rec.autos.simulators

GPL: Multiplayer

Andreas Uffinge

GPL: Multiplayer

by Andreas Uffinge » Sat, 03 Jul 1999 04:00:00

Is it possible to play PL Over LAN?

If yes, how pleasee?

THX for Infos !

Servus
Andreas

http://www.racesimcentral.net/
Die ultimativen DEL/DEB-Add-Ons fr NHL99

Michael Staa

GPL: Multiplayer

by Michael Staa » Sat, 03 Jul 1999 04:00:00

Hi there,

just look at http://www.car-ev.de/
it's an german site, but that shouldn't be a problem for you ;-)

Greetings,

Michael Staab
--
Meine Grand Prix Legends Homepage: http://home.rhein-zeitung.de/~mstab/
Mitglied in der CAR, Verein fr PC-Rennsimulationen http://www.car-ev.de/

" To race is to live, everything else is just waiting"

Mike Wes

GPL: Multiplayer

by Mike Wes » Sat, 03 Jul 1999 04:00:00

Yes!

Choose multiplayer at the main menu. Then check the 'host' box, and select
ipx (OR your local LAN tcp/ip address).
Then click the green button. Clients do exactly the same but check 'join',
not host, then your game should appear in the bottom box on their screen.
Easy as that.

The only thing that may compicate things is that if you use IPX for the
game, (which saves piddling around closing dial-up boxes) Windows98 doesn't
install IPX as standard, only TCP/IP. To add it manually, call up your
network properties in windows, then choose 'Add', 'Protocol', 'Microsoft',
'IPX/SPX-compatible protocol'. Windows 95 should install this as standard.

You can also host games for internet *and* LAN clients, by setting up a game
through VROC/GSB, then choosing IPX *and* your net TCP/IP protocols in GPL.
This is an easy way to run a at least a 6-8 player game with only a 56k
modem (if about 4-5 go on the LAN).

Hope that helps...

Mike West
3DNow! UK: www.3dnow.freeserve.co.uk


> Is it possible to play PL Over LAN?

> If yes, how pleasee?

> THX for Infos !

> Servus
> Andreas

> http://members.xoom.com/_XOOM/uffinger/index.html
> Die ultimativen DEL/DEB-Add-Ons fr NHL99

Grant Reev

GPL: Multiplayer

by Grant Reev » Sat, 03 Jul 1999 04:00:00


> Yes!

Also note that the GPL packet size defaults for IPX are large enough to
send enough info so that you can see all the other cars on the track
at once, while the TCP/IP defaults are still the same as for internet,
where you can only see the nearest 5 cars.
Andreas Uffinge

GPL: Multiplayer

by Andreas Uffinge » Tue, 06 Jul 1999 04:00:00

Thanks for your help !
We tried on ipx and get the errormessage "not the same bandwith by server
and klient" (soory, i have the german version this is a free translation ;-(

Any ideas?

THX


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