Anyone have trouble doing normal burnouts in Bethesda's Burnout? The
computer cars always sit perfectly still doing a burnout, but my cars
usually slide forward at varying speeds. Yes, I have the front brakes
on....
Anyone have trouble doing normal burnouts in Bethesda's Burnout? The
computer cars always sit perfectly still doing a burnout, but my cars
usually slide forward at varying speeds. Yes, I have the front brakes
on....
Me too....I've posted once, but didn't get an answer.
TB
Tony, Dave there is a prob with the burnouts! But, it is my understanding
that Bethesda is working to correct this in their upcoming patch! If you
are
going to do burnouts, for now just do quick dry hops as that is all that is
needed.
Or for consistancy, till the patch let it autostage. And go from there.
Pete
> TB
> > Anyone have trouble doing normal burnouts in Bethesda's Burnout? The
> > computer cars always sit perfectly still doing a burnout, but my cars
> > usually slide forward at varying speeds. Yes, I have the front brakes
> > on....
Cool thanks
> Pete
What kind of tires do you have on the front and rear of your car?
What torque and horsepower ratings does your motor have?
Where is the weight shifted, rear or front?
Does anyone really expect a 2000+ HP car with "pizza cutter" tires up front
and Big slicks in the rear to be able to stand still while doing a burnout?
I think what the problem is, is this; Most of us have never tryied a burnout
in a 2000+ HP car. If you have, you would know that it is almost impossible
to not move forward while doing one. Look at the NHRA Pro Stock and up
classes, they have to move forward while doing a burnout. the reason why?
Because so much weight is shifted to the rear, and the front tires are so
small that the front just get pushed right along no matter if the line-lock
is on or not.
My 400 horsepower Mustang doesnt even do a standing burnout. It moves
forward no matter if the front brakes are locked or not.
That is the reason why you can not do a standing burnout in
burnout.....reduce enigine HP, reduce rear tire size, shift weight up front,
bigger front tires....all this will help you do those standing burnouts, but
will also mess up your ET's
High horsepower cars don't do regular burnouts, if you have ever watch a
NHRA even and watched Funny car and top fuel cars do their burnouts, you'll
notice they don't sit in the box.They just come out of the box and stop
short of the 60 ft line.
Robert "GT86" Platts
BlackHole MotorSports
http://www.ivga.com/bhmotorsports
Pro Series Racing League
http:\\home.earthlink.net\~garywin
>Does anyone really expect a 2000+ HP car with "pizza cutter" tires up front
>and Big slicks in the rear to be able to stand still while doing a burnout?
>I think what the problem is, is this; Most of us have never tryied a
burnout
>in a 2000+ HP car. If you have, you would know that it is almost impossible
>to not move forward while doing one. Look at the NHRA Pro Stock and up
>classes, they have to move forward while doing a burnout. the reason why?
>Because so much weight is shifted to the rear, and the front tires are so
>small that the front just get pushed right along no matter if the line-lock
>is on or not.
>My 400 horsepower Mustang doesnt even do a standing burnout. It moves
>forward no matter if the front brakes are locked or not.
>That is the reason why you can not do a standing burnout in
>burnout.....reduce enigine HP, reduce rear tire size, shift weight up
front,
>bigger front tires....all this will help you do those standing burnouts,
but
>will also mess up your ET's
>>Anyone have trouble doing normal burnouts in Bethesda's Burnout? The
>>computer cars always sit perfectly still doing a burnout, but my cars
>>usually slide forward at varying speeds. Yes, I have the front brakes
>>on....
Man, don't I wish it were that easy in S/ST!! ;)
"There are those who race.....and those who watch..... I don't watch!"
Xman
FMDRS #25 Super Street