James,
You can comment out the following lines in your f1car.gen file like
so... in F12002 it's in C:\Program Files\EA SPORTS\F1
2002\Season02\Vehicles. There are separate ones for each season in F1C I
think, but as I am at work, I can't tell you at the moment.
In the example below, the arms are off, but the wheel is still on, as
that***pit looks pretty stark without the wheel's LED readout.
If you change Movable=True to False, it hides it altogether, rather than
make it stationery.
Cheers, Glenn
Instance=WHEEL
{
Moveable=True
<SPIN> MeshFile=<1234>swa.MTS CollTarget=False
HATTarget=False LODIn=(0.0) LODOut=(10.00)
<NOTSPIN><DASHHIGH> MeshFile=<1234>swa.MTS CollTarget=False
HATTarget=False LODIn=(0.0) LODOut=(20.00)
<NOTSPIN><DASHLOW> MeshFile=lowwheel.MTS CollTarget=False
HATTarget=False LODIn=(0.0) LODOut=(20.00)
}
// Instance=ARMS
// {
// Moveable=True
//<SPIN> MeshFile=<1234>tcarmsa.MTS CollTarget=False
HATTarget=False LODIn=(0.0) LODOut=(100.0)
//<LOW> MeshFile=<1234>tcarmsa.MTS CollTarget=False
HATTarget=False LODIn=(0.0) LODOut=(10.0)
//<MED> MeshFile=<1234>tcarmsa.MTS CollTarget=False
HATTarget=False LODIn=(0.0) LODOut=(12.0)
//<HIGH> MeshFile=<1234>tcarmsa.MTS CollTarget=False
HATTarget=False LODIn=(0.0) LODOut=(15.0)
//<MAX> MeshFile=<1234>tcarmsa.MTS CollTarget=False
HATTarget=False LODIn=(0.0) LODOut=(20.0)
// AnimFile=catsteer.ANM
// }