lot of extras stuff (memory, etc.) that one
> > needs to buy with a playstation?
> > Any ideas, please post in this thread.
> I have had the game for a couple of days (Playstation), and it is very
> good I think. The feeling is the best I have experienced in a racing
> game. It is possible to save some settings and after every race in a
> championship, if you have a memory card. (I don't now the price of the
> memory card, but its affordable).
> I don't know if you can use a wheel, but it is possible to use analog
> joysticks or "gamepads".
> The problem with games on the Sony Playstation is often the lack of
> possiblites to adjust and setup stuff. There is very few possibilites in
> this game to adjust the car. One can adjust the downforce only. But it
> is great fun!
> /Anders
correct
and if it is does it run in SVGA? Does it feel like a true car model?
Any info would be appreciated! - David G.