rec.autos.simulators

N4 release

Mike Donnelly J

N4 release

by Mike Donnelly J » Sun, 18 Feb 2001 05:51:38

Okay, most of us have it, those that don't either don't have a) the
system to make use of it, b) the desire to get it in the first place, c)
the money to get it or d) are waiting for a patch to correct whatever it
is that stops them from getting it..

If I had to critique any one aspect of the launch, it is once the
program went gold, they should have considered releasing as a 'demo', a
working paintkit utility with the *correct* car form.  The first
question many are going to ask is 'why would they give that out when
they're going to sell it in X weeks'?  My answer is, that would give the
community X weeks to salvitate over the release and give the car
painters time to paint cars without having to miss wheel time.  If I had
artisitic ability, and I don't, I would mourn my loss of time behind the
wheel when I could be practicing rather than painting.

The getting the customers hyped would be the business goal.  With cars
skins ready to be used available, folks could see exactly what they're
getting.  More to the point, they would be looking forward to getting
the car on the track.  Of course, they'd have to wait until the sim
itself was released, but everything would be in place and waiting.

That's just a thought.  Every once in a while you have to run an idea up
the flagpole and see if the folks who make the decisions think it's
worth saluting.

Cliff Roma

N4 release

by Cliff Roma » Sun, 18 Feb 2001 08:19:08

People were painting cars for N4 with the Demo using the winmip program to
export the cars and then import them.

You can use those paintjobs in the final release by using the winmip program
to export the car from the demo car file and then using the paintshop in the
final release to import it.



Mike Donnelly J

N4 release

by Mike Donnelly J » Sun, 18 Feb 2001 08:23:46


> People were painting cars for N4 with the Demo using the winmip program to
> export the cars and then import them.

> You can use those paintjobs in the final release by using the winmip program
> to export the car from the demo car file and then using the paintshop in the
> final release to import it.

It was my impression that you couldn't use the paintjob from the demo as it
wasn't compatible to the final body shape.  Looks like I was mistaken.  Please
don't flame me for that as I wasn't following the NG back when that discussion
must have taken place.
Cliff Roma

N4 release

by Cliff Roma » Sun, 18 Feb 2001 08:28:35

It is not supposed to be compatible but I know that I have exported my car
from the demo using winmip, and imported it with the final release and it
worked for me.

*shrug*




> > People were painting cars for N4 with the Demo using the winmip program
to
> > export the cars and then import them.

> > You can use those paintjobs in the final release by using the winmip
program
> > to export the car from the demo car file and then using the paintshop in
the
> > final release to import it.

> It was my impression that you couldn't use the paintjob from the demo as
it
> wasn't compatible to the final body shape.  Looks like I was mistaken.
Please
> don't flame me for that as I wasn't following the NG back when that
discussion
> must have taken place.

Cliff Roma

N4 release

by Cliff Roma » Sun, 18 Feb 2001 08:31:37

Let me rephrase that..

I remember trying it, and I am pretty sure it worked.  I can not test it now
because I do not have the Demo Loaded anymore.

I do not want to say that it definately works, but I am pretty sure it does.

If I had a demo car file I could try it


> It is not supposed to be compatible but I know that I have exported my car
> from the demo using winmip, and imported it with the final release and it
> worked for me.

> *shrug*




> > > People were painting cars for N4 with the Demo using the winmip
program
> to
> > > export the cars and then import them.

> > > You can use those paintjobs in the final release by using the winmip
> program
> > > to export the car from the demo car file and then using the paintshop
in
> the
> > > final release to import it.

> > It was my impression that you couldn't use the paintjob from the demo as
> it
> > wasn't compatible to the final body shape.  Looks like I was mistaken.
> Please
> > don't flame me for that as I wasn't following the NG back when that
> discussion
> > must have taken place.

Cliff Roma

N4 release

by Cliff Roma » Sun, 18 Feb 2001 08:42:08

Ok, yes.. it does work

I just downloaded a demo car and tried it.




> > People were painting cars for N4 with the Demo using the winmip program
to
> > export the cars and then import them.

> > You can use those paintjobs in the final release by using the winmip
program
> > to export the car from the demo car file and then using the paintshop in
the
> > final release to import it.

> It was my impression that you couldn't use the paintjob from the demo as
it
> wasn't compatible to the final body shape.  Looks like I was mistaken.
Please
> don't flame me for that as I wasn't following the NG back when that
discussion
> must have taken place.

Mark McCue

N4 release

by Mark McCue » Mon, 19 Feb 2001 09:03:15

I agree Mike.  As a *** I would like to see the sim released as the
real NASCAR season ends not begins.  that way I could practice without
having to stop and watch races.  Right now I'm torn.  Watch or Do...Do or
watch?  Try to do both or try to figure out how to tweak INI files or my
paintjob.... and here I got a league starting next week!  Lot's to do!

Mark McCuen
www.hooters-racing.com


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.