rec.autos.simulators

Burnout

Wenmi

Burnout

by Wenmi » Sun, 22 Mar 1998 04:00:00

Just got my copy at EB  $39.95, and I love it. But it dosn't have a dash view.
But I can live with it till NHRA comes out.
                          ?????.....Miket.....?????

John Courtn

Burnout

by John Courtn » Sun, 22 Mar 1998 04:00:00



Hi,
    The one thing I liked about the X-Car demo was it ran quite nicely
and my lowly P120, (I've made it my resolution to defently upgrade over
the summer!) how does Burnout run on lower end systems?  How is the
physics and AI?  I've never tried a drag racing sim before, it would
defently be something different!

Later,
John

Kevin Earl

Burnout

by Kevin Earl » Sun, 22 Mar 1998 04:00:00




>> Just got my copy at EB  $39.95, and I love it. But it dosn't have a dash
view.
>> But I can live with it till NHRA comes out.
>>                           ?????.....Miket.....?????

>Hi,
>    The one thing I liked about the X-Car demo was it ran quite nicely
>and my lowly P120, (I've made it my resolution to defently upgrade over
>the summer!) how does Burnout run on lower end systems?  How is the
>physics and AI?  I've never tried a drag racing sim before, it would
>defently be something different!

>Later,
>John

From the bottom of the Burnout box:

OS: Microsoft DOS 5.0 or greater
CPU: Pentium 75mhz minimum
VIDEO CARD: 256-color SVGA, VESA 2.0 Compliant, 3dfx recommended (I can't
stress this recommendation enough... ;)
CD-ROM: Double speed
Memory: 16MB minimum
HD Space: 70MB
etc...

It can run on an older system in DOS and probably run quite well. It's not
like drag racing puts an extreme amount of strain on a CPU, unlike N2 or
other sims. But, no matter what computer you have, I can't stress enough the
need for a 3dfx card...the graphics are awesome, especially the smoke...the
burnouts look almost real to me, especially from the track side camera, and
believe me, I saw plenty of burnouts today at the Pennzoil Nationals.

The physics and AI seem pretty realistic to me, but then I've never drag
raced in a 7-second car before, so I can't tell you for certain. The AI is
fairly tough to beat at the higher levels, although I am usually able to
beat them on a holeshot. Be warned there is a steep learning curve in
figuring out how to set up the car, but they do include some setups made by
the programmers and they help a lot in setting up your own car.

Kevin

Wenmi

Burnout

by Wenmi » Mon, 23 Mar 1998 04:00:00

I have a P133 in my computer and it runs fine. I don't have a 3Dfx card so I
can't say anything about that. But the AI and physics are good, plus it helps
to know what works good in a racing motor.
                      ?????.....Miket.....?????

Philippe Sergeri

Burnout

by Philippe Sergeri » Mon, 23 Mar 1998 04:00:00

The game runs pretty good on older systems. There are only 2 cars racing
at a time, so it's not processor intensive. It's a DOS game; has a ***
tendency to crash in WIN95. A 3Dfx card is a great idea, since the
burnout involve a lot of smoke... With that kind of card, you get lovely
transparent smoke effects. Be warned: the car is not easy to setup.
There's a lot a tweaking that can be done but if you don't know all the
lingo, you can't do much. The manual doesn't help that much either. You
can still win races in handicap racing... without playing too much with
setups. There's no in car view :( Sound and control are better than in
X-car. A good game, but I won't put Nascar 2 on the side just yet...
Maybe Tantrum Entertainment's NHRA Drag Racing is going to be better.

Philippe Sergerie

Greg Cisk

Burnout

by Greg Cisk » Mon, 23 Mar 1998 04:00:00


>setups. There's no in car view :( Sound and control are better than in

What the hell do you mean not incar view? Is that a troll or something?

--
Header address intentionally scrambled to ward off the spamming hordes.


