> > I bought a new Gainward GF3 ti450(ti200) 128 meg Golden Sample(oc'd)
last
> > week to replace a GF2 ti450 64 meg (not Golden Sample) which I put in my
> > gf's computer.
> > So far, I haven't gotten the results I expected, & am a little
> disappointed
> > with it.
> > Soyo Dragon+
> > XP1800+
> > 256 Mushkin DDR
> > W98se
> > Det 27.50
> > 3DMark2001SE (default benchmark - 1024 x 768 x 32 no aa) went from
> > 4800-4850(GF2) to 7350-7400(GF3). Thats the good news.
> > N2002 (1024 x 768 x 16 no aa)
> > Starting on backstretch at rear of grid at Daytona
> > Full field
> > All settings maxed except wheel off, skidmarks off, ansio off, aids off
ex
> > clutch
> > 42 front, 10 in mirror
> > sounds = 10
> > OpenGL
> > GF2 35-36fps
> > GF3 37-38fps :(
> > D3D
> > GF2 28-29fps
> > GF3 35-36fps
> > I don't know what this means, but it seems to indicate that the
processor
> is
> > more important to performance in N2002(opengl) than the vid card. The
> > improvement in Direct 3d is there, tho not what you would expect going
by
> > the 3DMark results. The quality is also improved in opengl, & is
probably
> > related to the extra memory on the vid card. Also, 2xaa & Quincunx aa
> don't
> > hurt the fps nearly as much as b4. I'll admit that I had more time to
> tweak
> > the GF2, & am still trying to tweak the GF3, but haven't seen any real
> > improvement yet.
> > I saw a post here a week or so ago that reported that the new GF4 cards
> also
> > didn't give the big increase in fps expected in N2002, tho 3DMark scores
> > were signifigantly higher.
> N2002 like practically all sims(racing, flight, etc.) is very processor
> limited. Physics and AI are very processor intensive. Can you increase the
> resolution without impacting performance? Your D3D improvements I would
> guess are do to better drivers. I should be receiving my new Gainward GF4
> 4400 on Monday(It is at the Fedex terminal at the airport right now). This
> will be an upgrade from a GF2 for me. I only expect modest fps gains, but
I
> do expect to be able to bump up the resolution from the 1024x768 that I
> currently run at or use some form of AA.
> Kyle
Kyle, yes I can bump the res up to 1280 x 1024 x 32 w/ only a modest hit
(1-2 fps), & when going from 16 bit to 32 bit there was also a very modest
hit. Again, this may be due more to the extra 64 megs than to the chip.
I actually run it at the higher res (the #s above were for comparison) &
turn down some eye candy to get playable fps while offline (love those 43
car fields), but can run it maxed while online. No AI to deal with does
increase fps drastically, so I agree that N2002 is more processor dependent,
esp while offline. 1280x1024x32 w/quincunx is awesome :)
Brian