rec.autos.simulators

F1C force feed with Momo wheel

Milo Johnso

F1C force feed with Momo wheel

by Milo Johnso » Sun, 13 Jul 2003 23:13:31

I have a leather Momo and seem to have to much force feed!
In F1 2002 I don't but in F1C I do.
Anyone have any settings or ideas why?  Any help would be greatly
appreciated.
Thanks   MILO
frederickso

F1C force feed with Momo wheel

by frederickso » Mon, 14 Jul 2003 01:14:32

Someone posted these values on simbin.com and thats what im using now,
replace the old values with these in the PLR file.

FFB Device Type="1" // Type of FFB controller: 0=none 1=wheel,
2=stick/custom, 3=rumble pad.
FFB Effects Level="4" // Number of FFB effects to use: 0=No Effects, 1=Low,
2=Medium, 3=High, 4=Full, 5=Custom.
FFB Gain="1.00000" // Strength of Force Feedback effects.  Range 0.0 to 1.0.
FFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis,
1 = throttle effects on steering axis.
FFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake
effects on steering axis.
FFB steer vibe freq mult="0.20000" // Controls frequency of steering
vibration. Recommended: 0.5 to 1.0, 0.0 disables steering vibration.
FFB steer vibe zero magnitude="0.02500" // Magnitude of steering vibration
at 0mph (reference point).
FFB steer vibe slope="0.00000" // Slope of line defining magnitude as a
function of frequency (used with FFB steer vibe zero magnitude).
FFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine,
1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
FFB steer force average weight="0.30000" // How much weight is given to new
steering force calculations each frame (0.01 - 1.0). Lower values will
smooth out the steering force, but will also add latency.
FFB steer force exponent="0.80000" // Steering force output "sensitivity".
Range 0.0 to infinity.  0.0 to 1.0 = higher sensitivity, greater than 1.0 =
lower sensitivity.
FFB steer force input max="-11500.00000" // Recommended: 11500 (-11500 if
controller pulls in the wrong direction).
FFB steer force output max="1.90000" // Maximum force output of steering
force, recommendation 0.8 to 2.0
FFB steer force grip weight="1.00000" // Range 0.0 to 1.0, recommended: 0.4
to 0.9.  How much weight is given to tire grip when calculating steering
force.
FFB steer update thresh="0.00450" // Amount of change required to update
steer force/vibe (0.0 - 1.0). Lower values = steering force updated more
frequently = lower frame rate.
FFB steer friction coefficient="0.17500" // Coefficient to use for steering
friction.  Range: -1.0 to 1.0
FFB steer friction saturation="1.00000" // Saturation value to use for
steering friction.  Range: 0 - 1.0
FFB steer damper coefficient="0.10000" // Coefficient to use for steering
damper.  Range: -1.0 to 1.0
FFB steer damper saturation="1.00000" // Saturation value to use for
steering damper.  Range: 0 - 1.0
FFB throttle vibe freq mult="0.17000" // Scales actual engine frequency to
force FFB vibration frequency.  Suggested range: 0.10 to 0.50
FFB throttle vibe zero magnitude="0.04000" // Magnitude of engine vibration
at 0rpm (reference point).
FFB throttle vibe slope="0.00000" // Slope of line defining magnitude as a
function of frequency (used with FFB throttle vibe zero magnitude).
FFB throttle vibe wave type="0" // Type of wave to use for vibe: 0=Sine,
1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
FFB throttle vibe update thresh="0.08000" // Amount of change required to
update throttle vibe (0.0 - 1.0)
FFB brake vibe freq mult="0.90000" // Scales actual brake rotational
frequency to force feedback vibration frequency.
FFB brake vibe zero magnitude="0.04000" // Magnitude of brake vibration at
0mph (reference point).
FFB brake vibe slope="0.00000" // Slope of line defining magnitude as a
function of frequency (used with FFB brake vibe zero magnitude).
FFB brake vibe wave type="0" // Type of wave to use for vibe: 0=Sine,
1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
FFB brake vibe update thresh="0.07000" // Amount of change required to
update brake vibe (0.0 to 1.0)
FFB rumble strip magnitude="0.25000" // How strong the rumble strip rumble
is.  Range 0.0 to 1.0, 0.0 disables effect.
FFB rumble strip freq mult="0.60000" // Rumble stip frequency multiplier 1.0
= one rumble per wheel rev.
FFB rumble strip wave type="0" // Type of wave to use for vibe: 0=Sine,
1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
FFB rumble strip pull factor="-1.00000" // How strongly wheel pulls
right/left when running over a rumble strip. Suggested range: -1.5 to 1.5.
FFB rumble strip update thresh="0.07500" // Amount of change required to
update rumble strip effect (0.0 - 1.0)
FFB jolt magnitude="-1.00000" // How strong jolts from other cars (or walls)
are.  Suggested Range: -2.0 to 2.0.