>X-car. A good game, but I won't put Nascar 2 on the side just yet...
>Maybe Tantrum Entertainment's NHRA Drag Racing is going to be better.

>Philippe Sergerie


Barton Spencer Brow

Burnout

by Barton Spencer Brow » Mon, 23 Mar 1998 04:00:00

Mr. Cisko__

By all accounts, there is no***pit view in Bethesda's "Burnout". This
is NOT a troll:

Subject:
              Re: MEET BURN-OUT "DRAG-RACING" PLAYTESTORS
        Date:
              Sat, 21 Mar 1998 17:24:58 -0500
       From:

          To:

Newsgroups:
              rec.autos.simulators
  References:
              1 , 2 , 3 , 4 , 5 , 6

Lets hope we have the***PIT view in BURN-OUT 2.. I have
forwarded your comment to the Producer of the game..

Don


> Don--

> There's only one question: why no***pit view? It's kinda difficult to
> get into a sim that doesn't -- to coin a phrase -- put you in the
> driver's seat.

> Bart Brown

Sinj

Burnout

by Sinj » Tue, 24 Mar 1998 04:00:00



>>setups. There's no in car view :( Sound and control are better than in

>What the hell do you mean not incar view? Is that a troll or something?

I think he meant - there is NO DASHBOARD view which immediately turns this loser
into an arcade game rather than a sim.  This one went right back to the store.
Wish I had returned X-car within my 10 days - I'm stuck with that one but I know
now to never buy another Bethesda racing title ever again!
Greg Cisk

Burnout

by Greg Cisk » Tue, 24 Mar 1998 04:00:00


>By all accounts, there is no***pit view in Bethesda's "Burnout". This
>is NOT a troll:

Excuse me for saying so, but it certainly seems like a troll. No
***pit view ha! Next thing I'll read is that this sim models older
dragsters *ONLY*.

And if you are going to reply to my post to this NG, please don't
be a pain in the rear and email me also. Unless of course you
want to start something :-)

--
Header address intentionally scrambled to ward off the spamming hordes.


Tom Peterse

Burnout

by Tom Peterse » Tue, 24 Mar 1998 04:00:00

Have been playing Burnout for a couple days now. Easy install.  Appears to
run in a DOS window.  Manual is skimpy, but provides enough information to
get into the game.
I have a rendition card, so have to run the game in un-accellerated mode.
Requires a Voodoo based card for 3D.  Frame rate is acceptable (to me) on
my 133w/48megs.  No***pit view, but roof view (ala N2) is okay.  If you
are a drag-racing fan, the action should be quite acceptable with burnouts
(natch), wheelies, dry hops, handling problems etc.  Car models are okay,
nothing exceptional, and some have rather cheesy graphics.  Would like to
see them in 3D mode, however,  to get better impression.  Sound is the same
for all cars and motor types, but is fine and sounds like what I would
expect a carburated car to sound like.  Racing action is great with
variable opponent difficulty levels.  Tweaking the car is fun (if you're
into that sort of thing) to try to get it to "run a number" consistently.
Had no problem setting up my wheel and pedals for use (probably because of
DOS base-unless I'm wrong on that point).  Never have gotten them to work
together in W95.  Biggest problem so far is getting kicked out to the
desktop on a sometimes frequent basis.  If you like drag racing, and games
like Street Rods 1 and 2, you will enjoy this game.  If you have only a
casual interest in Drag Racing, you probably won't be able to overlook some
of its shortcomings.  BTW, I felt before trying it that the lack of in-car
would be a major turn-off.  In practice it isn't.  On most runs I'm so busy
getting the car down the track that the view doesn't matter.  Would be
happy to address any specific comments.

Regards,

Tom Petersen
--

Greg Cisk

Burnout

by Greg Cisk » Tue, 24 Mar 1998 04:00:00


>Had no problem setting up my wheel and pedals for use (probably because of
>DOS base-unless I'm wrong on that point).  Never have gotten them to work
>together in W95.  Biggest problem so far is getting kicked out to the

The trick is to make sure your wheel & pedals are on joystick #1. If you
have an older T2, they default to the wheel on X-axis joystick #1 and
the pedals are the Y-axis of joystick #2. If you do have an older T2, you
should try the adapter which should come with the unit to put both
axis on joystick #1. Also your driving unit should be on ID#1 in the
joystick applet in the W95 control panel. Infact W95 will only recognize
the device installed on ID#1 for W95 games. So this means you have
to add/remove devices as appropriate if you also have a joystick.

What era of drag racing is this? I want to kick John Forces ***
a little bit :-)

--
Header intentionally scrambled to ward off the spamming hordes.


Barton Spencer Brow

Burnout

by Barton Spencer Brow » Tue, 24 Mar 1998 04:00:00


> Excuse me for saying so, but it certainly seems like a troll. No
>***pit view ha! Next thing I'll read is that this sim models older
> dragsters *ONLY*.

> And if you are going to reply to my post to this NG, please don't
> be a pain in the rear and email me also. Unless of course you
> want to start something :-)

> --
> Header address intentionally scrambled to ward off the spamming hordes.



A little too much caffeine in your daily regimen, Cisko? If the
developers of the game say there's no***pit view, Bethsoft's screen
shots and descriptions make it clear there's no***pit view, and
several people who've bought and played the sim say there's no***pit
view, then I would have to hazard a guess that there's no***pit view.

As for your threatening to start something, what are you going to do --
call me names? Hike on over to Connecticut and give me a whuppin'? I'm
trembling. Why don't you get real and start acting like an ***?

Bart Brown

Barton Spencer Brow

Burnout

by Barton Spencer Brow » Tue, 24 Mar 1998 04:00:00

Cisko:

Maybe *this* is a troll:

Subject:
              Burnout In-Car View and Lockups
        Date:
              Sun, 22 Mar 1998 23:42:31 -0800
       From:

Organization:
              gte.net
 Newsgroups:
              rec.autos.simulators

I have read many post complaining about no***pit view, we
(playtesters) asked Bethesda to put this in but I guess they didn't
think it was necessary,plus from testing the game I think it would be
kind of hard to see the sides of your hood to make sure you don't cross
the center line or hit the wall on a run.In other words so you could see
where the front of your car is at all times,because of the lack of a
***pit view doesn't make this a arcade game,plenty of people use arcade
view in N2 when racing so they can see their whole car.I read one
message that one guy took the game back or decide not buy it because of
the lack of a***pit view,to me that is plain stupid,the view you use
doesn't make the game good or bad...

<big snip>

Get the picture, pal?

Bart Brown

MS

Burnout

by MS » Tue, 24 Mar 1998 04:00:00


<snip>

It's bracket racing. The body you choose for your car has nothing to do with
its performance as far as I can tell. The rail cars turn over on their sides
easily, but that's about the only diff I can tell a body makes. This is after 3
or 4 hours of playing. The fastest car I've made ran a 6.2?? at about 203 mph.
I modified one of the included set ups to run this.
Since it's bracket racing, you can be competitive with any speed car.
There are old body's and some new ones, like a '95 corvette.
What would help this game a bunch is a***pit view and a graphics editor.
Everytime someone releases a racing game without a***pit view they get
slammed, yet companies still do it. Pretty lame IMO.

--
Note my real email address is day AT net-connect.net

Greg Cisk

Burnout

by Greg Cisk » Tue, 24 Mar 1998 04:00:00


>A little too much caffeine in your daily regimen, Cisko? If the

Nope the prozac hasn't kicked in yet.

I agree. However I thought the concept so bizzare that I could not
imagine anyone releasing a driving *SIMULATOR* without a
***pit view. So.... At that time it seemed like a troll.

Nope just seeing if you have a sense of humor, spence. It appears
you don't. DUH. Calling names is a possibility though :-)

--
Header intentionally scrambled to ward off the spamming hordes.



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