Haqsa

F1C force feed with Momo wheel

by Haqsa » Mon, 14 Jul 2003 02:35:41

Did you notice a difference?  Because supposedly those first two values have
to be set to "custom" or the other settings will revert to default values.


frederickso

F1C force feed with Momo wheel

by frederickso » Mon, 14 Jul 2003 02:44:20


Oops i guess i messed it up....

frederickso

F1C force feed with Momo wheel

by frederickso » Mon, 14 Jul 2003 02:51:07

Here are the right ones from simbin:

FFB Device Type="1" // Type of FFB controller: 0=none 1=wheel,
2=stick/custom, 3=rumble pad.
FFB Effects Level="5" // Number of FFB effects to use: 0=No Effects, 1=Low,
2=Medium, 3=High, 4=Full, 5=Custom.
FFB Gain="0.97000" // Strength of Force Feedback effects.  Range 0.0 to 1.0.
FFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis,
1 = throttle effects on steering axis.
FFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake
effects on steering axis.
FFB steer vibe freq mult="0.20000" // Controls frequency of steering
vibration. Recommended: 0.5 to 1.0, 0.0 disables steering vibration.
FFB steer vibe zero magnitude="0.02500" // Magnitude of steering vibration
at 0mph (reference point).
FFB steer vibe slope="0.00000" // Slope of line defining magnitude as a
function of frequency (used with FFB steer vibe zero magnitude).
FFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine,
1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
FFB steer force average weight="0.40000" // How much weight is given to new
steering force calculations each frame (0.01 - 1.0). Lower values will
smooth out the steering force, but will also add latency.
FFB steer force exponent="0.80000" // Steering force output "sensitivity".
Range 0.0 to infinity.  0.0 to 1.0 = higher sensitivity, greater than 1.0 =
lower sensitivity.
FFB steer force input max="-11500.00000" // Recommended: 11500 (-11500 if
controller pulls in the wrong direction).
FFB steer force output max="1.80000" // Maximum force output of steering
force, recommendation 0.8 to 2.0
FFB steer force grip weight="1.00000" // Range 0.0 to 1.0, recommended: 0.4
to 0.9.  How much weight is given to tire grip when calculating steering
force.
FFB steer update thresh="0.01500" // Amount of change required to update
steer force/vibe (0.0 - 1.0). Lower values = steering force updated more
frequently = lower frame rate.
FFB steer friction coefficient="0.17500" // Coefficient to use for steering
friction.  Range: -1.0 to 1.0
FFB steer friction saturation="1.00000" // Saturation value to use for
steering friction.  Range: 0 - 1.0
FFB steer damper coefficient="0.10000" // Coefficient to use for steering
damper.  Range: -1.0 to 1.0
FFB steer damper saturation="1.00000" // Saturation value to use for
steering damper.  Range: 0 - 1.0
FFB throttle vibe freq mult="0.17000" // Scales actual engine frequency to
force FFB vibration frequency.  Suggested range: 0.10 to 0.50
FFB throttle vibe zero magnitude="0.04000" // Magnitude of engine vibration
at 0rpm (reference point).
FFB throttle vibe slope="0.00000" // Slope of line defining magnitude as a
function of frequency (used with FFB throttle vibe zero magnitude).
FFB throttle vibe wave type="0" // Type of wave to use for vibe: 0=Sine,
1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
FFB throttle vibe update thresh="0.08000" // Amount of change required to
update throttle vibe (0.0 - 1.0)
FFB brake vibe freq mult="0.90000" // Scales actual brake rotational
frequency to force feedback vibration frequency.
FFB brake vibe zero magnitude="0.04000" // Magnitude of brake vibration at
0mph (reference point).
FFB brake vibe slope="0.00000" // Slope of line defining magnitude as a
function of frequency (used with FFB brake vibe zero magnitude).
FFB brake vibe wave type="0" // Type of wave to use for vibe: 0=Sine,
1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
FFB brake vibe update thresh="0.07000" // Amount of change required to
update brake vibe (0.0 to 1.0)
FFB rumble strip magnitude="0.25000" // How strong the rumble strip rumble
is.  Range 0.0 to 1.0, 0.0 disables effect.
FFB rumble strip freq mult="0.60000" // Rumble stip frequency multiplier 1.0
= one rumble per wheel rev.
FFB rumble strip wave type="0" // Type of wave to use for vibe: 0=Sine,
1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
FFB rumble strip pull factor="-1.00000" // How strongly wheel pulls
right/left when running over a rumble strip. Suggested range: -1.5 to 1.5.
FFB rumble strip update thresh="0.07500" // Amount of change required to
update rumble strip effect (0.0 - 1.0)
FFB jolt magnitude="-1.00000" // How strong jolts from other cars (or walls)
are.  Suggested Range: -2.0 to 2.0.

Haqsa

F1C force feed with Momo wheel

by Haqsa » Mon, 14 Jul 2003 02:58:22

What probably happened is that you went back to the ff menu in game after
putting in the settings.  Don't do that.  ;o)  Once you have your custom
settings in you have to stay away from the in game menu or it will overwrite
them.



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